mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 14:52:01 +00:00
Merge branch 'master' into newrenderer2
# Conflicts: # source/build/src/defs.cpp
This commit is contained in:
commit
333581a084
11 changed files with 142 additions and 42 deletions
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@ -628,7 +628,7 @@ int32_t md_definehud (int32_t modelid, int32_t tilex, vec3f_t add,
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int32_t md_undefinetile(int32_t tile);
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int32_t md_undefinemodel(int32_t modelid);
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int32_t loaddefinitionsfile(const char *fn, bool loadadds = false);
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int32_t loaddefinitionsfile(const char *fn, bool loadadds = false, bool cumulative = false);
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#ifdef USE_OPENGL
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# include "polymost.h"
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@ -113,12 +113,6 @@ inline void scriptfile_close(scriptfile *sf)
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delete sf;
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}
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inline int32_t scriptfile_addsymbolvalue(scriptfile *sf, char const *name, int32_t val)
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{
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sf->AddSymbol(name, val);
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return 1;
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}
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typedef struct
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{
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const char *text;
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@ -2917,7 +2917,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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FStringf name("%s.%s", resName.GetChars(), resType.GetChars());
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fileSystem.CreatePathlessCopy(resName, resID, 0);
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fileSystem.CreatePathlessCopy(name, resID, 0);
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}
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break;
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@ -2930,34 +2930,44 @@ static int32_t defsparser(scriptfile *script)
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return 0;
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}
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int32_t loaddefinitionsfile(const char *fn, bool loadadds)
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int32_t loaddefinitionsfile(const char *fn, bool loadadds, bool cumulative)
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{
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scriptfile *script;
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script = scriptfile_fromfile(fn);
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if (script)
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bool done = false;
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auto parseit = [&](int lump)
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{
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Printf(PRINT_NONOTIFY, "Loading \"%s\"\n",fn);
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FScanner sc;
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sc.OpenLumpNum(lump);
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sc.SetNoOctals(true);
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sc.SetNoFatalErrors(true);
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defsparser(&sc);
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done = true;
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Printf(PRINT_NONOTIFY, "\n");
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};
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defsparser(script);
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if (!cumulative)
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{
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int lump = fileSystem.FindFile(fn);
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if (lump >= 0)
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{
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Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn);
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parseit(lump);
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}
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}
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else
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{
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int lump, lastlump = 0;
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while ((lump = fileSystem.FindLumpFullName(fn, &lastlump)) >= 0)
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{
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Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fileSystem.GetFileFullPath(lump).GetChars());
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parseit(lump);
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}
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}
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if (userConfig.AddDefs && loadadds) for (auto& m : *userConfig.AddDefs)
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{
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Printf("Loading module \"%s\"\n",m.GetChars());
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defsparser_include(m, NULL, NULL); // Q: should we let the external script see our symbol table?
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defsparser_include(m, nullptr, nullptr); // Q: should we let the external script see our symbol table?
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Printf(PRINT_NONOTIFY, "\n");
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}
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if (script)
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scriptfile_close(script);
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if (!script) return -1;
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Printf(PRINT_NONOTIFY, "\n");
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return 0;
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}
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// vim:ts=4:
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@ -76,14 +76,14 @@ struct FileSystem::LumpRecord
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shortName.String[8] = 0;
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longName = "";
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Namespace = lump->GetNamespace();
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resourceId = 0;
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resourceId = -1;
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}
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else if ((lump->Flags & LUMPF_EMBEDDED) || !lump->getName() || !*lump->getName())
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{
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shortName.qword = 0;
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longName = "";
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Namespace = ns_hidden;
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resourceId = 0;
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resourceId = -1;
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}
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else
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{
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@ -361,7 +361,7 @@ void UserConfig::ProcessOptions()
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static const char* defs[] = { "-def", "-h", nullptr };
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Args->CollectFiles("-def", defs, ".def");
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DefaultDef = Args->CheckValue("-def");
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UserDef = Args->CheckValue("-def");
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if (DefaultCon.IsEmpty())
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{
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@ -1323,27 +1323,50 @@ void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double
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void LoadDefinitions()
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{
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loaddefinitionsfile("engine/engine.def"); // Internal stuff that is required.
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const char* defsfile = G_DefFile();
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cycle_t deftimer;
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deftimer.Reset();
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deftimer.Clock();
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if (!loaddefinitionsfile(defsfile, true))
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const char* loaded = nullptr;
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const char* defsfile = G_DefFile();
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FString razedefsfile = defsfile;
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razedefsfile.Substitute(".def", "-raze.def");
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loaddefinitionsfile("engine/engine.def", false); // Internal stuff that is required.
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// check what we have.
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// user .defs override the default ones and are not cumulative.
