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Clean up gamefuncs in standalone mode.
git-svn-id: https://svn.eduke32.com/eduke32@6189 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -70,10 +70,17 @@ char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
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"Inventory",
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"Inventory",
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"Inventory_Left",
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"Inventory_Left",
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"Inventory_Right",
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"Inventory_Right",
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#ifndef EDUKE32_STANDALONE
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"Holo_Duke",
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"Holo_Duke",
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"Jetpack",
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"Jetpack",
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"NightVision",
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"NightVision",
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"MedKit",
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"MedKit",
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#else
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"",
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"",
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"",
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"",
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#endif
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"TurnAround",
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"TurnAround",
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"SendMessage",
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"SendMessage",
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"Map",
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"Map",
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@ -86,12 +93,21 @@ char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
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"See_Coop_View",
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"See_Coop_View",
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"Mouse_Aiming",
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"Mouse_Aiming",
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"Toggle_Crosshair",
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"Toggle_Crosshair",
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#ifndef EDUKE32_STANDALONE
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"Steroids",
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"Steroids",
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"Quick_Kick",
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"Quick_Kick",
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#else
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"",
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"",
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#endif
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"Next_Weapon",
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"Next_Weapon",
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"Previous_Weapon",
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"Previous_Weapon",
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"Show_Console",
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"Show_Console",
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#ifndef EDUKE32_STANDALONE
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"Show_DukeMatch_Scores",
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"Show_DukeMatch_Scores",
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#else
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"Show_Multiplayer_Scores",
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#endif
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"Dpad_Select",
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"Dpad_Select",
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"Dpad_Aiming"
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"Dpad_Aiming"
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};
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};
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