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oops #2
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@ -3091,7 +3091,7 @@ void viewDrawScreen(bool sceneonly)
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if (gViewMode == 3 || gViewMode == 4 || gOverlayMap)
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if (gViewMode == 3 || gViewMode == 4 || gOverlayMap)
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{
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{
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//DoSectorLighting();
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DoSectorLighting();
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}
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}
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if (gViewMode == 3 || gOverlayMap)
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if (gViewMode == 3 || gOverlayMap)
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{
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{
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