- added ZDoom's FArgs class for easier command line checking.

This commit is contained in:
Christoph Oelckers 2019-09-23 19:29:25 +02:00
parent 37907ddd06
commit 330c80246e
12 changed files with 523 additions and 105 deletions

View file

@ -962,6 +962,7 @@ set (PCH_SOURCES
blood/src/warp.cpp
blood/src/weapon.cpp
common/utility/m_argv.cpp
)
if( MSVC )
@ -1015,6 +1016,7 @@ include_directories(
libxmp-lite/include/libxmp-lite
libsmackerdec/include
thirdparty/include
common/utility
${CMAKE_BINARY_DIR}/libraries/gdtoa
${CMAKE_BINARY_DIR}/libraries/enet
@ -1113,6 +1115,7 @@ install(TARGETS demolition
DESTINATION ${INSTALL_PATH}
COMPONENT "Game executable")
source_group("Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
source_group("Utility\\Audiolib" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/.+")
source_group("Utility\\Audiolib Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/include/.+")
source_group("Utility\\Audiolib Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/src/.+")

View file

@ -943,7 +943,6 @@ void sub_11DF0(char *filePath, char flags, int ID)
char zDirectory[BMAX_PATH];
char zFilename[BMAX_PATH];
char zType[BMAX_PATH];
buildvfs_fd handle;
SplitPath(filePath, zDirectory, zFilename, zType);

View file

@ -720,7 +720,6 @@ int32_t startwin_run(void)
if (done)
{
gSetup = settings.shared;
glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
pINISelected = settings.ini;
Bstrcpy(g_modDir, (gNoSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
}

View file

@ -258,9 +258,6 @@ void wm_setapptitle(const char *name);
// baselayer.c
int32_t baselayer_init();
void makeasmwriteable(void);
void maybe_redirect_outputs(void);
#include "print.h"
struct GameInterface

View file

@ -14,11 +14,9 @@ extern int64_t win_timerfreq;
extern char silentvideomodeswitch;
extern void win_open(void);
extern void win_init(void);
extern void win_setvideomode(int32_t c);
extern void win_uninit(void);
extern void win_close(void);
extern int32_t addsearchpath_ProgramFiles(const char *p);

View file

@ -454,25 +454,3 @@ int32_t baselayer_init(void)
return 0;
}
void maybe_redirect_outputs(void)
{
#if !(defined __APPLE__ && defined __BIG_ENDIAN__)
char *argp;
// pipe standard outputs to files
if ((argp = Bgetenv("BUILD_LOGSTDOUT")) == NULL || Bstrcasecmp(argp, "TRUE"))
return;
FILE *fp = freopen("stdout.txt", "w", stdout);
if (!fp)
fp = fopen("stdout.txt", "w");
if (fp)
{
setvbuf(fp, 0, _IONBF, 0);
*stdout = *fp;
*stderr = *fp;
}
#endif
}

View file

@ -8162,7 +8162,6 @@ int32_t enginePreInit(void)
baselayer_init();
initdivtables();
if (initsystem()) Bexit(9);
makeasmwriteable();
#if !defined DEBUG_MAIN_ARRAYS
sector = sector_s;
@ -10505,9 +10504,6 @@ int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daups
g_lastpalettesum = 0;
if (videoSetMode(daupscaledxdim,daupscaledydim,dabpp,davidoption) < 0) return -1;
// Workaround possible bugs in the GL driver
makeasmwriteable();
#ifdef USE_OPENGL
if (dabpp > 8) rendmode = glrendmode; // GL renderer
else rendmode = REND_CLASSIC;

