mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
65697dbd4f
commit
37493f57ee
6 changed files with 52 additions and 43 deletions
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@ -159,22 +159,22 @@ char keydefaults[NUMGAMEFUNCTIONS*3][MAXGAMEFUNCLEN] =
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static char * mousedefaults[] =
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static char * mousedefaults[] =
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{
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{
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"Fire",
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"Fire",
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"Strafe",
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"MedKit",
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"Move_Forward",
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"Jetpack",
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"",
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"",
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"",
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"",
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"Next_Weapon",
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"Previous_Weapon"
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};
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};
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static char * mouseclickeddefaults[] =
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static char * mouseclickeddefaults[] =
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{
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{
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"",
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"",
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"Open",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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""
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};
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};
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@ -255,9 +255,12 @@ void playanm(char *fn,char t)
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{
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{
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while(totalclock < ototalclock)
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while(totalclock < ototalclock)
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{
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{
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extern char restorepalette;
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if( KB_KeyWaiting() )
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if( KB_KeyWaiting() )
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goto ENDOFANIMLOOP;
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goto ENDOFANIMLOOP;
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handleevents(); getpackets();
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handleevents(); getpackets();
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if(restorepalette == 1)
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setgamepalette(&ps[myconnectindex],tempbuf,2);
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}
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}
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if(t == 10) ototalclock += 14;
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if(t == 10) ototalclock += 14;
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@ -83,8 +83,8 @@ int32 JoystickAnalogueSaturate[MAXJOYAXES];
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//
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//
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int32 ScreenMode = 1;
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int32 ScreenMode = 1;
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int32 ScreenWidth = 800;
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int32 ScreenWidth = 1024;
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int32 ScreenHeight = 600;
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int32 ScreenHeight = 768;
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int32 ScreenBPP = 32;
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int32 ScreenBPP = 32;
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static char setupfilename[256]={SETUPFILENAME};
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static char setupfilename[256]={SETUPFILENAME};
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@ -224,7 +224,7 @@ void CONFIG_SetDefaults( void )
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ud.detail = 1;
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ud.detail = 1;
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ud.lockout = 0;
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ud.lockout = 0;
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ud.pwlockout[0] = '\0';
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ud.pwlockout[0] = '\0';
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ud.crosshair = 1;
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ud.crosshair = 2;
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ud.m_marker = 1;
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ud.m_marker = 1;
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ud.m_ffire = 1;
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ud.m_ffire = 1;
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ud.levelstats = 0;
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ud.levelstats = 0;
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@ -266,8 +266,7 @@ void CONFIG_SetDefaults( void )
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for (i=0; i<MAXMOUSEBUTTONS; i++) {
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for (i=0; i<MAXMOUSEBUTTONS; i++) {
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MouseFunctions[i][0] = CONFIG_FunctionNameToNum( mousedefaults[i] );
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MouseFunctions[i][0] = CONFIG_FunctionNameToNum( mousedefaults[i] );
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CONTROL_MapButton( MouseFunctions[i][0], i, 0, controldevice_mouse );
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CONTROL_MapButton( MouseFunctions[i][0], i, 0, controldevice_mouse );
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if (i<4) continue;
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if (i>=4) continue;
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MouseFunctions[i][1] = CONFIG_FunctionNameToNum( mouseclickeddefaults[i] );
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MouseFunctions[i][1] = CONFIG_FunctionNameToNum( mouseclickeddefaults[i] );
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CONTROL_MapButton( MouseFunctions[i][1], i, 1, controldevice_mouse );
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CONTROL_MapButton( MouseFunctions[i][1], i, 1, controldevice_mouse );
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}
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}
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@ -333,6 +333,18 @@ void getpackets(void)
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sampletimer();
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sampletimer();
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AudioUpdate();
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AudioUpdate();
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if(ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
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{
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if(setgamemode(!ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP)) {
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OSD_Printf("Failed setting fullscreen video mode.\n");
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if (setgamemode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP))
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gameexit("Failed to recover from failure to set fullscreen video mode.\n");
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}
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else ScreenMode = !ScreenMode;
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KB_ClearKeyDown(sc_Enter);
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restorepalette = 1;
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}
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// only dispatch commands here when not in a game
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// only dispatch commands here when not in a game
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if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
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if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
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@ -356,26 +368,31 @@ void getpackets(void)
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if (i != other)
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if (i != other)
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sendpacket(i,packbuf,packbufleng);
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sendpacket(i,packbuf,packbufleng);
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}
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}
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/*
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j = packbuf[1];
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j = packbuf[1];
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playerquitflag[j] = 0;
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playerquitflag[j] = 0;
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Bsprintf(buf,"%s is history!",ud.user_name[j]);
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adduserquote(buf);
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j = -1;
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for(i=connecthead;i>=0;i=connectpoint2[i])
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{
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if (playerquitflag[i]) { j = i; continue; }
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if (i == connecthead) connecthead = connectpoint2[connecthead];
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else connectpoint2[j] = connectpoint2[i];
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numplayers--;
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numplayers--;
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ud.multimode--;
