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- Blood: Fix player's z-pos with changed horizon.
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1 changed files with 1 additions and 1 deletions
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@ -716,7 +716,7 @@ void viewDrawScreen(bool sceneonly)
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{
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q16horiz += q16slopehoriz;
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}
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cZ += FixedToInt(q16horiz * 10);
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cZ += (FixedToInt(q16horiz) - 100) * 10;
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cameradist = -1;
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cameraclock = gFrameClock +mulscale16(4, (int)gInterpolate);
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}
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