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Fix starttrack crashing when a "null music" is selected.
Introduced with the refactoring in r3490. git-svn-id: https://svn.eduke32.com/eduke32@3542 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 2 deletions
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@ -1003,10 +1003,11 @@ int32_t G_StartTrack(int32_t level)
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{
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{
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int32_t musicIndex = MAXLEVELS*ud.volume_number + level;
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int32_t musicIndex = MAXLEVELS*ud.volume_number + level;
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if (MapInfo[g_musicIndex].musicfn != NULL)
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if (MapInfo[musicIndex].musicfn != NULL)
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{
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{
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// Only set g_musicIndex on success.
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g_musicIndex = musicIndex;
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g_musicIndex = musicIndex;
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S_PlayMusic(MapInfo[g_musicIndex].musicfn, g_musicIndex);
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S_PlayMusic(MapInfo[musicIndex].musicfn, g_musicIndex);
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return 0;
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return 0;
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}
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}
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