Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost

git-svn-id: https://svn.eduke32.com/eduke32@7723 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-06-25 11:30:27 +00:00 committed by Christoph Oelckers
parent 1c3487444c
commit 2ce96f67be
3 changed files with 65 additions and 26 deletions

View file

@ -42,6 +42,8 @@ enum rendmode_t {
#define PI 3.14159265358979323846 #define PI 3.14159265358979323846
#define fPI 3.14159265358979323846f #define fPI 3.14159265358979323846f
#define BANG2RAD (fPI * (1.f/1024.f))
#define MAXSECTORSV8 4096 #define MAXSECTORSV8 4096
#define MAXWALLSV8 16384 #define MAXWALLSV8 16384
#define MAXSPRITESV8 16384 #define MAXSPRITESV8 16384

View file

@ -4420,7 +4420,8 @@ typedef zint_t voxint_t;
// //
static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int32_t dasprang, static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int32_t dasprang,
int32_t daxscale, int32_t dayscale, int32_t daindex, int32_t daxscale, int32_t dayscale, int32_t daindex,
int8_t dashade, char dapal, const int32_t *daumost, const int32_t *dadmost) int8_t dashade, char dapal, const int32_t *daumost, const int32_t *dadmost,
const int8_t cstat)
{ {
int32_t i, j, k, x, y; int32_t i, j, k, x, y;
@ -4469,7 +4470,8 @@ static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int
int32_t *longptr = (int32_t *)davoxptr; int32_t *longptr = (int32_t *)davoxptr;
const int32_t daxsiz = B_LITTLE32(longptr[0]), daysiz = B_LITTLE32(longptr[1]), dazsiz = B_LITTLE32(longptr[2]); const int32_t daxsiz = B_LITTLE32(longptr[0]), daysiz = B_LITTLE32(longptr[1]), dazsiz = B_LITTLE32(longptr[2]);
const int32_t daxpivot = B_LITTLE32(longptr[3]), daypivot = B_LITTLE32(longptr[4]);// dazpivot = B_LITTLE32(longptr[5]); int32_t daxpivot = B_LITTLE32(longptr[3]), daypivot = B_LITTLE32(longptr[4]);// dazpivot = B_LITTLE32(longptr[5]);
if (cstat & 4) daxpivot = (daxsiz<<8)-daxpivot;
davoxptr += (6<<2); davoxptr += (6<<2);
x = mulscale16(globalposx-dasprx, daxscalerecip); x = mulscale16(globalposx-dasprx, daxscalerecip);
@ -4586,9 +4588,19 @@ static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int
x2 = gxinc+gyinc; y2 = gyinc-gxinc; break; x2 = gxinc+gyinc; y2 = gyinc-gxinc; break;
} }
const char oand = pow2char[(xs<backx)+0] + pow2char[(ys<backy)+2]; char oand = pow2char[(xs<backx)+0] + pow2char[(ys<backy)+2];
const char oand16 = oand+16;
const char oand32 = oand+32; if (cstat&4)
oand ^= 3;
char oand16 = oand+16;
char oand32 = oand+32;
if (cstat&8)
{
oand16 = oand+32;
oand32 = oand+16;
}
int32_t dagxinc, dagyinc; int32_t dagxinc, dagyinc;
@ -4604,8 +4616,9 @@ static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int
for (x=xs; x!=xe; x+=xi) for (x=xs; x!=xe; x+=xi)
{ {
const intptr_t slabxoffs = (intptr_t)&davoxptr[B_LITTLE32(longptr[x])]; const int32_t xf = (cstat & 4) ? daxsiz-1-x : x;
int16_t *const shortptr = (int16_t *)&davoxptr[((x*(daysiz+1))<<1) + xyvoxoffs]; const intptr_t slabxoffs = (intptr_t)&davoxptr[B_LITTLE32(longptr[xf])];
int16_t *const shortptr = (int16_t *)&davoxptr[((xf*(daysiz+1))<<1) + xyvoxoffs];
voxint_t nx = mulscale16z(ggxstart+ggxinc[x], viewingrangerecip) + x1; voxint_t nx = mulscale16z(ggxstart+ggxinc[x], viewingrangerecip) + x1;
voxint_t ny = ggystart + ggyinc[x]; voxint_t ny = ggystart + ggyinc[x];
@ -4646,7 +4659,11 @@ static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int
for (; voxptr<voxend; voxptr+=voxptr[1]+3) for (; voxptr<voxend; voxptr+=voxptr[1]+3)
{ {
j = (voxptr[0]<<15)-syoff; if (cstat&8)
j = dazsiz-voxptr[0]-voxptr[1];
else
j = voxptr[0];
j = (j<<15)-syoff;
if (j < 0) if (j < 0)
{ {
@ -4687,6 +4704,11 @@ static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int
if (z1 < daumost[lx]) { yplc = yinc*(daumost[lx]-z1); z1 = daumost[lx]; } if (z1 < daumost[lx]) { yplc = yinc*(daumost[lx]-z1); z1 = daumost[lx]; }
else yplc = 0; else yplc = 0;
if (cstat & 8)
yinc = -yinc;
if (cstat & 8)
yplc = ((voxptr[1])<<16) - yplc + yinc;
} }
if (z2 > dadmost[lx]) if (z2 > dadmost[lx])
@ -5785,9 +5807,27 @@ draw_as_face_sprite:
nyrepeat = ((int32_t)tspr->yrepeat)*voxscale[vtilenum]; nyrepeat = ((int32_t)tspr->yrepeat)*voxscale[vtilenum];
} }
if (!(cstat&128)) tspr->z -= mulscale22(B_LITTLE32(longptr[5]),nyrepeat); if (!(cstat&128))
{
if (cstat&8)
tspr->z += mulscale22(B_LITTLE32(longptr[5]),nyrepeat);
else
tspr->z -= mulscale22(B_LITTLE32(longptr[5]),nyrepeat);
}
off.x = tspr->xoffset;
off.y = /*picanm[sprite[tspr->owner].picnum].yofs +*/ tspr->yoffset; off.y = /*picanm[sprite[tspr->owner].picnum].yofs +*/ tspr->yoffset;
tspr->z -= mulscale14(off.y,nyrepeat); if (cstat & 4) off.x = -off.x;
if (cstat & 8) off.y = -off.y;
tspr->z -= off.y * tspr->yrepeat << 2;
if ((sprite[spritenum].cstat&CSTAT_SPRITE_ALIGNMENT) == CSTAT_SPRITE_ALIGNMENT_WALL)
{
const int32_t xv = tspr->xrepeat*sintable[(tspr->ang+2560+1536)&2047];
const int32_t yv = tspr->xrepeat*sintable[(tspr->ang+2048+1536)&2047];
tspr->x -= mulscale16(xv, off.x);
tspr->y -= mulscale16(yv, off.x);
}
globvis = globalvisibility; globvis = globalvisibility;
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16)); if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
@ -5847,7 +5887,7 @@ draw_as_face_sprite:
i = (int32_t)tspr->ang+1536; i = (int32_t)tspr->ang+1536;
i += spriteext[spritenum].angoff; i += spriteext[spritenum].angoff;
classicDrawVoxel(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall); classicDrawVoxel(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall,cstat);
} }
} }
@ -7214,8 +7254,6 @@ static inline void calcbritable(void)
} }
} }
#define BANG2RAD (fPI * (1.f/1024.f))
static int32_t engineLoadTables(void) static int32_t engineLoadTables(void)
{ {
static char tablesloaded = 0; static char tablesloaded = 0;