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// if we fine even one Raze-specific file, all of those will be loaded cumulatively.
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// otherwise the default rules inherited from older ports apply.
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if (userConfig.UserDef.IsNotEmpty())
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{
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if (!loaddefinitionsfile(userConfig.UserDef, true, false)) loaded = userConfig.UserDef;
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}
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else
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{
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if (fileSystem.FileExists(razedefsfile))
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{
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if (!loaddefinitionsfile(razedefsfile, true, true)) loaded = razedefsfile;
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}
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else
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{
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if (!loaddefinitionsfile(defsfile, true, false)) loaded = defsfile;
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}
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}
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if (loaded)
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{
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deftimer.Unclock();
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Printf(PRINT_NONOTIFY, "Definitions file \"%s\" loaded in %.3f ms.\n", defsfile, deftimer.TimeMS());
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DPrintf(DMSG_SPAMMY, "Definitions file \"%s\" loaded, %f ms.\n", loaded, deftimer.TimeMS());
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}
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userConfig.AddDefs.reset();
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// load the widescreen replacements last so that they do not clobber the CRC for the original items so that mod-side replacement are picked up.
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// load the widescreen replacements last. This ensures that mods still get the correct CRCs for their own tile replacements.
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if (fileSystem.FindFile("engine/widescreen.def") >= 0 && !Args->CheckParm("-nowidescreen"))
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{
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loaddefinitionsfile("engine/widescreen.def");
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}
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fileSystem.InitHashChains(); // make sure that any resources that got added can be found again.
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}
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bool M_Active()
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@ -65,6 +65,7 @@ struct UserConfig
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{
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FString gamegrp;
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FString CommandMap;
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FString UserDef;
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FString DefaultDef;
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FString DefaultCon;
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FString CommandDemo;
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@ -51,6 +51,20 @@ void parseSkip(FScanner& sc, FScriptPosition& pos)
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for (int i = 0; i < cnt; i++) if (!sc.GetNumber(true)) return;
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}
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void parseDefine(FScanner& sc, FScriptPosition& pos)
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{
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FString name;
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if (!sc.GetString(name)) return;
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if (!sc.GetNumber()) return;
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sc.AddSymbol(name, sc.Number);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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@ -178,3 +192,54 @@ void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
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processSetAnim("animtilerange", pos, set);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseAlphahack(FScanner& sc, FScriptPosition& pos)
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{
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int tile;
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetFloat(true)) return;
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if ((unsigned)tile < MAXTILES) TileFiles.tiledata[tile].texture->alphaThreshold = (float)sc.Float;
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseAlphahackRange(FScanner& sc, FScriptPosition& pos)
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{
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int tilestart, tileend;
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if (!sc.GetNumber(tilestart, true)) return;
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if (!sc.GetNumber(tileend, true)) return;
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if (!sc.GetFloat(true)) return;
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if (!ValidateTileRange("alphahackrange", tilestart, tileend, pos)) return;
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for (int i = tilestart; i <= tileend; i++)
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TileFiles.tiledata[i].texture->alphaThreshold = (float)sc.Number;
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineTint(FScanner& sc, FScriptPosition& pos)
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{
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int pal, r, g, b, f;
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if (!sc.GetNumber(pal, true)) return;
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if (!sc.GetNumber(r)) return;
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if (!sc.GetNumber(g)) return;
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if (!sc.GetNumber(b)) return;
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if (!sc.GetNumber(f)) return;
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lookups.setPaletteTint(pal, r, g, b, 0, 0, 0, f);
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}
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@ -656,7 +656,7 @@ void ParseScript(int lumpnum)
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if (dword_44CE0[gParseLevel] == 0)
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{
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// In the RFS files I have seen the outermost directory is not part of what goes into the file system.
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auto inp1 = strchr(inp, '\\');
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auto inp1 = strpbrk(inp, "/\\");
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if (!inp1 || !fileSystem.CreatePathlessCopy(inp1 + 1, ID, nFlags))
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{
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// I'll activate this when I find evidence that it is needed. Otherwise the risk of picking up unwanted data is too high.
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@ -1 +0,0 @@
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tilefromtexture 3463 { file "tiles/options.png" }
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Binary file not shown.
Before Width: | Height: | Size: 1.3 KiB |
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@ -1490,6 +1490,14 @@ OptionValue GPUSwitch
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2.0, "$OPTVAL_INTEGRATED"
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}
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OptionValue PreferBackend
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{
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0, "$OPTVAL_OPENGL"
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1, "$OPTVAL_VULKAN"
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// Enable when HAVE_SOFTPOLY will be defined
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//2, "$OPTVAL_SOFTPOLY"
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}
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OptionMenu VideoModeMenu protected
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{
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Title "$VIDMNU_TITLE"
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