mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-11 18:50:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
f75fd4cb31
commit
37bce2588f
8 changed files with 69 additions and 40 deletions
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@ -55,7 +55,7 @@ asm=nasm
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#
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#
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ifneq ($(RELEASE),0)
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ifneq ($(RELEASE),0)
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# Debugging disabled
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# Debugging disabled
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debug=-fomit-frame-pointer -ftree-vectorize -finline-small-functions -O$(OPTLEVEL)
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debug=-fomit-frame-pointer -ftree-vectorize -finline-small-functions -fpredictive-commoning -funswitch-loops -O$(OPTLEVEL)
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else
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else
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# Debugging enabled
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# Debugging enabled
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debug=-ggdb -O0 -DDEBUGGINGAIDS -DNOSDLPARACHUTE
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debug=-ggdb -O0 -DDEBUGGINGAIDS -DNOSDLPARACHUTE
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@ -185,6 +185,7 @@ typedef struct BPACK {
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#define SPREXT_NOMDANIM 2
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#define SPREXT_NOMDANIM 2
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#define SPREXT_AWAY1 4
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#define SPREXT_AWAY1 4
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#define SPREXT_AWAY2 8
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#define SPREXT_AWAY2 8
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#define SPREXT_TSPRACCESS 16
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EXTERN spriteexttype *spriteext;
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EXTERN spriteexttype *spriteext;
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EXTERN spritesmoothtype *spritesmooth;
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EXTERN spritesmoothtype *spritesmooth;
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@ -36,7 +36,7 @@ o=o
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ifneq (0,$(RELEASE))
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ifneq (0,$(RELEASE))
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# Debugging disabled
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# Debugging disabled
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debug=-fomit-frame-pointer -ftree-vectorize -finline-small-functions -O$(OPTLEVEL)
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debug=-fomit-frame-pointer -ftree-vectorize -finline-small-functions -fpredictive-commoning -funswitch-loops -O$(OPTLEVEL)
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else
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else
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# Debugging enabled
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# Debugging enabled
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debug=-ggdb -O0 -DDEBUGGINGAIDS
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debug=-ggdb -O0 -DDEBUGGINGAIDS
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@ -652,8 +652,10 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetString(ud.config.scripthandle, "Setup","SelectedGRP",&duke3dgrp[0]);
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SCRIPT_GetString(ud.config.scripthandle, "Setup","SelectedGRP",&duke3dgrp[0]);
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}
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}
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// if (mod_dir[0] == '/')
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#ifdef _WIN32
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// SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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if (mod_dir[0] == '/')
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SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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#endif
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
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@ -1120,7 +1122,11 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",&duke3dgrp[0]);
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SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",&duke3dgrp[0]);
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// SCRIPT_PutString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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#ifdef _WIN32
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SCRIPT_PutString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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#endif
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{
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{
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char commmacro[] = "CommbatMacro# ";
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char commmacro[] = "CommbatMacro# ";
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@ -50,7 +50,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <windows.h>
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#include <windows.h>
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#include <shellapi.h>
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#include <shellapi.h>
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extern int getversionfromwebsite(char *buffer);
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extern int getversionfromwebsite(char *buffer);
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#define BUILDDATE 20080822 // this is checked against http://eduke32.com/VERSION
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#define BUILDDATE 20080823 // this is checked against http://eduke32.com/VERSION
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#define UPDATEINTERVAL 604800 // 1w
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#define UPDATEINTERVAL 604800 // 1w
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#else
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#else
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static int usecwd = 0;
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static int usecwd = 0;
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@ -7430,10 +7430,14 @@ PALONLY:
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if (sector[t->sectnum].floorpicnum == MIRROR)
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if (sector[t->sectnum].floorpicnum == MIRROR)
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t->xrepeat = t->yrepeat = 0;
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t->xrepeat = t->yrepeat = 0;
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}
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}
