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@ -411,7 +411,7 @@ static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32
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SetRenderStyleFromBlend((method & DAMETH_MASKPROPS) > DAMETH_MASK, drawpoly_blend, (method & DAMETH_MASKPROPS) == DAMETH_TRANS2);
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}
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if (!(method & (DAMETH_WALL | DAMETH_CLAMPED | DAMETH_MASK)))
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if (!(method & (DAMETH_CLAMPED | DAMETH_MASKPROPS)))
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GLInterface.SetTextureMode(TM_OPAQUE);
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float pc[4];
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