Always draw the frag bar in fake multi.

git-svn-id: https://svn.eduke32.com/eduke32@2901 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-08-16 21:48:23 +00:00
parent 4076f5a1c4
commit 400a1ba895

View file

@ -1198,7 +1198,7 @@ static void G_DrawStatusBar(int32_t snum)
if (getrendermode() >= 3) pus = NUMPAGES; // JBF 20040101: always redraw in GL
if ((g_netServer || ud.multimode > 1) && (GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR))
if ((g_netServer || ud.multimode > 1) && ((GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR) || g_fakeMultiMode))
{
if (pus)
G_DrawFrags();