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https://github.com/ZDoom/raze-gles.git
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More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
611017bb1d
commit
2d32d2c298
1 changed files with 29 additions and 26 deletions
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@ -1014,7 +1014,7 @@ void menus(void)
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menutext(160,24,0,0,"ADULT MODE");
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menutext(160,24,0,0,"ADULT MODE");
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x = probe(60,50+16,16,2);
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x = probe(60,50+16,16,2);
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if(x == -1) { cmenu(201); probey = 4; break; }
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if(x == -1) { cmenu(201); probey = 0; break; }
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menutext(c,50+16,SHX(-2),PHX(-2),"ADULT MODE");
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menutext(c,50+16,SHX(-2),PHX(-2),"ADULT MODE");
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menutext(c,50+16+16,SHX(-3),PHX(-3),"ENTER PASSWORD");
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menutext(c,50+16+16,SHX(-3),PHX(-3),"ENTER PASSWORD");
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@ -2095,14 +2095,12 @@ cheat_for_port_credits:
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"Shadows",
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"Shadows",
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"Screen tilting",
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"Screen tilting",
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"-",
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"-",
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"Bright players",
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"Demo playback cameras",
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"Record demo",
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"Record demo",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"More...",
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"More...",
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NULL
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NULL
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};
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};
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@ -2120,7 +2118,10 @@ cheat_for_port_credits:
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onbar = (probey == 2 || probey == 3);
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onbar = (probey == 2 || probey == 3);
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x = probesm(c,yy+5,0,io);
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x = probesm(c,yy+5,0,io);
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if (x == -1) { cmenu(202); break; }
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if (x == -1) {
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cmenu(202);
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break;
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}
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yy = 34;
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yy = 34;
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for (ii=io=0; opts[ii]; ii++) {
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for (ii=io=0; opts[ii]; ii++) {
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@ -2160,7 +2161,13 @@ cheat_for_port_credits:
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case 7: if (x==io) ud.screen_tilting = 1-ud.screen_tilting;
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case 7: if (x==io) ud.screen_tilting = 1-ud.screen_tilting;
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modval(0,1,(int *)&ud.screen_tilting,1,probey==7);
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modval(0,1,(int *)&ud.screen_tilting,1,probey==7);
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gametextpal(d,yy, ud.screen_tilting ? "On" : "Off", 0, 0); break; // original had a 'full' option
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gametextpal(d,yy, ud.screen_tilting ? "On" : "Off", 0, 0); break; // original had a 'full' option
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case 8: if (x==io) {
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case 8: if (x==io) ud.brightskins = 1-ud.brightskins;
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modval(0,1,(int *)&ud.brightskins,1,probey==8);
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gametextpal(d,yy, ud.brightskins ? "On" : "Off", 0, 0); break;
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case 9: if (x==io) ud.democams = 1-ud.democams;
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modval(0,1,(int *)&ud.democams,1,probey==9);
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gametextpal(d,yy, ud.democams ? "On" : "Off", 0, 0); break;
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case 10: if (x==io) {
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enabled = !((ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1);
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enabled = !((ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1);
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if( (ps[myconnectindex].gm&MODE_GAME) ) closedemowrite();
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if( (ps[myconnectindex].gm&MODE_GAME) ) closedemowrite();
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else ud.m_recstat = !ud.m_recstat;
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else ud.m_recstat = !ud.m_recstat;
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@ -2168,7 +2175,7 @@ cheat_for_port_credits:
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if( (ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1 )
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if( (ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1 )
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enabled = 0;
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enabled = 0;
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gametextpal(d,yy,ud.m_recstat?((ud.m_recstat && enabled && ps[myconnectindex].gm&MODE_GAME)?"Recording":"On"):"Off",0,enabled?0:1); break;
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gametextpal(d,yy,ud.m_recstat?((ud.m_recstat && enabled && ps[myconnectindex].gm&MODE_GAME)?"Recording":"On"):"Off",0,enabled?0:1); break;
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case 9: if (x==io) cmenu(201); break;
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case 11: if (x==io) cmenu(201); break;
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default: break;
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default: break;
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}
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}
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gametextpal(c,yy, opts[ii], enabled?5:15, 2);
