mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 20:40:47 +00:00
- SW: Remove unused turnheldtime
missed when doing 949e456018
.
This commit is contained in:
parent
3a801cbf5c
commit
37d13e3ea3
1 changed files with 0 additions and 2 deletions
|
@ -40,7 +40,6 @@ void DoPlayerTurnVehicle(PLAYERp pp, float avel, int z, int floor_dist);
|
||||||
void DoPlayerTurnTurret(PLAYERp pp, float avel);
|
void DoPlayerTurnTurret(PLAYERp pp, float avel);
|
||||||
|
|
||||||
static InputPacket loc;
|
static InputPacket loc;
|
||||||
static int32_t turnheldtime;
|
|
||||||
|
|
||||||
void
|
void
|
||||||
InitNetVars(void)
|
InitNetVars(void)
|
||||||
|
@ -220,7 +219,6 @@ void GameInterface::GetInput(InputPacket *packet, ControlInfo* const hidInput)
|
||||||
void GameInterface::clearlocalinputstate()
|
void GameInterface::clearlocalinputstate()
|
||||||
{
|
{
|
||||||
loc = {};
|
loc = {};
|
||||||
turnheldtime = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
END_SW_NS
|
END_SW_NS
|
||||||
|
|
Loading…
Reference in a new issue