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Merge branch 'master' into newrenderer2
This commit is contained in:
commit
3a34043267
1 changed files with 12 additions and 3 deletions
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@ -110,8 +110,10 @@ static void so_setpointinterpolation(so_interp *interp, int element)
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return;
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return;
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for (i = 0; i < interp->numinterpolations; i++)
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for (i = 0; i < interp->numinterpolations; i++)
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{
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if (interp->data[i].curelement == element)
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if (interp->data[i].curelement == element)
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return;
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return;
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}
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so_interp::interp_data *data = &interp->data[interp->numinterpolations++];
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so_interp::interp_data *data = &interp->data[interp->numinterpolations++];
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@ -129,7 +131,7 @@ static void so_setspriteanginterpolation(so_interp *interp, int32_t spritenum)
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return;
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return;
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for (i = 0; i < interp->numinterpolations; i++)
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for (i = 0; i < interp->numinterpolations; i++)
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if (interp->data[i].curelement == -1)
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if (interp->data[i].curelement == -1 && interp->data[i].spriteofang == spritenum)
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return;
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return;
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so_interp::interp_data *data = &interp->data[interp->numinterpolations++];
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so_interp::interp_data *data = &interp->data[interp->numinterpolations++];
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@ -148,9 +150,16 @@ static void so_stopdatainterpolation(so_interp *interp, int element)
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int32_t i;
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int32_t i;
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for (i = 0; i < interp->numinterpolations; i++)
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for (i = 0; i < interp->numinterpolations; i++)
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if (interp->data[i].curelement == element)
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{
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if (interp->data[i].curelement == -1)
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{
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if (interp->data[i].spriteofang == element) break;
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}
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else if (interp->data[i].curelement == element)
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break;
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break;
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}
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if (i == interp->numinterpolations)
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if (i == interp->numinterpolations)
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return;
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return;
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@ -219,7 +228,7 @@ void so_setspriteinterpolation(SECTOR_OBJECTp sop, spritetype *sp)
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so_setpointinterpolation(interp, snum | soi_spry);
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so_setpointinterpolation(interp, snum | soi_spry);
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if (!interp->hasvator)
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if (!interp->hasvator)
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so_setpointinterpolation(interp, snum | soi_sprz);
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so_setpointinterpolation(interp, snum | soi_sprz);
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so_setspriteanginterpolation(interp, int(sp - sprite));
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so_setspriteanginterpolation(interp, snum);
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}
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}
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void so_stopspriteinterpolation(SECTOR_OBJECTp sop, spritetype *sp)
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void so_stopspriteinterpolation(SECTOR_OBJECTp sop, spritetype *sp)
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