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Slightly increase efficiency of osd_findsymbol() (this is the slow one that has to handle partial matches)
git-svn-id: https://svn.eduke32.com/eduke32@7008 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 3 deletions
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@ -1736,7 +1736,7 @@ static char *strtoken(char *s, char **ptrptr, int32_t *restart)
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if (!p) return NULL;
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// eat up any leading whitespace
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while (*p != 0 && *p != ';' && *p == ' ') p++;
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while (*p && *p == ' ') p++;
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// a semicolon is an end of statement delimiter like a \0 is, so we signal
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// the caller to 'restart' for the rest of the string pointed at by *ptrptr
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@ -1985,13 +1985,15 @@ static osdsymbol_t *osd_addsymbol(const char *pszName)
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//
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// findsymbol() -- Finds a symbol, possibly partially named
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//
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static osdsymbol_t * osd_findsymbol(const char *pszName, osdsymbol_t *pSymbol)
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static osdsymbol_t * osd_findsymbol(const char * const pszName, osdsymbol_t *pSymbol)
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{
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if (!pSymbol) pSymbol = symbols;
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if (!pSymbol) return NULL;
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int const nameLen = Bstrlen(pszName);
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for (; pSymbol; pSymbol=pSymbol->next)
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if (pSymbol->func != OSD_UNALIASED && !Bstrncasecmp(pszName, pSymbol->name, Bstrlen(pszName))) return pSymbol;
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if (pSymbol->func != OSD_UNALIASED && !Bstrncasecmp(pszName, pSymbol->name, nameLen)) return pSymbol;
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return NULL;
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}
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