From 4124618874c27a82a362af9b5fc2edd06b29d04d Mon Sep 17 00:00:00 2001 From: helixhorned Date: Fri, 29 Jul 2011 22:08:02 +0000 Subject: [PATCH] update Makefile.deps git-svn-id: https://svn.eduke32.com/eduke32@1951 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/Makefile.deps | 37 ++++++++++++++++++++++++++++++----- 1 file changed, 32 insertions(+), 5 deletions(-) diff --git a/polymer/eduke32/Makefile.deps b/polymer/eduke32/Makefile.deps index 9abb7cd36..720ede8d5 100644 --- a/polymer/eduke32/Makefile.deps +++ b/polymer/eduke32/Makefile.deps @@ -1,15 +1,39 @@ -duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(JAUDIOLIBDIR)/include/fx_man.h $(JAUDIOLIBDIR)/include/music.h $(INC)/namesdyn.h $(INC)/duke3d.h $(INC)/player.h $(INC)/sector.h $(INC)/game.h $(INC)/actors.h +duke3d_h=\ + $(EINC)/compat.h \ + $(EINC)/pragmas.h \ + $(EINC)/build.h \ + $(EINC)/baselayer.h \ + $(EINC)/polymer.h \ + $(EINC)/cache1d.h \ + $(SRC)/jmact/file_lib.h \ + $(SRC)/jmact/keyboard.h \ + $(SRC)/jmact/control.h \ + $(INC)/gamedefs.h \ + $(INC)/function.h \ + $(INC)/config.h \ + $(INC)/sounds.h \ + $(INC)/rts.h \ + $(INC)/_rts.h \ + $(INC)/soundefs.h \ + $(JAUDIOLIBDIR)/include/fx_man.h \ + $(JAUDIOLIBDIR)/include/music.h \ + $(INC)/namesdyn.h \ + $(INC)/duke3d.h \ + $(INC)/player.h \ + $(INC)/sector.h \ + $(INC)/game.h \ + $(INC)/actors.h gamedef_h=$(SRC)/gamedef.h $(SRC)/gameexec.h $(SRC)/gamevars.h $(OBJ)/game.$o: $(SRC)/game.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h $(INC)/demo.h $(OBJ)/actors.$o: $(SRC)/actors.c $(duke3d_h) -$(OBJ)/anim.$o: $(SRC)/anim.c $(duke3d_h) $(SRC)/jmact/animlib.h +$(OBJ)/anim.$o: $(SRC)/anim.c $(duke3d_h) $(SRC)/jmact/animlib.h $(SRC)/animvpx.h $(OBJ)/demo.$o: $(SRC)/demo.c $(duke3d_h) -$(OBJ)/gamedef.$o: $(SRC)/gamedef.c $(duke3d_h) $(gamedef_h) +$(OBJ)/gamedef.$o: $(SRC)/gamedef.c $(duke3d_h) $(gamedef_h) $(SRC)/savegame.h $(OBJ)/gameexec.$o: $(SRC)/gameexec.c $(SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) $(OBJ)/gamestructures.$o: $(SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) -$(OBJ)/gamevars.$o: $(SRC)/gamevars.c $(SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) +$(OBJ)/gamevars.$o: $(SRC)/gamevars.c $(SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) $(SRC)/savegame.h $(OBJ)/global.$o: $(SRC)/*.c $(SRC)/global.c $(duke3d_h) $(OBJ)/mdump.$o: $(SRC)/mdump.cpp $(SRC)/mdump.h $(OBJ)/menus.$o: $(SRC)/menus.c $(duke3d_h) $(SRC)/jmact/mouse.h @@ -17,7 +41,7 @@ $(OBJ)/namesdyn.$o: $(SRC)/namesdyn.c $(duke3d_h) $(OBJ)/net.$o: $(SRC)/net.c $(duke3d_h) $(OBJ)/player.$o: $(SRC)/player.c $(duke3d_h) $(OBJ)/premap.$o: $(SRC)/premap.c $(duke3d_h) $(EINC)/osd.h -$(OBJ)/savegame.$o: $(SRC)/savegame.c $(duke3d_h) +$(OBJ)/savegame.$o: $(SRC)/savegame.c $(duke3d_h) $(SRC)/savegame.h $(OBJ)/sector.$o: $(SRC)/sector.c $(duke3d_h) $(OBJ)/sounds.$o: $(SRC)/sounds.c $(duke3d_h) $(OBJ)/rts.$o: $(SRC)/rts.c $(duke3d_h) @@ -26,6 +50,9 @@ $(OBJ)/winbits.$o: $(SRC)/winbits.c $(OBJ)/osdfuncs.$o: $(SRC)/names.h $(EINC)/build.h $(EINC)/osd.h $(OBJ)/osdcmds.$o: $(SRC)/osdcmds.c $(INC)/osdcmds.h $(EINC)/osd.h $(duke3d_h) +$(OBJ)/animvpx.$o: $(SRC)/animvpx.c $(SRC)/animvpx.h $(duke3d_h) $(EINC)/glbuild.h + + $(OBJ)/astub.$o: $(SRC)/astub.c $(SRC)/mapster32.h $(EINC)/build.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/editor.h $(OBJ)/game_icon.$o: $(RSRC)/game_icon.c