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Add an explicit declaration so that Mac OS X binaries look for the Frameworks inside the app bundle before anywhere else.
git-svn-id: https://svn.eduke32.com/eduke32@2399 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -200,6 +200,7 @@ ifeq ($(PLATFORM),DARWIN)
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-Wl,-framework,CoreMidi -Wl,-framework,AudioUnit \
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-Wl,-framework,AudioToolbox -Wl,-framework,IOKit -Wl,-framework,AGL \
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-Wl,-framework,QuickTime -lm
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-Wl,-rpath -Wl,"@loader_path/../Frameworks"
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# We have SDLMain.m from the OSX SDL package in the Apple/ subdir:
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EDITOROBJS+=$(OBJ)/SDLMain.$o
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GAMEOBJS+=$(OBJ)/SDLMain.$o
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