Text color fixes

git-svn-id: https://svn.eduke32.com/eduke32@266 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2006-08-15 17:15:23 +00:00
parent 65450800b0
commit 35df54c3a8
2 changed files with 5 additions and 5 deletions

View file

@ -229,7 +229,7 @@ char *strip_color_codes(char *t)
t += 2;
if(isdigit(*t))
t++;
if(!(*t)) continue;
continue;
}
colstrip[i] = *t;
i++,t++;
@ -258,7 +258,7 @@ int gametext_(int small, int starttile, int x,int y,char *t,char s,char p,short
{
t += 2;
if(isdigit(*t)) t++;
if(!(*t)) continue;
continue;
}
if(*t == 32) {newx+=5;t++;continue;}
else ac = *t - '!' + starttile;
@ -292,7 +292,7 @@ int gametext_(int small, int starttile, int x,int y,char *t,char s,char p,short
smallbuf[1] = '\0';
p = atol(smallbuf);
}
if(!(*t)) continue;
continue;
}
if(*t == 32) {x+=5;t++;continue;}
else ac = *t - '!' + starttile;
@ -2427,7 +2427,7 @@ void typemode(void)
Bstrcat(recbuf,": ");
}
Bstrcat(recbuf,"^0");
Bstrcat(recbuf,"^00");
Bstrcat(recbuf,typebuf);
j = Bstrlen(recbuf);
recbuf[j] = 0;

View file

@ -3108,7 +3108,7 @@ cheat_for_port_credits:
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
gametext(c+160-16,46+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"INPUT FILTER");
menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"DEAD ZONE");
l = MouseFilter>>1;
bar(c+160+40,46+16+16,(short *)&l,2,x==2,MENUHIGHLIGHT(2),0);
MouseFilter = l<<1;