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- fixed compilation.
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1 changed files with 6 additions and 6 deletions
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@ -1708,9 +1708,9 @@ static void G_BonusCutscenes(void)
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if (!WORLDTOUR)
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return;
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if (ud.lockout == 0)
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if (adult_lockout == 0)
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{
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S_StopMusic();
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Mus_Stop();
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totalclocklock = totalclock = 0;
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videoClearScreen(0L);
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@ -1719,13 +1719,13 @@ static void G_BonusCutscenes(void)
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fadepal(0, 0, 0, 252, 0, -4);
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I_ClearAllInput();
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inputState.ClearAllInput();
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S_PlaySound(E5L7_DUKE_QUIT_YOU);
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do
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{
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if (engineFPSLimit())
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if (G_FPSLimit())
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{
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totalclocklock = totalclock;
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@ -1736,13 +1736,13 @@ static void G_BonusCutscenes(void)
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gameHandleEvents();
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if (I_GeneralTrigger()) break;
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if (inputState.CheckAllInput()) break;
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} while (1);
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fadepal(0, 0, 0, 0, 252, 4);
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}
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S_StopMusic();
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Mus_Stop();
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FX_StopAllSounds();
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S_ClearSoundLocks();
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break;
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