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for (j=0;j < spritesortcnt; j++)
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for (j=spritesortcnt-1;j>=0; j--)
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{
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{
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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OnEvent(EVENT_ANIMATESPRITES, j, myconnectindex, -1);
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if (tsprite[j].owner > 0 && tsprite[j].owner < MAXSPRITES && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS) OnEvent(EVENT_ANIMATESPRITES, j, myconnectindex, -1);
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{
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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spriteext[tsprite[j].owner].tspr = NULL;
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}
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}
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}
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}
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}
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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@ -1823,9 +1823,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -2067,9 +2067,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -2100,9 +2100,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -2196,9 +2196,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -2400,9 +2400,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -2482,9 +2482,9 @@ static int parsecommand(void)
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if (aGameVars[i].szLabel)
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if (aGameVars[i].szLabel)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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if (Bstrcmp(label+(labelcnt<<6),aGameVars[i].szLabel) == 0)
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{
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{
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error++;
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// warning++;
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ReportError(ERROR_NAMEMATCHESVAR);
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ReportError(WARNING_NAMEMATCHESVAR);
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return 0;
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break;
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}
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}
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}
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}
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@ -4708,10 +4708,27 @@ repeatcase:
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if (Bstrcmp(setupfilename,"duke3d.cfg") == 0) // not set to something else via -cfg
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if (Bstrcmp(setupfilename,"duke3d.cfg") == 0) // not set to something else via -cfg
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{
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{
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char temp[BMAX_PATH];
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char temp[BMAX_PATH];
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j = Bmkdir(mod_dir, S_IRWXU);
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struct stat st;
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if (j < 0 && errno != EEXIST)
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if (stat(mod_dir, &st) < 0)
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{
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{
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initprintf("Unable to create directory for configuration files...\n");
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if (errno == ENOENT) // path doesn't exist
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{
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if (Bmkdir(mod_dir, S_IRWXU) < 0)
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{
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OSD_Printf("Failed to create configuration file directory %s\n", mod_dir);
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return 0;
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}
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else OSD_Printf("Created configuration file directory %s\n", mod_dir);
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}
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else
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{
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// another type of failure
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return 0;
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}
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}
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else if ((st.st_mode & S_IFDIR) != S_IFDIR)
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{
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// directory isn't a directory
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return 0;
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return 0;
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}
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}
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Bstrcpy(temp,tempbuf);
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Bstrcpy(temp,tempbuf);
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@ -5718,9 +5735,6 @@ void ReportError(int iError)
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case ERROR_ISAKEYWORD:
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case ERROR_ISAKEYWORD:
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initprintf("%s:%d: error: symbol `%s' is a keyword.\n",compilefile,line_number,label+(labelcnt<<6));
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initprintf("%s:%d: error: symbol `%s' is a keyword.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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break;
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case ERROR_NAMEMATCHESVAR:
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initprintf("%s:%d: error: symbol `%s' is a game variable.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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case ERROR_NOENDSWITCH:
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case ERROR_NOENDSWITCH:
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initprintf("%s:%d: error: did not find `endswitch' before `%s'.\n",compilefile,line_number,label+(labelcnt<<6));
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initprintf("%s:%d: error: did not find `endswitch' before `%s'.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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break;
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@ -5760,6 +5774,12 @@ void ReportError(int iError)
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case ERROR_VARTYPEMISMATCH:
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case ERROR_VARTYPEMISMATCH:
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initprintf("%s:%d: error: variable `%s' is of the wrong type.\n",compilefile,line_number,label+(labelcnt<<6));
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initprintf("%s:%d: error: variable `%s' is of the wrong type.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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break;
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case WARNING_BADGAMEVAR:
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initprintf("%s:%ld: warning: variable `%s' should be either per-player OR per-actor, not both.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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case WARNING_DUPLICATECASE:
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initprintf("%s:%ld: warning: duplicate case ignored.\n",compilefile,line_number);
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break;
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case WARNING_DUPLICATEDEFINITION:
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case WARNING_DUPLICATEDEFINITION:
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initprintf("%s:%d: warning: duplicate game definition `%s' ignored.\n",compilefile,line_number,label+(labelcnt<<6));
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initprintf("%s:%d: warning: duplicate game definition `%s' ignored.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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break;
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@ -5769,11 +5789,8 @@ void ReportError(int iError)
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case WARNING_LABELSONLY:
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case WARNING_LABELSONLY:
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initprintf("%s:%d: warning: expected a label, found a constant.\n",compilefile,line_number);
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initprintf("%s:%d: warning: expected a label, found a constant.\n",compilefile,line_number);
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break;
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break;
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case WARNING_BADGAMEVAR:
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case WARNING_NAMEMATCHESVAR:
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initprintf("%s:%ld: warning: variable `%s' should be either per-player OR per-actor, not both.\n",compilefile,line_number,label+(labelcnt<<6));
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initprintf("%s:%d: warning: symbol `%s' is a game variable.\n",compilefile,line_number,label+(labelcnt<<6));
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break;
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case WARNING_DUPLICATECASE:
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initprintf("%s:%ld: warning: duplicate case ignored.\n",compilefile,line_number);
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break;
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break;
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case WARNING_REVEVENTSYNC:
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case WARNING_REVEVENTSYNC:
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initprintf("%s:%d: warning: found `%s' outside of a local event.\n",compilefile,line_number,tempbuf);
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initprintf("%s:%d: warning: found `%s' outside of a local event.\n",compilefile,line_number,tempbuf);
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@ -80,7 +80,6 @@ enum errors
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ERROR_EXPECTEDKEYWORD,
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ERROR_EXPECTEDKEYWORD,
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ERROR_FOUNDWITHIN,
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ERROR_FOUNDWITHIN,
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ERROR_ISAKEYWORD,
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ERROR_ISAKEYWORD,
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ERROR_NAMEMATCHESVAR,
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ERROR_NOENDSWITCH,
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ERROR_NOENDSWITCH,
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ERROR_NOTAGAMEDEF,
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ERROR_NOTAGAMEDEF,
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ERROR_NOTAGAMEVAR,
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ERROR_NOTAGAMEVAR,
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@ -94,11 +93,12 @@ enum errors
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ERROR_SYNTAXERROR,
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ERROR_SYNTAXERROR,
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ERROR_VARREADONLY,
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ERROR_VARREADONLY,
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ERROR_VARTYPEMISMATCH,
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ERROR_VARTYPEMISMATCH,
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WARNING_BADGAMEVAR,
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WARNING_DUPLICATECASE,
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WARNING_DUPLICATEDEFINITION,
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WARNING_DUPLICATEDEFINITION,
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WARNING_EVENTSYNC,
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WARNING_EVENTSYNC,
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WARNING_LABELSONLY,
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WARNING_LABELSONLY,
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WARNING_BADGAMEVAR,
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WARNING_NAMEMATCHESVAR,
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WARNING_DUPLICATECASE,
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WARNING_REVEVENTSYNC
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WARNING_REVEVENTSYNC
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};
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};
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@ -273,6 +273,7 @@ static void cachegoodsprites(void)
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for (i=GROWSPARK; i<GROWSPARK+4; i++) tloadtile(i,1);
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for (i=GROWSPARK; i<GROWSPARK+4; i++) tloadtile(i,1);
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for (i=SHRINKEREXPLOSION; i<SHRINKEREXPLOSION+4; i++) tloadtile(i,1);
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for (i=SHRINKEREXPLOSION; i<SHRINKEREXPLOSION+4; i++) tloadtile(i,1);
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for (i=MORTER; i<MORTER+4; i++) tloadtile(i,4);
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for (i=MORTER; i<MORTER+4; i++) tloadtile(i,4);
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for (i=0; i<=60; i++) tloadtile(i,1);
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}
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}
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static int getsound(unsigned int num)
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static int getsound(unsigned int num)
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