View file

@ -16,6 +16,7 @@
#include "renderlayer.h"
#include "sdl_inc.h"
#include "softsurface.h"
#include "m_argv.h"
#ifdef USE_OPENGL
# include "glad/glad.h"
@ -42,6 +43,7 @@ static SDL_version linked;
#endif
GameInterface* gi;
FArgs* Args;
#if !defined STARTUP_SETUP_WINDOW
int32_t startwin_open(void) { return 0; }
@ -434,7 +436,7 @@ void ChooseGame()
}
}
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
int WINAPI WinMain(HINSTANCE , HINSTANCE , LPSTR , int )
#else
int main(int argc, char *argv[])
#endif
@ -457,12 +459,10 @@ int main(int argc, char *argv[])
auto buildargv = argv;
#endif
for (int i = 0; i < buildargc - 1; i++)
{
if (!strcmp(buildargv[i], "-maindir"))
{
const char* dir = buildargv[i + 1];
if (!chdir(dir))
Args = new FArgs(buildargc, buildargv);
auto dir = Args->CheckValue("-maindir");
if (dir && !chdir(dir))
{
FILE* f = fopen("blood.rff", "rb");
if (f)
@ -482,8 +482,6 @@ int main(int argc, char *argv[])
gi = &Duke::Interface;
}
}
}
}
// Hack to be able to choose from the available game frontends until the startup dialogue can be moved out of the frontend code.
if (!gi) ChooseGame();
@ -507,24 +505,15 @@ int main(int argc, char *argv[])
buildkeytranslationtable();
#ifndef __ANDROID__
#ifndef _WIN32 // catching signals is not really helpful on Windows.
signal(SIGSEGV, sighandler);
signal(SIGILL, sighandler); /* clang -fcatch-undefined-behavior uses an ill. insn */
signal(SIGABRT, sighandler);
signal(SIGFPE, sighandler);
#else
SDL_SetEventFilter(sdlayer_mobilefilter, NULL);
#endif
#ifdef _WIN32
UNREFERENCED_PARAMETER(hInst);
UNREFERENCED_PARAMETER(hPrevInst);
UNREFERENCED_PARAMETER(lpCmdLine);
UNREFERENCED_PARAMETER(nCmdShow);
win_open();
#elif defined(HAVE_GTK2)
#if defined(HAVE_GTK2)
// Pre-initialize SDL video system in order to make sure XInitThreads() is called
// before GTK starts talking to X11.
uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
@ -535,33 +524,13 @@ int main(int argc, char *argv[])
gtkbuild_init(&argc, &argv);
#endif
startwin_open();
maybe_redirect_outputs();
#ifdef _WIN32
#ifdef USE_PHYSFS
PHYSFS_init(buildargv[0]);
PHYSFS_setWriteDir(PHYSFS_getBaseDir());
#endif
r = gi->app_main(buildargc, (const char **)buildargv);
#else
#ifdef USE_PHYSFS
int pfsi = PHYSFS_init(argv[0]);
assert(pfsi != 0);
PHYSFS_setWriteDir(PHYSFS_getUserDir());
#endif
r = app_main(argc, (char const * const *)argv);
#endif
startwin_close();
#ifdef _WIN32
win_close();
#elif defined(HAVE_GTK2)
#if defined(HAVE_GTK2)
gtkbuild_exit(r);
#endif

View file

@ -16,8 +16,6 @@ char silentvideomodeswitch = 0;
static char taskswitching = 1;
static HANDLE instanceflag = NULL;
static OSVERSIONINFOEXA osv;
static int32_t togglecomp = 0;
@ -113,14 +111,6 @@ static void ToggleDesktopComposition(BOOL compEnable)
typedef void (*dllSetString)(const char*);
//
// win_open(), win_init(), win_setvideomode(), win_uninit(), win_close() -- shared code
//
void win_open(void)
{
instanceflag = CreateSemaphoreA(NULL, 1,1, WindowClass);
}
void win_init(void)
{
uint32_t i;
@ -146,11 +136,6 @@ void win_uninit(void)
{
}
void win_close(void)
{
if (instanceflag) CloseHandle(instanceflag);
}

