mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-12 03:00:38 +00:00
Fix a couple of clang warnings. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4697 1a8010ca-5511-0410-912e-c29ae57300e0
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eed56532a8
commit
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8 changed files with 30 additions and 20 deletions
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@ -89,8 +89,8 @@ extern char inputdevices;
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#define NUMKEYS 256
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#define NUMKEYS 256
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#define KEYSTATUSSIZ 256
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#define KEYSTATUSSIZ 256
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#define KEYFIFOSIZ 64
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#define KEYFIFOSIZ 64
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extern char keystatus[KEYSTATUSSIZ], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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extern char keystatus[KEYSTATUSSIZ], keyfifo[KEYFIFOSIZ], keyasciififo[KEYFIFOSIZ];
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extern char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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extern uint8_t keyasciififoplc, keyasciififoend, keyfifoplc, keyfifoend;
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extern char scantoasc[128], remap[KEYSTATUSSIZ], key_names[NUMKEYS][24];
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extern char scantoasc[128], remap[KEYSTATUSSIZ], key_names[NUMKEYS][24];
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extern int32_t remapinit;
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extern int32_t remapinit;
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@ -44,10 +44,12 @@
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# define __has_extension __has_feature // Compatibility with pre-3.0 compilers.
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# define __has_extension __has_feature // Compatibility with pre-3.0 compilers.
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#endif
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#endif
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#ifndef UNREFERENCED_PARAMETER
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#ifdef UNREFERENCED_PARAMETER
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#define UNREFERENCED_PARAMETER(x) x=x
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#undef UNREFERENCED_PARAMETER
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#endif
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#endif
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#define UNREFERENCED_PARAMETER(x) x = x
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#if defined __GNUC__ || defined __clang__
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#if defined __GNUC__ || defined __clang__
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# define ATTRIBUTE(attrlist) __attribute__(attrlist)
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# define ATTRIBUTE(attrlist) __attribute__(attrlist)
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#else
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#else
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@ -582,7 +584,15 @@ static inline uint16_t system_15bit_rand(void) { return ((uint16_t)rand())&0x7ff
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# define Bcalloc calloc
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# define Bcalloc calloc
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# define Brealloc realloc
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# define Brealloc realloc
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# define Bfree free
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# define Bfree free
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#ifdef __cplusplus
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# define Bstrdup _strdup
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# define Bchdir _chdir
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# define Bgetcwd _getcwd
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#else
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# define Bstrdup strdup
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# define Bstrdup strdup
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# define Bchdir chdir
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# define Bgetcwd getcwd
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#endif
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# define Bmemalign memalign
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# define Bmemalign memalign
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# define Bopen open
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# define Bopen open
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# define Bclose close
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# define Bclose close
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@ -680,7 +690,6 @@ static inline uint16_t system_15bit_rand(void) { return ((uint16_t)rand())&0x7ff
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# define Bvsnprintf vsnprintf
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# define Bvsnprintf vsnprintf
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# endif
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# endif
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# define Bvfprintf vfprintf
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# define Bvfprintf vfprintf
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# define Bgetcwd getcwd
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# define Bgetenv getenv
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# define Bgetenv getenv
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# define Btime() time(NULL)
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# define Btime() time(NULL)
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# define Butime utime
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# define Butime utime
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@ -10,8 +10,8 @@
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// input
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// input
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char inputdevices=0;
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char inputdevices=0;
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char keystatus[KEYSTATUSSIZ], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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char keystatus[KEYSTATUSSIZ], keyfifo[KEYFIFOSIZ], keyasciififo[KEYFIFOSIZ];
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char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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uint8_t keyfifoplc, keyfifoend, keyasciififoplc, keyasciififoend;
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char remap[KEYSTATUSSIZ];
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char remap[KEYSTATUSSIZ];
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int32_t remapinit=0;
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int32_t remapinit=0;
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char key_names[NUMKEYS][24];
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char key_names[NUMKEYS][24];
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@ -10695,7 +10695,7 @@ void test_map(int32_t mode)
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if ((program_origcwd[0] == '\0') || !getcwd(current_cwd, BMAX_PATH))
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if ((program_origcwd[0] == '\0') || !getcwd(current_cwd, BMAX_PATH))
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current_cwd[0] = '\0';
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current_cwd[0] = '\0';
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else // Before we check if file exists, for the case there's no absolute path.
