mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-13 07:58:04 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@617 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7d36a601e4
commit
2f4028c265
6 changed files with 38 additions and 27 deletions
|
@ -1657,7 +1657,7 @@ void editinput(void)
|
||||||
repeatpanalign = (keystatus[0x2a]|keystatus[0x36]);
|
repeatpanalign = (keystatus[0x2a]|keystatus[0x36]);
|
||||||
if ((keystatus[0x4b]|keystatus[0x4d]) > 0) // 4 & 6 (keypad)
|
if ((keystatus[0x4b]|keystatus[0x4d]) > 0) // 4 & 6 (keypad)
|
||||||
{
|
{
|
||||||
if ((repeatcountx == 0) || (repeatcountx > 16))
|
if ((repeatcountx == 0) || (repeatcountx > 32))
|
||||||
{
|
{
|
||||||
changedir = 0;
|
changedir = 0;
|
||||||
if (keystatus[0x4b] > 0) changedir = -1;
|
if (keystatus[0x4b] > 0) changedir = -1;
|
||||||
|
@ -1684,16 +1684,16 @@ void editinput(void)
|
||||||
sprite[searchwall].xrepeat = 4;
|
sprite[searchwall].xrepeat = 4;
|
||||||
}
|
}
|
||||||
asksave = 1;
|
asksave = 1;
|
||||||
repeatcountx = max(1,repeatcountx);
|
repeatcountx = max(1,repeatcountx-2);
|
||||||
}
|
}
|
||||||
repeatcountx += (synctics>>1);
|
repeatcountx += synctics;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
repeatcountx = 0;
|
repeatcountx = 0;
|
||||||
|
|
||||||
if ((keystatus[0x48]|keystatus[0x50]) > 0) // 2 & 8 (keypad)
|
if ((keystatus[0x48]|keystatus[0x50]) > 0) // 2 & 8 (keypad)
|
||||||
{
|
{
|
||||||
if ((repeatcounty == 0) || (repeatcounty > 16))
|
if ((repeatcounty == 0) || (repeatcounty > 32))
|
||||||
{
|
{
|
||||||
changedir = 0;
|
changedir = 0;
|
||||||
if (keystatus[0x48] > 0) changedir = -1;
|
if (keystatus[0x48] > 0) changedir = -1;
|
||||||
|
@ -1720,9 +1720,9 @@ void editinput(void)
|
||||||
sprite[searchwall].yrepeat = 4;
|
sprite[searchwall].yrepeat = 4;
|
||||||
}
|
}
|
||||||
asksave = 1;
|
asksave = 1;
|
||||||
repeatcounty = max(1,repeatcounty);
|
repeatcounty = max(1,repeatcounty-2);
|
||||||
}
|
}
|
||||||
repeatcounty += (synctics>>1);
|
repeatcounty += synctics;
|
||||||
//}
|
//}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -6723,7 +6723,7 @@ void animatesprites(int x,int y,int a,int smoothratio)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((display_mirror || screenpeek != p || s->owner == -1) && ud.multimode > 1)
|
if (ud.multimode > 1 && (display_mirror || screenpeek != p || s->owner == -1))
|
||||||
{
|
{
|
||||||
if (ud.showweapons && sprite[g_player[p].ps->i].extra > 0 && g_player[p].ps->curr_weapon > 0)
|
if (ud.showweapons && sprite[g_player[p].ps->i].extra > 0 && g_player[p].ps->curr_weapon > 0)
|
||||||
{
|
{
|
||||||
|
@ -6731,17 +6731,19 @@ void animatesprites(int x,int y,int a,int smoothratio)
|
||||||
|
|
||||||
tsprite[spritesortcnt].statnum = 99;
|
tsprite[spritesortcnt].statnum = 99;
|
||||||
|
|
||||||
tsprite[spritesortcnt].yrepeat = (t->yrepeat>>3);
|
/* tsprite[spritesortcnt].yrepeat = (t->yrepeat>>3);
|
||||||
if (t->yrepeat < 4) t->yrepeat = 4;
|
if (t->yrepeat < 4) t->yrepeat = 4; */
|
||||||
|
|
||||||
tsprite[spritesortcnt].shade = t->shade;
|
tsprite[spritesortcnt].shade = t->shade;
|
||||||
tsprite[spritesortcnt].cstat = 0;
