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https://github.com/ZDoom/raze-gles.git
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Add "rotatespritea" to CON and M32script.
I hope I didn't bruise Lunatic too much. git-svn-id: https://svn.eduke32.com/eduke32@3610 1a8010ca-5511-0410-912e-c29ae57300e0
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3d46bc1551
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30f510d521
13 changed files with 51 additions and 16 deletions
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@ -90,6 +90,7 @@ static struct { uint32_t keyw; uint32_t date; } g_keywdate[] =
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{ CON_SETACTORSOUNDPITCH, 20111102 },
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{ CON_ECHO, 20120304 },
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{ CON_SHOWVIEWUNBIASED, 20120331 },
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{ CON_ROTATESPRITEA, 20130324 },
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};
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#endif
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@ -576,6 +577,7 @@ const char *keyw[] =
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"setactorsoundpitch", // 361
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"echo", // 362
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"showviewunbiased", // 363
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"rotatespritea", // 364
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"<null>"
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};
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#endif
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@ -4610,6 +4612,16 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetManyVars(12);
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continue;
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case CON_ROTATESPRITEA:
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if (g_parsingEventPtr == NULL && g_processingState == 0)
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{
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C_ReportError(ERROR_EVENTONLY);
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g_numCompilerErrors++;
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}
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C_GetManyVars(13);
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continue;
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case CON_SHOWVIEW:
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case CON_SHOWVIEWUNBIASED:
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if (g_parsingEventPtr == NULL && g_processingState == 0)
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@ -936,6 +936,7 @@ enum ScriptKeywords_t
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CON_SETACTORSOUNDPITCH, // 361
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CON_ECHO, // 362
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CON_SHOWVIEWUNBIASED, // 363
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CON_ROTATESPRITEA, // 364
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CON_END
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};
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#endif
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@ -2593,6 +2593,7 @@ nullquote:
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continue;
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}
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case CON_ROTATESPRITEA:
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case CON_ROTATESPRITE16:
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case CON_ROTATESPRITE:
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insptr++;
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@ -2600,10 +2601,11 @@ nullquote:
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int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++);
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int32_t a=Gv_GetVarX(*insptr++), tilenum=Gv_GetVarX(*insptr++), shade=Gv_GetVarX(*insptr++);
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int32_t pal=Gv_GetVarX(*insptr++), orientation=Gv_GetVarX(*insptr++);
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int32_t alpha = (tw == CON_ROTATESPRITEA) ? Gv_GetVarX(*insptr++) : 0;
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int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
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int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++);
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if (tw == CON_ROTATESPRITE && !(orientation&ROTATESPRITE_FULL16))
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if (tw != CON_ROTATESPRITE16 && !(orientation&ROTATESPRITE_FULL16))
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{
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x<<=16;
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y<<=16;
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@ -2623,7 +2625,7 @@ nullquote:
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orientation &= (ROTATESPRITE_MAX-1);
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rotatesprite(x,y,z,a,tilenum,shade,pal,2|orientation,x1,y1,x2,y2);
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rotatesprite_(x,y,z,a,tilenum,shade,pal,2|orientation,alpha,x1,y1,x2,y2);
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continue;
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}
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@ -968,6 +968,7 @@ lpeg.P(false) +
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"savemapstate" +
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"savegamevar" +
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"save" +
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"rotatespritea" +
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"rotatesprite16" +
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"rotatesprite" +
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"rotatepoint" +
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@ -280,7 +280,7 @@ function isenemytile(tilenum)
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end
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function rotatesprite(x, y, zoom, ang, tilenum, shade, pal, orientation,
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cx1, cy1, cx2, cy2)
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alpha, cx1, cy1, cx2, cy2)
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check_tile_idx(tilenum)
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orientation = bit.band(orientation, 4095) -- ROTATESPRITE_MAX-1
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@ -298,8 +298,8 @@ function rotatesprite(x, y, zoom, ang, tilenum, shade, pal, orientation,
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-- TODO: check that it works correctly with all coordinates, also if one
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-- border is outside the screen etc...
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ffiC.rotatesprite(x, y, zoom, ang, tilenum, shade, pal, bit.bor(2,orientation),
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cx1, cy1, cx2, cy2)
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ffiC.rotatesprite_(x, y, zoom, ang, tilenum, shade, pal, bit.bor(2,orientation),
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alpha, cx1, cy1, cx2, cy2)
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end
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function _myos(x, y, zoom, tilenum, shade, orientation, pal)
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@ -286,8 +286,8 @@ void updatesector(int32_t x, int32_t y, int16_t *sectnum);
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void updatesectorbreadth(int32_t x, int32_t y, int16_t *sectnum);
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void updatesectorz(int32_t x, int32_t y, int32_t z, int16_t *sectnum);
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void rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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int8_t dashade, unsigned char dapalnum, int32_t dastat,
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void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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int8_t dashade, unsigned char dapalnum, int32_t dastat, uint8_t alpha,
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int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2);
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void setaspect(int32_t daxrange, int32_t daaspect);
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@ -55,7 +55,7 @@ cansee;
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hitscan;
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neartag;
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getzrange;
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rotatesprite;
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rotatesprite_;
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setaspect;
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kopen4load;
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@ -55,7 +55,7 @@ cansee;
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hitscan;
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neartag;
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getzrange;
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rotatesprite;
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rotatesprite_;
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setaspect;
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kopen4load;
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@ -1725,11 +1725,15 @@ local handle =
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end,
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rotatesprite = function(...)