View file

@ -0,0 +1,420 @@
/*
** m_argv.cpp
** Manages command line arguments
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <string.h>
#include "m_argv.h"
//===========================================================================
//
// FArgs Default Constructor
//
//===========================================================================
FArgs::FArgs()
{
}
//===========================================================================
//
// FArgs Copy Constructor
//
//===========================================================================
FArgs::FArgs(const FArgs &other)
: Argv(other.Argv)
{
}
//===========================================================================
//
// FArgs Argv Constructor
//
//===========================================================================
FArgs::FArgs(int argc, char **argv)
{
SetArgs(argc, argv);
}
//===========================================================================
//
// FArgs String Argv Constructor
//
//===========================================================================
FArgs::FArgs(int argc, const std::string *argv)
{
AppendArgs(argc, argv);
}
//===========================================================================
//
// FArgs Copy Operator
//
//===========================================================================
FArgs &FArgs::operator=(const FArgs &other)
{
Argv = other.Argv;
return *this;
}
//===========================================================================
//
// FArgs :: SetArgs
//
//===========================================================================
void FArgs::SetArgs(int argc, char **argv)
{
Argv.resize(argc);
for (int i = 0; i < argc; ++i)
{
Argv[i] = argv[i];
}
}
//===========================================================================
//
// FArgs :: FlushArgs
//
//===========================================================================
void FArgs::FlushArgs()
{
Argv.clear();
}
//===========================================================================
//
// FArgs :: CheckParm
//
// Checks for the given parameter in the program's command line arguments.
// Returns the argument number (1 to argc-1) or 0 if not present
//
//===========================================================================
int FArgs::CheckParm(const char *check, int start) const
{
for (unsigned i = start; i < Argv.size(); ++i)
{
if (0 == stricmp(check, Argv[i].c_str()))
{
return i;
}
}
return 0;
}
//===========================================================================
//
// FArgs :: CheckParmList
//
// Returns the number of arguments after the parameter (if found) and also
// returns a pointer to the first argument.
//
//===========================================================================
int FArgs::CheckParmList(const char *check, const std::string **strings, int start) const
{
unsigned int i, parmat = CheckParm(check, start);
if (parmat == 0)
{
if (strings != nullptr)
{
*strings = nullptr;
}
return 0;
}
for (i = ++parmat; i < Argv.size(); ++i)
{
if (Argv[i][0] == '-' || Argv[i][1] == '+')
{
break;
}
}
if (strings != nullptr)
{
*strings = &Argv[parmat];
}
return i - parmat;
}
//===========================================================================
//
// FArgs :: CheckValue
//
// Like CheckParm, but it also checks that the parameter has a value after
// it and returns that or nullptr if not present.
//
//===========================================================================
const char *FArgs::CheckValue(const char *check) const
{
int i = CheckParm(check);
if (i > 0 && i < (int)Argv.size() - 1)
{
i++;
return Argv[i][0] != '+' && Argv[i][0] != '-' ? Argv[i].c_str() : nullptr;
}
else
{
return nullptr;
}
}
//===========================================================================
//
// FArgs :: TakeValue
//
// Like CheckValue, except it also removes the parameter and its argument
// (if present) from argv.
//
//===========================================================================
std::string FArgs::TakeValue(const char *check)
{
int i = CheckParm(check);
std::string out;
if (i > 0 && i < (int)Argv.size())
{
if (i < (int)Argv.size() - 1 && Argv[i+1][0] != '+' && Argv[i+1][0] != '-')
{
out = Argv[i+1];
Argv.erase(Argv.begin() + i, Argv.begin() + (i+2)); // Delete the parm and its value.
}
else
{
Argv.erase(Argv.begin() + i); // Just delete the parm, since it has no value.
}
}
return out;
}
//===========================================================================
//
// FArgs :: RemoveArg
//
//===========================================================================
void FArgs::RemoveArgs(const char *check)
{
int i = CheckParm(check);
if (i > 0 && i < (int)Argv.size() - 1)
{
do
{
RemoveArg(i);
}
while (Argv[i][0] != '+' && Argv[i][0] != '-' && i < (int)Argv.size() - 1);
}
}
//===========================================================================
//
// FArgs :: GetArg
//
// Gets the argument at a particular position.
//
//===========================================================================
const char *FArgs::GetArg(int arg) const
{
return ((unsigned)arg < Argv.size()) ? Argv[arg].c_str() : nullptr;
}
//===========================================================================
//
// FArgs :: GetArgList
//
// Returns a pointer to the std::string at a particular position.
//
//===========================================================================
const std::string *FArgs::GetArgList(int arg) const
{
return ((unsigned)arg < Argv.size()) ? &Argv[arg] : nullptr;
}
//===========================================================================
//
// FArgs :: NumArgs
//
//===========================================================================
int FArgs::NumArgs() const
{
return (int)Argv.size();
}
//===========================================================================
//
// FArgs :: AppendArg
//
// Adds another argument to argv. Invalidates any previous results from
// GetArgList().
//
//===========================================================================
void FArgs::AppendArg(std::string arg)
{
Argv.push_back(arg);
}
//===========================================================================
//
// FArgs :: AppendArgs
//
// Adds an array of std::strings to argv.
//
//===========================================================================
void FArgs::AppendArgs(int argc, const std::string *argv)
{
if (argv != nullptr && argc > 0)
{
for (int i = 0; i < argc; ++i)
{
Argv.push_back(argv[i]);
}
}
}
//===========================================================================
//
// FArgs :: RemoveArg
//
// Removes a single argument from argv.
//
//===========================================================================
void FArgs::RemoveArg(int argindex)
{
Argv.erase(Argv.begin() + argindex);
}
//===========================================================================
//
// FArgs :: CollectFiles
//
// Takes all arguments after any instance of -param and any arguments before
// all switches that end in .extension and combines them into a single
// -switch block at the end of the arguments. If extension is nullptr, then
// every parameter before the first switch is added after this -param.
//
//===========================================================================
void FArgs::CollectFiles(const char *param, const char *extension)
{
std::vector<std::string> work;
unsigned int i;
size_t extlen = extension == nullptr ? 0 : strlen(extension);
// Step 1: Find suitable arguments before the first switch.
i = 1;
while (i < Argv.size() && Argv[i][0] != '-' && Argv[i][0] != '+')
{
bool useit;
if (extlen > 0)
{ // Argument's extension must match.
size_t len = Argv[i].length();
useit = (len >= extlen && stricmp(&Argv[i][len - extlen], extension) == 0);
}
else
{ // Anything will do so long as it's before the first switch.
useit = true;
}
if (useit)
{
work.push_back(Argv[i]);
RemoveArg(i);
}
else
{
i++;
}
}
// Step 2: Find each occurence of -param and add its arguments to work.
while ((i = CheckParm(param, i)) > 0)
{
RemoveArg(i);
while (i < Argv.size() && Argv[i][0] != '-' && Argv[i][0] != '+')
{
work.push_back(Argv[i]);
RemoveArg(i);
}
}
// Optional: Replace short path names with long path names
#if 0 //def _WIN32
for (i = 0; i < work.Size(); ++i)
{
work[i] = I_GetLongPathName(work[i]);
}
#endif
// Step 3: Add work back to Argv, as long as it's non-empty.
if (work.size() > 0)
{
Argv.push_back(param);
AppendArgs(work.size(), &work[0]);
}
}
//===========================================================================
//
// FArgs :: GatherFiles
//
// Returns all the arguments after the first instance of -param. If you want
// to combine more than one or get switchless stuff included, you need to
// call CollectFiles first.
//
//===========================================================================
FArgs *FArgs::GatherFiles(const char *param) const
{
const std::string *files;
int filecount;
filecount = CheckParmList(param, &files);
return new FArgs(filecount, files);
}

