SW: Fix audiolib bindings, again.

git-svn-id: https://svn.eduke32.com/eduke32@6050 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-01-23 11:21:40 +00:00
parent 4faab2beb8
commit 382404f813

View file

@ -472,7 +472,7 @@ PlaySong(char *song_file_name, int cdaudio_track, SWBOOL loop, SWBOOL restart)
if (LoadSong(waveformtrack))
{
SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0,
SongVoice = FX_Play(SongPtr, SongLength, 0, 0, 0,
255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID);
if (SongVoice > FX_Ok)
{
@ -508,7 +508,7 @@ PlaySong(char *song_file_name, int cdaudio_track, SWBOOL loop, SWBOOL restart)
}
else
{
SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0,
SongVoice = FX_Play(SongPtr, SongLength, 0, 0, 0,
255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID);
if (SongVoice > FX_Ok)
{
@ -1020,7 +1020,7 @@ PlaySound(int num, int *x, int *y, int *z, Voc3D_Flags flags)
if (sound_dist < 255 || (flags & v3df_init))
{
voice = FX_PlayLoopedAuto((char *)vp->data, vp->datalen, 0, 0,
voice = FX_Play((char *)vp->data, vp->datalen, 0, 0,
pitch, loopvol, loopvol, loopvol, priority, num);
}
else
@ -1031,13 +1031,13 @@ PlaySound(int num, int *x, int *y, int *z, Voc3D_Flags flags)
//if(!flags & v3df_init) // If not initing sound, play it
if (tx==0 && ty==0 && tz==0) // It's a non-inlevel sound
{
voice = FX_PlayAuto((char *)vp->data, vp->datalen, pitch, 255, 255, 255, priority, num);
voice = FX_Play((char *)vp->data, vp->datalen, -1, -1, pitch, 255, 255, 255, priority, num);
}
else // It's a 3d sound
{
if (sound_dist < 255)
{
voice = FX_PlayAuto3D((char *)vp->data, vp->datalen, FX_ONESHOT, pitch, angle, sound_dist, priority, num);
voice = FX_Play3D((char *)vp->data, vp->datalen, FX_ONESHOT, pitch, angle, sound_dist, priority, num);
}
else
voice = -1;
@ -1076,7 +1076,7 @@ void PlaySoundRTS(int rts_num)
ASSERT(rtsptr);
voice = FX_PlayAuto3D(rtsptr, RTS_SoundLength(rts_num - 1), FX_ONESHOT, 0, 0, 0, 255, -rts_num);
voice = FX_Play3D(rtsptr, RTS_SoundLength(rts_num - 1), FX_ONESHOT, 0, 0, 0, 255, -rts_num);
if (voice <= FX_Ok)
{
@ -1165,7 +1165,6 @@ SoundStartup(void)
{
int32_t status;
void *initdata = 0;
int fxdevicetype;
// if they chose None lets return
if (FXDevice < 0)
@ -1173,14 +1172,6 @@ SoundStartup(void)
gs.FxOn = FALSE;
return;
}
else if (FXDevice == 0)
{
fxdevicetype = ASS_AutoDetect;
}
else
{
fxdevicetype = FXDevice - 1;
}
#ifdef MIXERTYPEWIN
initdata = (void *) win_gethwnd();
@ -1188,7 +1179,7 @@ SoundStartup(void)
//gs.FxOn = TRUE;
status = FX_Init(fxdevicetype, NumVoices, NumChannels, NumBits, MixRate, initdata);
status = FX_Init(NumVoices, NumChannels, MixRate, initdata);
if (status == FX_Ok)
{
FxInitialized = TRUE;
@ -1202,13 +1193,7 @@ SoundStartup(void)
buildprintf("Sound error: %s\n",FX_ErrorString(FX_Error));
}
status = FX_SetCallBack(SoundCallBack);
if (status != FX_Ok)
{
buildprintf("Sound error: %s\n",FX_ErrorString(FX_Error));
}
FX_SetCallBack(SoundCallBack);
}
/*
@ -1249,6 +1234,7 @@ SoundShutdown(void)
===================
*/
#if 0
void loadtmb(void)
{
char tmb[8000];
@ -1258,35 +1244,23 @@ void loadtmb(void)
if (fil == -1)
return;
l = min(kfilelength(fil), sizeof(tmb));
l = min((size_t)kfilelength(fil), sizeof(tmb));
kread(fil,tmb,l);
MUSIC_RegisterTimbreBank(tmb);
kclose(fil);
}
#endif
void MusicStartup(void)
{
int32_t status;
int devicetype;
// if they chose None lets return
if (MusicDevice < 0)
{
gs.MusicOn = FALSE;
return;
}
else if (MusicDevice == 0)
{
devicetype = ASS_AutoDetect;
}
else
{
devicetype = MusicDevice - 1;
}
status = MUSIC_Init(devicetype, 0);
if (status == MUSIC_Ok)
if (MUSIC_Init(0, 0) == MUSIC_Ok || MUSIC_Init(1, 0) == MUSIC_Ok)
{
MusicInitialized = TRUE;
MUSIC_SetVolume(gs.MusicVolume);
@ -1297,8 +1271,10 @@ void MusicStartup(void)
gs.MusicOn = FALSE;
}
#if 0
if (MusicInitialized)
loadtmb();
#endif
}
void COVER_SetReverb(int amt)