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return format("_con.rotatesprite(%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s)", ...)
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return format("_con.rotatesprite(%s,%s,%s,%s,%s,%s,%s,%s,0,%s,%s,%s,%s)", ...)
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end,
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rotatesprite16 = function(...)
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return format("_con.rotatesprite(%s/65536,%s/65536,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s)", ...)
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rotatesprite16 = function(...) -- TODO: non <<16 coordinates
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return format("_con.rotatesprite(%s/65536,%s/65536,%s,%s,%s,%s,%s,%s,0,%s,%s,%s,%s)", ...)
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end,
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rotatespritea = function(...)
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return format("_con.rotatesprite(%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s)", ...)
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end,
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-- readgamevar or savegamevar
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@ -2265,6 +2269,8 @@ local Cinner = {
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/ handle.rotatesprite,
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rotatesprite16 = cmd(R,R,R,R,R,R,R,R,R,R,R,R) -- 12R
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/ handle.rotatesprite16,
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rotatespritea = cmd(R,R,R,R,R,R,R,R,R,R,R,R,R) -- 13R
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/ handle.rotatespritea,
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sectorofwall = cmd(W,R,R)
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/ handle.NYI,
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sectclearinterpolation = cmd(R)
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@ -19,7 +19,7 @@ local function draw_hline_dotted(x1, x2, y, pal,stat)
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x = x + (pl.ang - 1024)/100
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end
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rs(x,y, 65536, 0, tile, 0,pal,stat, 0,0,gv.xdim-1,gv.ydim-1)
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rs(x,y, 65536, 0, tile, 0,pal,stat,0, 0,0,gv.xdim-1,gv.ydim-1)
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end
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end
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@ -43,7 +43,7 @@ local function rotatesprite_test()
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end
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-- NUKEBUTTON
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rs(30,170, 32768, 2047*((gv.totalclock/240)%1), 142, 0,0,8+1024, 0,0,gv.xdim-1,gv.ydim-1)
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rs(30,170, 32768, 2047*((gv.totalclock/240)%1), 142, 0,0,8+1024,0, 0,0,gv.xdim-1,gv.ydim-1)
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end
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gameevent(gv.EVENT_DISPLAYREST, rotatesprite_test)
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@ -412,6 +412,7 @@ const char *keyw[] =
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"drawcircle16",
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"drawcircle16b",
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"drawcircle16z",
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"rotatespritea",
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"rotatesprite16",
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"rotatesprite",
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"setgamepalette",
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@ -3471,6 +3472,15 @@ repeatcase:
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C_GetManyVars(12); // get the ID of the DEFs
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break;
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case CON_ROTATESPRITEA:
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if (cs.parsingEventOfs < 0 && cs.currentStateIdx < 0)
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{
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C_ReportError(ERROR_EVENTONLY);
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g_numCompilerErrors++;
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}
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C_GetManyVars(13);
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break;
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case CON_SETGAMEPALETTE:
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C_GetNextVar();
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return 0;
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@ -581,6 +581,7 @@ enum ScriptKeywords_t
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CON_DRAWCIRCLE16,
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CON_DRAWCIRCLE16B,
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CON_DRAWCIRCLE16Z,
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CON_ROTATESPRITEA,
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CON_ROTATESPRITE16,
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CON_ROTATESPRITE,
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CON_SETGAMEPALETTE,
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@ -2911,6 +2911,7 @@ dodefault:
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continue;
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}
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case CON_ROTATESPRITEA:
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case CON_ROTATESPRITE16:
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case CON_ROTATESPRITE:
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insptr++;
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@ -2918,11 +2919,12 @@ dodefault:
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int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++);
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int32_t a=Gv_GetVarX(*insptr++), tilenum=Gv_GetVarX(*insptr++), shade=Gv_GetVarX(*insptr++);
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int32_t pal=Gv_GetVarX(*insptr++), orientation=Gv_GetVarX(*insptr++);
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int32_t alpha = (tw == CON_ROTATESPRITEA) ? Gv_GetVarX(*insptr++) : 0;
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int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
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int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++);
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if (tw == CON_ROTATESPRITE && !(orientation & 256)) {x<<=16; y<<=16;}
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rotatesprite(x,y,z,a,tilenum,shade,pal,2|orientation,x1,y1,x2,y2);
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if (tw != CON_ROTATESPRITE16 && !(orientation & 256)) {x<<=16; y<<=16;}
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rotatesprite_(x,y,z,a,tilenum,shade,pal,2|orientation,alpha,x1,y1,x2,y2);
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continue;
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}
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