|
tsprite[spritesortcnt].cstat = 0;
|
||||||
|
tsprite[spritesortcnt].pal = 0;
|
||||||
|
|
||||||
tsprite[spritesortcnt].picnum = (g_player[p].ps->curr_weapon==GROW_WEAPON?GROWSPRITEICON:weapon_sprites[g_player[p].ps->curr_weapon]);
|
tsprite[spritesortcnt].picnum = (g_player[p].ps->curr_weapon==GROW_WEAPON?GROWSPRITEICON:weapon_sprites[g_player[p].ps->curr_weapon]);
|
||||||
|
|
||||||
if (s->owner >= 0)
|
if (s->owner >= 0)
|
||||||
tsprite[spritesortcnt].z = g_player[p].ps->posz-(12<<8);
|
tsprite[spritesortcnt].z = g_player[p].ps->posz-(12<<8);
|
||||||
else tsprite[spritesortcnt].z = s->z-(51<<8);
|
else tsprite[spritesortcnt].z = s->z-(51<<8);
|
||||||
|
|
||||||
if (tsprite[spritesortcnt].picnum == HEAVYHBOMB)
|
if (tsprite[spritesortcnt].picnum == HEAVYHBOMB)
|
||||||
{
|
{
|
||||||
tsprite[spritesortcnt].xrepeat = 10;
|
tsprite[spritesortcnt].xrepeat = 10;
|
||||||
|
@ -6752,7 +6754,6 @@ void animatesprites(int x,int y,int a,int smoothratio)
|
||||||
tsprite[spritesortcnt].xrepeat = 16;
|
tsprite[spritesortcnt].xrepeat = 16;
|
||||||
tsprite[spritesortcnt].yrepeat = 16;
|
tsprite[spritesortcnt].yrepeat = 16;
|
||||||
}
|
}
|
||||||
tsprite[spritesortcnt].pal = 0;
|
|
||||||
spritesortcnt++;
|
spritesortcnt++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -441,6 +441,7 @@ static const char *keyw[] =
|
||||||
"gametextz", // 311
|
"gametextz", // 311
|
||||||
"digitalnumberz", // 312
|
"digitalnumberz", // 312
|
||||||
"spritenopal", // 313
|
"spritenopal", // 313
|
||||||
|
"hitradiusvar", // 314
|
||||||
"<null>"
|
"<null>"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -2545,6 +2546,11 @@ static int parsecommand(void)
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
case CON_HITRADIUSVAR:
|
||||||
|
if (!CheckEventSync(current_event))
|
||||||
|
ReportError(WARNING_EVENTSYNC);
|
||||||
|
transmultvars(5);
|
||||||
|
break;
|
||||||
case CON_HITRADIUS:
|
case CON_HITRADIUS:
|
||||||
transnum(LABEL_DEFINE);
|
transnum(LABEL_DEFINE);
|
||||||
transnum(LABEL_DEFINE);
|
transnum(LABEL_DEFINE);
|
||||||
|
|
|
@ -797,5 +797,6 @@ enum keywords
|
||||||
CON_GAMETEXTZ, // 311
|
CON_GAMETEXTZ, // 311
|
||||||
CON_DIGITALNUMBERZ, // 312
|
CON_DIGITALNUMBERZ, // 312
|
||||||
CON_SPRITENOPAL, // 313
|
CON_SPRITENOPAL, // 313
|
||||||
|
CON_HITRADIUSVAR, // 314
|
||||||
END
|
END
|
||||||
};
|
};
|
||||||
|
|
|
@ -35,6 +35,8 @@ static int g_x,*g_t;
|
||||||
static spritetype *g_sp;
|
static spritetype *g_sp;
|
||||||
static int killit_flag;
|
static int killit_flag;
|
||||||
|
|
||||||
|
static int parse(void);
|
||||||
|
|
||||||
static void DoUserDef(int iSet, int lLabelID, int lVar2)
|
static void DoUserDef(int iSet, int lLabelID, int lVar2)
|
||||||
{
|
{
|
||||||
int lValue;
|
int lValue;
|
||||||
|
@ -3712,8 +3714,6 @@ static void DoProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static int parse(void);
|
|
||||||
|
|
||||||
void OnEvent(int iEventID, int iActor, int iPlayer, int lDist)
|
void OnEvent(int iEventID, int iActor, int iPlayer, int lDist)
|
||||||
{
|
{
|
||||||
if (iEventID >= MAXGAMEEVENTS)
|
if (iEventID >= MAXGAMEEVENTS)
|
||||||
|