View file

@ -0,0 +1,77 @@
/*
** m_argv.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __M_ARGV_H__
#define __M_ARGV_H__
#include <vector>
#include <string>
//
// MISC
//
class FArgs
{
public:
FArgs();
FArgs(const FArgs &args);
FArgs(int argc, char **argv);
FArgs(int argc, const std::string *argv);
FArgs &operator=(const FArgs &other);
void AppendArg(std::string arg);
void AppendArgs(int argc, const std::string *argv);
void RemoveArg(int argindex);
void RemoveArgs(const char *check);
void SetArgs(int argc, char **argv);
void CollectFiles(const char *param, const char *extension);
FArgs *GatherFiles(const char *param) const;
void SetArg(int argnum, const char *arg);
int CheckParm(const char *check, int start=1) const; // Returns the position of the given parameter in the arg list (0 if not found).
int CheckParmList(const char *check, const std::string **strings, int start=1) const;
const char *CheckValue(const char *check) const;
const char *GetArg(int arg) const;
const std::string *GetArgList(int arg) const;
std::string TakeValue(const char *check);
int NumArgs() const;
void FlushArgs();
private:
std::vector<std::string> Argv;
};
extern FArgs *Args;
#endif //__M_ARGV_H__

View file

@ -713,9 +713,6 @@ int32_t startwin_run(void)
if (done)
{
ud.setup = settings.shared;
#ifdef USE_OPENGL
glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
#endif
g_selectedGrp = settings.grp;
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
}