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else // Before we check if file exists, for the case there's no absolute path.
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chdir(program_origcwd);
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Bchdir(program_origcwd);
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fp = fopen(game_executable, "rb"); // File exists?
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fp = fopen(game_executable, "rb"); // File exists?
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if (fp != NULL)
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if (fp != NULL)
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@ -10719,7 +10719,7 @@ void test_map(int32_t mode)
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}
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}
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if (current_cwd[0] != '\0') // Temporarily changing back,
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if (current_cwd[0] != '\0') // Temporarily changing back,
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chdir(current_cwd); // after checking if file exists.
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Bchdir(current_cwd); // after checking if file exists.
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if (testplay_addparam)
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if (testplay_addparam)
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slen = Bstrlen(testplay_addparam);
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slen = Bstrlen(testplay_addparam);
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@ -10765,10 +10765,10 @@ void test_map(int32_t mode)
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#else
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#else
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if (current_cwd[0] != '\0')
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if (current_cwd[0] != '\0')
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{
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{
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chdir(program_origcwd);
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Bchdir(program_origcwd);
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if (system(fullparam))
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if (system(fullparam))
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message("Error launching the game!");
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message("Error launching the game!");
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chdir(current_cwd);
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Bchdir(current_cwd);
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}
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}
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else system(fullparam);
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else system(fullparam);
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#endif
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#endif
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@ -97,7 +97,7 @@ void *Bmalloc(bsize_t size)
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void Bfree(void *ptr)
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void Bfree(void *ptr)
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{
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{
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free(ptr);
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Bfree(ptr);
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}
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}
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int32_t Bopen(const char *pathname, int32_t flags, uint32_t mode)
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int32_t Bopen(const char *pathname, int32_t flags, uint32_t mode)
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@ -157,11 +157,12 @@
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/**************************************
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/**************************************
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Memory routines
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Memory routines
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**************************************/
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**************************************/
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#include "compat.h"
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#include <stdlib.h> /* malloc, calloc, free */
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#include <stdlib.h> /* malloc, calloc, free */
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#define ALLOCATOR(n,s) calloc(n,s)
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#define ALLOCATOR(n,s) Xcalloc(n,s)
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#define FREEMEM free
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#define FREEMEM Bfree
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#include <string.h> /* memset, memcpy */
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#include <string.h> /* memset, memcpy */
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#define MEM_INIT memset
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#define MEM_INIT Bmemset
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/**************************************
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/**************************************
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@ -352,7 +352,7 @@ void G_ExtInit(void)
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else asperr = -1;
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else asperr = -1;
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}
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}
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if (asperr == 0)
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if (asperr == 0)
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chdir(cwd);
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Bchdir(cwd);
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Bfree(homedir);
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Bfree(homedir);
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}
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}
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}
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}
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@ -11021,15 +11021,15 @@ static void G_Startup(void)
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if (g_modDir[0] != '/' && (cwd = getcwd(NULL, 0)))
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if (g_modDir[0] != '/' && (cwd = getcwd(NULL, 0)))
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{
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{
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chdir(g_modDir);
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Bchdir(g_modDir);
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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{
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{
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chdir(cwd);
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Bchdir(cwd);
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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G_GameExit("Failed loading art.");
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G_GameExit("Failed loading art.");
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}
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}
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chdir(cwd);
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Bchdir(cwd);
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free(cwd);
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Bfree(cwd);
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}
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}
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else if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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else if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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G_GameExit("Failed loading art.");
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G_GameExit("Failed loading art.");
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