Move a few more vars to engine.cpp

This commit is contained in:
Magnus Norddahl 2020-01-28 22:54:57 +01:00
parent 113c0d8b34
commit 305e6fa617
2 changed files with 4 additions and 4 deletions

View file

@ -97,6 +97,10 @@ int32_t r_rortexturerange = 0;
int32_t r_rorphase = 0;
int32_t mdtims, omdtims;
uint8_t alphahackarray[MAXTILES];
int32_t polymostcenterhoriz = 100;
float fcosglobalang, fsinglobalang;
float fxdim, fydim, fydimen, fviewingrange;
uint8_t globalr = 255, globalg = 255, globalb = 255;

View file

@ -87,7 +87,6 @@ static float dxb1[MAXWALLSB], dxb2[MAXWALLSB];
#define SOFTROTMAT 0
static int32_t r_pogoDebug = 0;
int32_t polymostcenterhoriz = 100;
static float gviewxrange;
static float ghoriz, ghoriz2;
@ -102,9 +101,6 @@ static float gvrcorrection = 1.f;
static vec3d_t xtex, ytex, otex, xtex2, ytex2, otex2;
float fcosglobalang, fsinglobalang;
float fxdim, fydim, fydimen, fviewingrange;
static float fsearchx, fsearchy, fsearchz;
static int psectnum, pwallnum, pbottomwall, pisbottomwall, psearchstat;