mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
- added the missing slash for the ammo display for Shadow Warrior's BigFont.
The also added percent and backslash were just waste products of its creation.
This commit is contained in:
parent
7af36ab6f9
commit
30c15c11f2
4 changed files with 1 additions and 1 deletions
|
@ -1013,7 +1013,7 @@ OptionMenu "HUDOptions" //protected
|
|||
Option "$MSGMNU_PULSEMESSAGES", "con_pulsetext", "OnOff", "con_notify_advanced"
|
||||
Slider "$MSGMNU_MESSAGESCALE", "con_notifyscale", 0.36, 1.0, 0.04, 2
|
||||
|
||||
ifnotgame(Exhhumed)
|
||||
ifnotgame(Exhumed)
|
||||
{
|
||||
StaticText ""
|
||||
Option "$DSPLYMNU_CLIPAMT", "cl_showmagamt", OnOff
|
||||
|
|
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/0025.lmp
Normal file
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/0025.lmp
Normal file
Binary file not shown.
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/002F.lmp
Normal file
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/002F.lmp
Normal file
Binary file not shown.
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/005C.lmp
Normal file
BIN
wadsrc/static/filter/shadowwarrior/fonts/defbigfont/005C.lmp
Normal file
Binary file not shown.
Loading…
Reference in a new issue