mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 20:40:47 +00:00
- fixed another one of those stupidly badly designed iterator loops.
Fixes #176.
This commit is contained in:
parent
52ddac21b0
commit
37ea207d5a
1 changed files with 5 additions and 10 deletions
|
@ -1682,9 +1682,9 @@ void movetransports_r(void)
|
|||
short i, j, k, p, sect, sectlotag, nexti, nextj;
|
||||
int ll2, ll, onfloorz;
|
||||
|
||||
i = headspritestat[STAT_TRANSPORT]; //Transporters
|
||||
//Transporters
|
||||
|
||||
while (i >= 0)
|
||||
for (i = headspritestat[STAT_TRANSPORT]; i >= 0; i = nexti)
|
||||
{
|
||||
sect = sprite[i].sectnum;
|
||||
sectlotag = sector[sect].lotag;
|
||||
|
@ -1695,7 +1695,6 @@ void movetransports_r(void)
|
|||
auto PN = sprite[i].picnum;
|
||||
if (OW == i)
|
||||
{
|
||||
i = nexti;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1703,8 +1702,7 @@ void movetransports_r(void)
|
|||
|
||||
if (hittype[i].temp_data[0] > 0) hittype[i].temp_data[0]--;
|
||||
|
||||
j = headspritesect[sect];
|
||||
while (j >= 0)
|
||||
for (j = headspritesect[sect]; j >= 0; j = nextj)
|
||||
{
|
||||
nextj = nextspritesect[j];
|
||||
|
||||
|
@ -1857,7 +1855,7 @@ void movetransports_r(void)
|
|||
case STAT_ACTOR:
|
||||
if (PN == SHARK ||
|
||||
(isRRRA() && (PN == CHEERBOAT || PN == HULKBOAT || PN == MINIONBOAT || PN == UFO1_RRRA)) ||
|
||||
(!isRRRA() && (PN == UFO1_RR || PN == UFO2 || PN == UFO3 || PN == UFO4 || PN == UFO5))) goto JBOLT;
|
||||
(!isRRRA() && (PN == UFO1_RR || PN == UFO2 || PN == UFO3 || PN == UFO4 || PN == UFO5))) continue;
|
||||
case STAT_PROJECTILE:
|
||||
case STAT_MISC:
|
||||
case STAT_DUMMYPLAYER:
|
||||
|
@ -1923,7 +1921,7 @@ void movetransports_r(void)
|
|||
case BURNING:
|
||||
case FIRE:
|
||||
case MUD:
|
||||
goto JBOLT;
|
||||
continue;
|
||||
case PLAYERONWATER:
|
||||
if (sectlotag == ST_2_UNDERWATER)
|
||||
{
|
||||
|
@ -2058,10 +2056,7 @@ void movetransports_r(void)
|
|||
break;
|
||||
|
||||
}
|
||||
JBOLT:
|
||||
j = nextj;
|
||||
}
|
||||
i = nexti;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue