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- added a caption drawer control for ListMenus.
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parent
1ea6084478
commit
3ddc544a85
2 changed files with 38 additions and 4 deletions
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@ -6,10 +6,10 @@
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LISTMENU "MainMenu"
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{
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/*
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class "$.MainMenu"
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//class "$.MainMenu"
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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/*
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position 160, 55, 115
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centermenu
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animatedtransition
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@ -20,11 +20,13 @@ LISTMENU "MainMenu"
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NativeTextItem "$MNU_HELP", "h", "HelpMenu"
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NativeTextItem "$MNU_CREDITS", "c", "CreditsMenu"
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NativeTextItem "$MNU_QUITGAME", "q", "QuitMenu"
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*/
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}
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ifgame(Blood)
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{
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CaptionItem "Blood"
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/*
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position 160, 45, 150
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caption "Blood"
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centermenu
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Linespacing 20
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NativeTextItem "$MNU_NEWGAME", "n", "EpisodeMenu"
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@ -34,9 +36,11 @@ LISTMENU "MainMenu"
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NativeTextItem "$MNU_HELP", "h", "HelpMenu"
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NativeTextItem "$MNU_CREDITS", "c", "CreditsMenu"
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NativeTextItem "$MNU_QUITGAME", "q", "QuitMenu"
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*/
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}
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ifgame(ShadowWarrior)
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{
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/*
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Position 55, 32
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Linespacing 17
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NativeTextItem "$MNU_NEWGAME", "n", "EpisodeMenu"
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@ -53,9 +57,11 @@ LISTMENU "MainMenu"
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NativeTextItem "$MNU_HOWTOORDER", "h", "CreditsMenu"
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}
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NativeTextItem "$MNU_QUITGAME", "q", "QuitMenu"
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*/
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}
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ifgame(Exhumed)
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{
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/*
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Position 160, 65
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centermenu
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linespacing 22
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@ -64,8 +70,8 @@ LISTMENU "MainMenu"
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NativeTextItem "3462", "m", "StartGame", 0
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NativeTextItem "3463", "v", "OptionsMenu"
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NativeTextItem "3464", "q", "QuitMenu"
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}
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*/
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}
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}
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//-------------------------------------------------------------------------------------------
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@ -340,3 +340,31 @@ class ListMenuItemPatchItem : ListMenuItemSelectable
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}
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//=============================================================================
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//
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// caption - draws a text using the customizer's caption hook
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//
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//=============================================================================
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class ListMenuItemCaptionItem : ListMenuItem
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{
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String mText;
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Font mFont;
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void Init(ListMenuDescriptor desc, String text, String fnt = "BigFont")
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{
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Super.Init(0, 0);
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mText = text;
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mFont = Font.FindFont(fnt);
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}
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override void Draw(bool selected, ListMenuDescriptor desc)
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{
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let font = generic_ui || !desc.mFont ? NewSmallFont : desc.mFont;
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if (font && mText.Length() > 0)
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{
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menuCustomizer.DrawCaption(mText, font, 0, true);
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}
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}
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}
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