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Fixes floor-aligned sprites being affected by the real center cstat bit (bug #2783389).
git-svn-id: https://svn.eduke32.com/eduke32@1369 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1029,7 +1029,7 @@ void polymer_drawsprite(int32_t snum)
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xoff = tilexoff * xratio;
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xoff = tilexoff * xratio;
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yoff = tileyoff * yratio;
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yoff = tileyoff * yratio;
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if (tspr->cstat & 128)
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if ((tspr->cstat & 128) && (((tspr->cstat>>4) & 3) != 2))
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yoff -= ysize / 2;
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yoff -= ysize / 2;
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spos[0] = tspr->y;
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spos[0] = tspr->y;
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