Android SDLayer changes. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4992 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2015-02-11 05:22:29 +00:00
parent c577948e94
commit 36a3bab5fc

View file

@ -327,6 +327,46 @@ static void sighandler(int signum)
} }
} }
#ifdef __ANDROID__
int mobile_halted = 0;
#ifdef __cplusplus
extern "C"
{
#endif
void G_Shutdown(void);
#ifdef __cplusplus
}
#endif
int sdlayer_mobilefilter(void *userdata, SDL_Event *event)
{
switch (event->type)
{
case SDL_APP_TERMINATING:
// yes, this calls into the game, ugh
G_Shutdown();
return 0;
case SDL_APP_LOWMEMORY:
gltexinvalidatetype(INVALIDATE_ALL);
return 0;
case SDL_APP_WILLENTERBACKGROUND:
mobile_halted = 1;
return 0;
case SDL_APP_DIDENTERBACKGROUND:
// tear down video?
return 0;
case SDL_APP_WILLENTERFOREGROUND:
// restore video?
return 0;
case SDL_APP_DIDENTERFOREGROUND:
mobile_halted = 0;
return 0;
default:
return 1;//!halt;
}
}
#endif
#ifdef _WIN32 #ifdef _WIN32
int32_t WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int32_t nCmdShow) int32_t WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int32_t nCmdShow)
#else #else
@ -344,10 +384,14 @@ int32_t main(int32_t argc, char *argv[])
buildkeytranslationtable(); buildkeytranslationtable();
#ifndef __ANDROID__
signal(SIGSEGV, sighandler); signal(SIGSEGV, sighandler);
signal(SIGILL, sighandler); /* clang -fcatch-undefined-behavior uses an ill. insn */ signal(SIGILL, sighandler); /* clang -fcatch-undefined-behavior uses an ill. insn */
signal(SIGABRT, sighandler); signal(SIGABRT, sighandler);
signal(SIGFPE, sighandler); signal(SIGFPE, sighandler);
#else
SDL_SetEventFilter(sdlayer_mobilefilter, NULL);
#endif
#ifdef _WIN32 #ifdef _WIN32
UNREFERENCED_PARAMETER(hInst); UNREFERENCED_PARAMETER(hInst);
@ -1200,7 +1244,7 @@ void sdlayer_setvideomode_opengl(void)
bglShadeModel(GL_SMOOTH); // GL_FLAT bglShadeModel(GL_SMOOTH); // GL_FLAT
bglClearColor(0, 0, 0, 0.5); // Black Background bglClearColor(0, 0, 0, 0.5); // Black Background
bglHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Use FASTEST for ortho! bglHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Use FASTEST for ortho!
bglHint(GL_LINE_SMOOTH_HINT, GL_NICEST); // bglHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
bglDisable(GL_DITHER); bglDisable(GL_DITHER);
glinfo.vendor = (const char *) bglGetString(GL_VENDOR); glinfo.vendor = (const char *) bglGetString(GL_VENDOR);
@ -1239,23 +1283,29 @@ void sdlayer_setvideomode_opengl(void)
glinfo.maxanisotropy = 1.0; glinfo.maxanisotropy = 1.0;
glinfo.bgra = 0; glinfo.bgra = 0;
glinfo.texcompr = 0; glinfo.texcompr = 0;
glinfo.clamptoedge = 1;
glinfo.multitex = 1;
// process the extensions string and flag stuff we recognize // process the extensions string and flag stuff we recognize
glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp"); glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra") || !!Bstrstr(glinfo.extensions, "GL_EXT_texture_format_BGRA8888");
glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra"); glinfo.texcompr = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_compression") && Bstrcmp(glinfo.vendor, "ATI Technologies Inc.");
glinfo.texcompr = glinfo.texnpot = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_non_power_of_two") || !!Bstrstr(glinfo.extensions, "GL_OES_texture_npot");
!!Bstrstr(glinfo.extensions, "GL_ARB_texture_compression") && Bstrcmp(glinfo.vendor, "ATI Technologies Inc.");
glinfo.texnpot = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_non_power_of_two");
glinfo.multisample = !!Bstrstr(glinfo.extensions, "GL_ARB_multisample"); glinfo.multisample = !!Bstrstr(glinfo.extensions, "GL_ARB_multisample");
glinfo.nvmultisamplehint = !!Bstrstr(glinfo.extensions, "GL_NV_multisample_filter_hint"); glinfo.nvmultisamplehint = !!Bstrstr(glinfo.extensions, "GL_NV_multisample_filter_hint");
glinfo.arbfp = !!Bstrstr(glinfo.extensions, "GL_ARB_fragment_program"); glinfo.arbfp = !!Bstrstr(glinfo.extensions, "GL_ARB_fragment_program");
glinfo.depthtex = !!Bstrstr(glinfo.extensions, "GL_ARB_depth_texture"); glinfo.depthtex = !!Bstrstr(glinfo.extensions, "GL_ARB_depth_texture");
glinfo.shadow = !!Bstrstr(glinfo.extensions, "GL_ARB_shadow"); glinfo.shadow = !!Bstrstr(glinfo.extensions, "GL_ARB_shadow");
glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object"); glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object") || !!Bstrstr(glinfo.extensions, "GL_OES_framebuffer_object");
#ifndef __ANDROID__
glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp");
glinfo.rect = glinfo.rect =
!!Bstrstr(glinfo.extensions, "GL_NV_texture_rectangle") || !!Bstrstr(glinfo.extensions, "GL_EXT_texture_rectangle"); !!Bstrstr(glinfo.extensions, "GL_NV_texture_rectangle") || !!Bstrstr(glinfo.extensions, "GL_EXT_texture_rectangle");
glinfo.multitex = !!Bstrstr(glinfo.extensions, "GL_ARB_multitexture"); glinfo.multitex = !!Bstrstr(glinfo.extensions, "GL_ARB_multitexture");
glinfo.envcombine = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_env_combine"); glinfo.envcombine = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_env_combine");
glinfo.vbos = !!Bstrstr(glinfo.extensions, "GL_ARB_vertex_buffer_object"); glinfo.vbos = !!Bstrstr(glinfo.extensions, "GL_ARB_vertex_buffer_object");
glinfo.sm4 = !!Bstrstr(glinfo.extensions, "GL_EXT_gpu_shader4"); glinfo.sm4 = !!Bstrstr(glinfo.extensions, "GL_EXT_gpu_shader4");
@ -1263,9 +1313,6 @@ void sdlayer_setvideomode_opengl(void)
glinfo.glsl = !!Bstrstr(glinfo.extensions, "GL_ARB_shader_objects"); glinfo.glsl = !!Bstrstr(glinfo.extensions, "GL_ARB_shader_objects");
glinfo.debugoutput = !!Bstrstr(glinfo.extensions, "GL_ARB_debug_output"); glinfo.debugoutput = !!Bstrstr(glinfo.extensions, "GL_ARB_debug_output");
if (Bstrstr(glinfo.extensions, "GL_EXT_texture_filter_anisotropic"))
bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy);
if (Bstrstr(glinfo.extensions, "WGL_3DFX_gamma_control")) if (Bstrstr(glinfo.extensions, "WGL_3DFX_gamma_control"))
{ {
static int32_t warnonce; static int32_t warnonce;
@ -1275,6 +1322,10 @@ void sdlayer_setvideomode_opengl(void)
initprintf("3dfx card detected: OpenGL fog disabled\n"); initprintf("3dfx card detected: OpenGL fog disabled\n");
warnonce |= 1; warnonce |= 1;
} }
#endif
// if (Bstrstr(glinfo.extensions, "GL_EXT_texture_filter_anisotropic"))
bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy);
if (!glinfo.dumped) if (!glinfo.dumped)
{ {
@ -1369,7 +1420,6 @@ void setvideomode_sdlcommonpost(int32_t x, int32_t y, int32_t c, int32_t fs, int
if (regrab) if (regrab)
grabmouse(AppMouseGrab); grabmouse(AppMouseGrab);
} }
#if SDL_MAJOR_VERSION!=1 #if SDL_MAJOR_VERSION!=1
@ -1400,14 +1450,18 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
{ {
SDL_GLattr attr; SDL_GLattr attr;
int32_t value; int32_t value;
} sdlayer_gl_attributes [] = } sdlayer_gl_attributes[] =
{ {
{ SDL_GL_DOUBLEBUFFER, 1 }, #ifdef EDUKE32_TOUCH_DEVICES
{ SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 }, { SDL_GL_CONTEXT_MAJOR_VERSION, 1 },
{ SDL_GL_MULTISAMPLESAMPLES, glmultisample }, { SDL_GL_CONTEXT_MINOR_VERSION, 1 },
{ SDL_GL_STENCIL_SIZE, 1 }, #endif
{ SDL_GL_ACCELERATED_VISUAL, 1 }, { SDL_GL_DOUBLEBUFFER, 1 },
}; { SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 },
{ SDL_GL_MULTISAMPLESAMPLES, glmultisample },
{ SDL_GL_STENCIL_SIZE, 1 },
{ SDL_GL_ACCELERATED_VISUAL, 1 },
};
do do
{ {
@ -1577,16 +1631,28 @@ void enddrawing(void)
// showframe() -- update the display // showframe() -- update the display
// //
#if SDL_MAJOR_VERSION != 1 #if SDL_MAJOR_VERSION != 1
#ifdef __ANDROID__
extern "C" void frameControls();
#endif
void showframe(int32_t w) void showframe(int32_t w)
{ {
UNREFERENCED_PARAMETER(w); UNREFERENCED_PARAMETER(w);
#ifdef __ANDROID__
if (mobile_halted) return;
#endif
#ifdef USE_OPENGL #ifdef USE_OPENGL
if (bpp > 8) if (bpp > 8)
{ {
if (palfadedelta) if (palfadedelta)
fullscreen_tint_gl(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta); fullscreen_tint_gl(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta);
#ifdef __ANDROID__
frameControls();
#endif
SDL_GL_SwapWindow(sdl_window); SDL_GL_SwapWindow(sdl_window);
return; return;
} }
@ -2058,6 +2124,11 @@ int32_t handleevents_pollsdl(void)
int32_t handleevents(void) int32_t handleevents(void)
{ {
#ifdef __ANDROID__
extern int mobile_halted;
if (mobile_halted) return 0;
#endif
int32_t rv; int32_t rv;
if (inputchecked && moustat) if (inputchecked && moustat)