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ud.multimode--;
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if(j == connecthead && networkmode == 0 )
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Bsprintf(buf,"%s is history!",ud.user_name[i]);
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gameexit( " \nThe 'MASTER/First player' just quit the game. All\nplayers are returned from the game.");
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adduserquote(buf);
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else
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{
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connectpoint2[numplayers] = -1;
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connectpoint2[numplayers-1] = connecthead;
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}
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if (numplayers < 2)
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if (numplayers < 2)
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sound(GENERIC_AMBIENCE17);
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sound(GENERIC_AMBIENCE17);
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if(i == 0 && networkmode == 0 ) */
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gameexit( "Game aborted from menu; disconnected.");
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// }
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break;
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break;
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case 9:
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case 9:
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@ -8177,7 +8194,7 @@ void Startup(void)
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inittimer(TICRATE);
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inittimer(TICRATE);
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//initprintf("* Hold Esc to Abort. *\n");
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//initprintf("* Hold Esc to Abort. *\n");
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initprintf("Loading art header.\n");
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initprintf("Loading art header...\n");
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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gameexit("Failed loading art.");
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gameexit("Failed loading art.");
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@ -8540,6 +8557,7 @@ void app_main(int argc,char **argv)
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ScreenHeight = 600; // JBF: was 200
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ScreenHeight = 600; // JBF: was 200
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ScreenBPP = 32; */
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ScreenBPP = 32; */
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while(setgamemode(0,xres[i],yres[i],bpp[i]) < 0) {
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while(setgamemode(0,xres[i],yres[i],bpp[i]) < 0) {
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initprintf("Failure setting video mode %dx%dx%d windowed! Attempting safer mode...\n",xres[i],yres[i],bpp[i]);
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i++;
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i++;
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}
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}
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ScreenWidth = xres[i];
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ScreenWidth = xres[i];
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@ -8601,14 +8619,6 @@ void app_main(int argc,char **argv)
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MAIN_LOOP_RESTART:
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MAIN_LOOP_RESTART:
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if(ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
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{
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if(setgamemode(!ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP) < 0)
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setgamemode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP);
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else ScreenMode = !ScreenMode;
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KB_ClearKeyDown(sc_Enter);
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}
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if(ud.warp_on == 0)
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if(ud.warp_on == 0)
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Logo();
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Logo();
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else if(ud.warp_on == 1)
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else if(ud.warp_on == 1)
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@ -9757,7 +9767,7 @@ char domovethings(void)
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ps[myconnectindex].ftq = 116, ps[myconnectindex].fta = 60;
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ps[myconnectindex].ftq = 116, ps[myconnectindex].fta = 60;
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if(j < 0 && networkmode == 0 )
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if(j < 0 && networkmode == 0 )
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gameexit( " \nThe 'MASTER/First player' just quit the game. All\nplayers are returned from the game.");
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gameexit( "The server/master player just quit the game; disconnected.");
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}
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}
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if ((numplayers >= 2) && ((movefifoplc&7) == 7))
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if ((numplayers >= 2) && ((movefifoplc&7) == 7))
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@ -552,14 +552,6 @@ void menus(void)
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long l,m;
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long l,m;
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char *p = NULL;
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char *p = NULL;
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if(ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
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{
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if(setgamemode(!ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP) < 0)
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setgamemode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP);
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else ScreenMode = !ScreenMode;
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KB_ClearKeyDown(sc_Enter);
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}
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getpackets();
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getpackets();
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if(ControllerType == 1 && CONTROL_MousePresent)
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if(ControllerType == 1 && CONTROL_MousePresent)
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@ -2237,7 +2229,8 @@ cheat_for_port_credits:
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switch (io) {
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switch (io) {
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case 0: if (x==io) ud.crosshair = (ud.crosshair==3)?0:ud.crosshair+1;
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case 0: if (x==io) ud.crosshair = (ud.crosshair==3)?0:ud.crosshair+1;
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modval(0,3,(int *)&ud.crosshair,1,probey==io);
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modval(0,3,(int *)&ud.crosshair,1,probey==io);
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gametextpal(d,yy, ud.crosshair ? "On" : "Off", MENUHIGHLIGHT(io), 0); break;
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{ char *s[] = { "OFF", "ON [100%]", "ON [50%]", "ON [25%]" };
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gametextpal(d,yy,s[ud.crosshair], MENUHIGHLIGHT(io), 0); break; }
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case 1: if (x==io) ud.levelstats = 1-ud.levelstats;
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case 1: if (x==io) ud.levelstats = 1-ud.levelstats;
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modval(0,1,(int *)&ud.levelstats,1,probey==io);
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modval(0,1,(int *)&ud.levelstats,1,probey==io);
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gametextpal(d,yy, ud.levelstats ? "Shown" : "Hidden", MENUHIGHLIGHT(io), 0); break;
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gametextpal(d,yy, ud.levelstats ? "Shown" : "Hidden", MENUHIGHLIGHT(io), 0); break;
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@ -313,6 +313,8 @@ int loadplayer(signed char spot)
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if(kdfread((char *)redefined_quotes[i],MAXQUOTELEN,1,fil) != 1) goto corrupt;
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if(kdfread((char *)redefined_quotes[i],MAXQUOTELEN,1,fil) != 1) goto corrupt;
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}
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}
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if (kdfread(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
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ReadGameVars(fil);
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ReadGameVars(fil);
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kclose(fil);
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kclose(fil);
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@ -677,6 +679,8 @@ int saveplayer(signed char spot)
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dfwrite(redefined_quotes[i],MAXQUOTELEN, 1, fil);
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dfwrite(redefined_quotes[i],MAXQUOTELEN, 1, fil);
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}
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}
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dfwrite(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil);
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SaveGameVars(fil);
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SaveGameVars(fil);
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fclose(fil);
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fclose(fil);
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