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gametextpal(c,yy, opts[ii], enabled?5:15, 2);
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@ -2188,13 +2195,15 @@ cheat_for_port_credits:
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{
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{
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int io, ii, yy, d=c+160+40, enabled;
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int io, ii, yy, d=c+160+40, enabled;
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char *opts[] = {
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char *opts[] = {
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"Parental lock",
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"-",
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"HUD weapon",
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"HUD weapon",
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"FPS counter",
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"FPS counter",
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"-",
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"-",
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"Bright players",
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"Demo cameras",
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"-",
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"-",
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"Parental lock",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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@ -2228,7 +2237,7 @@ cheat_for_port_credits:
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x = probesm(c,yy+5,0,io);
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x = probesm(c,yy+5,0,io);
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if (x == -1) { cmenu(200); probey = 9; break; }
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if (x == -1) { cmenu(200); probey = 11; break; }
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yy = 34;
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yy = 34;
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for (ii=io=0; opts[ii]; ii++) {
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for (ii=io=0; opts[ii]; ii++) {
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@ -2238,21 +2247,15 @@ cheat_for_port_credits:
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}
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}
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enabled = 1;
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enabled = 1;
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switch (io) {
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switch (io) {
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case 0: if (x==io) { ud.drawweapon = (ud.drawweapon == 2) ? 0 : ud.drawweapon+1; }
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case 0: if (x==io) cmenu(10000); break;
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modval(0,2,(int *)&ud.drawweapon,1,probey==0);
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case 1: if (x==io) { ud.drawweapon = (ud.drawweapon == 2) ? 0 : ud.drawweapon+1; }
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modval(0,2,(int *)&ud.drawweapon,1,probey==1);
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{ char *s[] = { "Off", "On", "Icon" };
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{ char *s[] = { "Off", "On", "Icon" };
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gametextpal(d,yy, s[ud.drawweapon], 0, 0); break; }
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gametextpal(d,yy, s[ud.drawweapon], 0, 0); break; }
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case 1: if (x==io) ud.tickrate = 1-ud.tickrate;
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case 2: if (x==io) ud.tickrate = 1-ud.tickrate;
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modval(0,1,(int *)&ud.tickrate,1,probey==1);
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modval(0,1,(int *)&ud.tickrate,1,probey==2);
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gametextpal(d,yy, ud.tickrate ? "On" : "Off", 0, 0); break;
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gametextpal(d,yy, ud.tickrate ? "On" : "Off", 0, 0); break;
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case 2: if (x==io) ud.brightskins = 1-ud.brightskins;
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case 3: if (x==io) cmenu(200); break;
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modval(0,1,(int *)&ud.brightskins,1,probey==1);
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gametextpal(d,yy, ud.brightskins ? "On" : "Off", 0, 0); break;
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case 3: if (x==io) ud.democams = 1-ud.democams;
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modval(0,1,(int *)&ud.democams,1,probey==1);
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gametextpal(d,yy, ud.democams ? "On" : "Off", 0, 0); break;
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case 4: if (x==io) cmenu(10000); break;
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case 5: if (x==io) cmenu(200); break;
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default: break;
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default: break;
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}
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}
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gametextpal(c,yy, opts[ii], enabled?5:15, 2);
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gametextpal(c,yy, opts[ii], enabled?5:15, 2);
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@ -2701,9 +2704,9 @@ cheat_for_port_credits:
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onbar = (probey == (MAXMOUSEBUTTONS-2)*2+2);
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onbar = (probey == (MAXMOUSEBUTTONS-2)*2+2);
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if (probey < (MAXMOUSEBUTTONS-2)*2+2)
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if (probey < (MAXMOUSEBUTTONS-2)*2+2)
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x = probe(0,0,0,(MAXMOUSEBUTTONS-2)*2+2+2+2);
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x = probesm(73,40,8,(MAXMOUSEBUTTONS-2)*2+2+2+2);
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else
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else
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x = probesm(40,125-((MAXMOUSEBUTTONS-2)*2+2)*9,9,(MAXMOUSEBUTTONS-2)*2+2+2+2);
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x = probesm(40,124-((MAXMOUSEBUTTONS-2)*2+2)*9,9,(MAXMOUSEBUTTONS-2)*2+2+2+2);
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if (x==-1) {
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if (x==-1) {
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cmenu(202);
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cmenu(202);
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