@ -6094,6 +6094,15 @@ static int parse(void)
|
||||||
insptr++;
|
insptr++;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case CON_HITRADIUSVAR:
|
||||||
|
insptr++;
|
||||||
|
{
|
||||||
|
int v1=GetGameVarID(*insptr++,g_i,g_p),v2=GetGameVarID(*insptr++,g_i,g_p),v3=GetGameVarID(*insptr++,g_i,g_p);
|
||||||
|
int v4=GetGameVarID(*insptr++,g_i,g_p),v5=GetGameVarID(*insptr++,g_i,g_p);
|
||||||
|
hitradius(g_i,v1,v2,v3,v4,v5);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case CON_HITRADIUS:
|
case CON_HITRADIUS:
|
||||||
hitradius(g_i,*(insptr+1),*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5));
|
hitradius(g_i,*(insptr+1),*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5));
|
||||||
insptr+=6;
|
insptr+=6;
|
||||||
|
@ -6101,9 +6110,9 @@ static int parse(void)
|
||||||
|
|
||||||
case CON_IFP:
|
case CON_IFP:
|
||||||
{
|
{
|
||||||
insptr++;
|
// insptr++;
|
||||||
|
|
||||||
l = *insptr;
|
l = *(++insptr);
|
||||||
j = 0;
|
j = 0;
|
||||||
|
|
||||||
s = sprite[g_player[g_p].ps->i].xvel;
|
s = sprite[g_player[g_p].ps->i].xvel;
|
||||||
|
|
|
@ -3227,9 +3227,7 @@ short weapon_sprites[MAX_WEAPONS] = { KNEE__STATIC, FIRSTGUNSPRITE__STATIC, SHOT
|
||||||
|
|
||||||
void checkweapons(player_struct *p)
|
void checkweapons(player_struct *p)
|
||||||
{
|
{
|
||||||
int cw, snum = sprite[p->i].yvel;
|
int snum = sprite[p->i].yvel, cw = aplWeaponWorksLike[p->curr_weapon][snum];
|
||||||
|
|
||||||
cw = aplWeaponWorksLike[p->curr_weapon][snum];
|
|
||||||
|
|
||||||
if (cw < 1 || cw >= MAX_WEAPONS) return;
|
if (cw < 1 || cw >= MAX_WEAPONS) return;
|
||||||
|
|
||||||
|
@ -3249,23 +3247,20 @@ void checkweapons(player_struct *p)
|
||||||
|
|
||||||
void processinput(int snum)
|
void processinput(int snum)
|
||||||
{
|
{
|
||||||
int j, i, k, doubvel, fz, cz, hz, lz, truefdist, x, y;
|
int j, i, k, doubvel, fz, cz, hz, lz, truefdist, x, y, shrunk;
|
||||||
int shrunk;
|
unsigned int sb_snum = g_player[snum].sync->bits;
|
||||||
unsigned int sb_snum;
|
short tempsect;
|
||||||
int psect, psectlotag;
|
|
||||||
short *kb, tempsect;
|
|
||||||
player_struct *p = g_player[snum].ps;
|
player_struct *p = g_player[snum].ps;
|
||||||
int pi = p->i;
|
int pi = p->i;
|
||||||
spritetype *s = &sprite[pi];
|
spritetype *s = &sprite[pi];
|
||||||
|
short *kb = &p->kickback_pic;
|
||||||
kb = &p->kickback_pic;
|
int psect = p->cursectnum, psectlotag;
|
||||||
|
|
||||||
p->player_par++;
|
p->player_par++;
|
||||||
|
|
||||||
OnEvent(EVENT_PROCESSINPUT, pi, snum, -1);
|
OnEvent(EVENT_PROCESSINPUT, pi, snum, -1);
|
||||||
|
|
||||||
if (p->cheat_phase <= 0) sb_snum = g_player[snum].sync->bits;
|
if (p->cheat_phase > 0) sb_snum = 0;
|
||||||
else sb_snum = 0;
|
|
||||||
|
|
||||||
if ((sb_snum&(1<<2)))
|
if ((sb_snum&(1<<2)))
|
||||||
{
|
{
|
||||||
|
@ -3275,7 +3270,6 @@ void processinput(int snum)
|
||||||
sb_snum &= ~(1<<2);
|
sb_snum &= ~(1<<2);
|
||||||
}
|
}
|
||||||
|
|
||||||
psect = p->cursectnum;
|
|
||||||
if (psect == -1)
|
if (psect == -1)
|
||||||
{
|
{
|
||||||
if (s->extra > 0 && ud.clipping == 0)
|
if (s->extra > 0 && ud.clipping == 0)
|
||||||
|
|
Loading…
Reference in a new issue