OS X: Fix startup window banner. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5183 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2015-05-12 23:23:39 +00:00
parent 68f52a4257
commit 2ec4ce91b4
3 changed files with 8 additions and 0 deletions

View file

@ -427,6 +427,8 @@
2038AEA11A8F12B60093B7B2 /* animsounds.c in Sources */ = {isa = PBXBuildFile; fileRef = 2038AE9E1A8F12B60093B7B2 /* animsounds.c */; };
2038AEA31A8F137E0093B7B2 /* DUKE.RTS in Resources */ = {isa = PBXBuildFile; fileRef = 2038AEA21A8F137E0093B7B2 /* DUKE.RTS */; };
2085BEBA1A8F23B9002BF4CE /* libSystem.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 2085BEB91A8F23B9002BF4CE /* libSystem.dylib */; };
20C2146A1B02C19800917E58 /* game.png in Resources */ = {isa = PBXBuildFile; fileRef = 20C214691B02C19800917E58 /* game.png */; };
20C2146F1B02C1D800917E58 /* build.png in Resources */ = {isa = PBXBuildFile; fileRef = 20C2146E1B02C1D800917E58 /* build.png */; };
20F70F131A8F25CE00F71870 /* libc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 0013832819F366720007DA6C /* libc++.dylib */; };
/* End PBXBuildFile section */
@ -792,6 +794,8 @@
2038AE9F1A8F12B60093B7B2 /* animsounds.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = animsounds.h; path = ../../source/animsounds.h; sourceTree = SOURCE_ROOT; };
2038AEA21A8F137E0093B7B2 /* DUKE.RTS */ = {isa = PBXFileReference; lastKnownFileType = file; name = DUKE.RTS; path = ../../../../../DUKE.RTS; sourceTree = SOURCE_ROOT; };
2085BEB91A8F23B9002BF4CE /* libSystem.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libSystem.dylib; path = usr/lib/libSystem.dylib; sourceTree = SDKROOT; };
20C214691B02C19800917E58 /* game.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = game.png; path = bundles/EDuke32.app/Contents/Resources/game.png; sourceTree = SOURCE_ROOT; };
20C2146E1B02C1D800917E58 /* build.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = build.png; path = bundles/Mapster32.app/Contents/Resources/build.png; sourceTree = SOURCE_ROOT; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@ -1023,6 +1027,7 @@
children = (
000C487319F35517006E6B52 /* iOS */,
0008EA1D19F1AEFC0091588D /* eduke32.icns */,
20C214691B02C19800917E58 /* game.png */,
0008EA1E19F1AEFC0091588D /* game.osxmain.nib */,
0008EA1F19F1AEFC0091588D /* startwin.game.nib */,
0008EA0D19F1AE820091588D /* astub.c */,
@ -1255,6 +1260,7 @@
isa = PBXGroup;
children = (
00970E3319F207F000873EB9 /* a-c.c */,
20C2146E1B02C1D800917E58 /* build.png */,
0008EA2419F1AF220091588D /* build.osxmain.nib */,
0008EA2519F1AF220091588D /* startwin.editor.nib */,
0008E8DC19F1AC530091588D /* baselayer.c */,
@ -1834,6 +1840,7 @@
buildActionMask = 2147483647;
files = (
0008EA2119F1AEFC0091588D /* game.osxmain.nib in Resources */,
20C2146A1B02C19800917E58 /* game.png in Resources */,
0008EA2219F1AEFC0091588D /* startwin.game.nib in Resources */,
0008EA2019F1AEFC0091588D /* eduke32.icns in Resources */,
);
@ -1843,6 +1850,7 @@
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
20C2146F1B02C1D800917E58 /* build.png in Resources */,
0008EA2719F1AF220091588D /* startwin.editor.nib in Resources */,
0008EA2319F1AF010091588D /* eduke32.icns in Resources */,
0008EA2619F1AF220091588D /* build.osxmain.nib in Resources */,

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