diff --git a/source/common/version.h b/source/common/version.h index b3cc5e3ca..89e9acef2 100644 --- a/source/common/version.h +++ b/source/common/version.h @@ -41,16 +41,16 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "0.4.4 alpha" +#define VERSIONSTR "0.4.5 alpha" // The version as seen in the Windows resource -#define RC_FILEVERSION 0,4,4,0 -#define RC_PRODUCTVERSION 0,4,4,0 +#define RC_FILEVERSION 0,4,5,0 +#define RC_PRODUCTVERSION 0,4,5,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 0 #define VER_MINOR 4 -#define VER_REVISION 4 +#define VER_REVISION 5 // More stuff that needs to be different for derivatives. #define GAMENAME "Raze"