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A couple of Mapster32 tweaks to play nicer with different palettes.
git-svn-id: https://svn.eduke32.com/eduke32@5284 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 9 additions and 9 deletions
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@ -9011,7 +9011,7 @@ void clearmidstatbar16(void)
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static void clearministatbar16(void)
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static void clearministatbar16(void)
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{
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{
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int32_t i, col = whitecol - 20;
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int32_t i, col = editorcolors[25];
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begindrawing();
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begindrawing();
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@ -16959,7 +16959,7 @@ void draw2dgrid(int32_t posxe, int32_t posye, int32_t posze, int16_t cursectnum,
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xp2 += xinc;
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xp2 += xinc;
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}
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}
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i = drawline16(halfxdim16+sx1,midydim16+sy1+yofs, halfxdim16+sx1+dx,midydim16+sy1+dy+yofs, whitecol-25);
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i = drawline16(halfxdim16+sx1,midydim16+sy1+yofs, halfxdim16+sx1+dx,midydim16+sy1+dy+yofs, editorcolors[25]);
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if (i==0 || (xp2<-editorgridextent || xp2>editorgridextent ||
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if (i==0 || (xp2<-editorgridextent || xp2>editorgridextent ||
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yp2<-editorgridextent || yp2>editorgridextent))
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yp2<-editorgridextent || yp2>editorgridextent))
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{
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{
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@ -17007,13 +17007,13 @@ void draw2dgrid(int32_t posxe, int32_t posye, int32_t posze, int16_t cursectnum,
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if (xp1 >= 0)
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if (xp1 >= 0)
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{
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{
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if (xp1 != xp2)
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if (xp1 != xp2)
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drawline16(xp1,yp1,xp1,yp2,whitecol-25);
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drawline16(xp1,yp1,xp1,yp2,editorcolors[25]);
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}
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}
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}
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}
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if (i >= editorgridextent && xp1 < xdim)
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if (i >= editorgridextent && xp1 < xdim)
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xp2 = xp1;
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xp2 = xp1;
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if (xp2 >= 0 && xp2 < xdim)
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if (xp2 >= 0 && xp2 < xdim)
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drawline16(xp2,yp1, xp2,yp2, whitecol-25);
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drawline16(xp2,yp1, xp2,yp2, editorcolors[25]);
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}
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}
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// horizontal lines
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// horizontal lines
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@ -17028,7 +17028,7 @@ void draw2dgrid(int32_t posxe, int32_t posye, int32_t posze, int16_t cursectnum,
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{
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{
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if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16))
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if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16))
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{
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{
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drawline16mid(-xp1,-yp1, -xp2,-yp1, whitecol-25);
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drawline16mid(-xp1,-yp1, -xp2,-yp1, editorcolors[25]);
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tempy = yp1;
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tempy = yp1;
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}
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}
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}
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}
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@ -7872,9 +7872,9 @@ static void InitCustomColors(void)
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vgapal16[32*4+2] = 21;
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vgapal16[32*4+2] = 21;
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// grid color
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// grid color
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vgapal16[25*4+0] = 19;
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vgapal16[25*4+0] = 17;
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vgapal16[25*4+1] = 17;
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vgapal16[25*4+1] = 15;
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vgapal16[25*4+2] = 17;
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vgapal16[25*4+2] = 15;
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vgapal16[26*4+0] = 24;
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vgapal16[26*4+0] = 24;
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vgapal16[26*4+1] = 24;
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vgapal16[26*4+1] = 24;
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@ -59,7 +59,7 @@ const char *YUPDOWNWALL[2] = {"UPWALL","DOWNWALL"};
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void drawgradient(void)
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void drawgradient(void)
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{
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{
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int32_t i, col = whitecol-21;
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int32_t i, col = editorcolors[25];
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begindrawing();
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begindrawing();
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for (i=ydim-STATUS2DSIZ+16; i<ydim && col>0; i++,col--)
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for (i=ydim-STATUS2DSIZ+16; i<ydim && col>0; i++,col--)
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CLEARLINES2D(i, 1, (col<<24)|(col<<16)|(col<<8)|col);
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CLEARLINES2D(i, 1, (col<<24)|(col<<16)|(col<<8)|col);
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