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Always draw the frag bar in fake multi.
git-svn-id: https://svn.eduke32.com/eduke32@2901 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1198,7 +1198,7 @@ static void G_DrawStatusBar(int32_t snum)
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if (getrendermode() >= 3) pus = NUMPAGES; // JBF 20040101: always redraw in GL
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if ((g_netServer || ud.multimode > 1) && (GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR))
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if ((g_netServer || ud.multimode > 1) && ((GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR) || g_fakeMultiMode))
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{
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if (pus)
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G_DrawFrags();
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