View file

@ -1026,20 +1026,19 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
//updateanimation((md2model *)m,tspr); //updateanimation((md2model *)m,tspr);
vec3f_t m0 = { m->scale, m->scale, m->scale }; vec3f_t m0 = { m->scale, m->scale, m->scale };
vec3f_t a0 = { 0, 0, ((globalorientation&8) ? -m->zadd : m->zadd)*m->scale }; vec3f_t a0 = { 0, 0, m->zadd*m->scale };
//if (globalorientation&8) //y-flipping
//{
// m0.z = -m0.z; a0.z = -a0.z;
// //Add height of 1st frame (use same frame to prevent animation bounce)
// a0.z += m->zsiz*m->scale;
//}
//if (globalorientation&4) { m0.y = -m0.y; a0.y = -a0.y; } //x-flipping
k0 = m->bscale / 64.f; k0 = m->bscale / 64.f;
f = (float) tspr->xrepeat * (256.f/320.f) * k0; f = (float) tspr->xrepeat * (256.f/320.f) * k0;
if ((sprite[tspr->owner].cstat&48)==16) if ((sprite[tspr->owner].cstat&48)==16)
{
f *= 1.25f; f *= 1.25f;
a0.y -= tspr->xoffset*sintable[(spriteext[tspr->owner].angoff+512)&2047]*(1.f/(64.f*16384.f));
a0.x += tspr->xoffset*sintable[spriteext[tspr->owner].angoff&2047]*(1.f/(64.f*16384.f));
}
if (globalorientation&8) { m0.z = -m0.z; a0.z = -a0.z; } //y-flipping
if (globalorientation&4) { m0.x = -m0.x; a0.x = -a0.x; a0.y = -a0.y; } //x-flipping
m0.x *= f; a0.x *= f; f = -f; m0.x *= f; a0.x *= f; f = -f;
m0.y *= f; a0.y *= f; m0.y *= f; a0.y *= f;
@ -1047,9 +1046,9 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
m0.z *= f; a0.z *= f; m0.z *= f; a0.z *= f;
k0 = (float) tspr->z; k0 = (float) tspr->z;
k0 -= ((tspr->yoffset * tspr->yrepeat) << 2) * m->bscale; f = (globalorientation&8) ? -4.f : 4.f;
if (!(tspr->cstat & 128)) k0 -= (tspr->yoffset*tspr->yrepeat)*f*m->bscale;
k0 -= (tspr->yrepeat << 2) * m->piv.z * m->bscale; if (!(tspr->cstat&128)) k0 -= (m->piv.z*tspr->yrepeat)*f*m->scale;
f = (65536.f*512.f) / ((float)xdimen*viewingrange); f = (65536.f*512.f) / ((float)xdimen*viewingrange);
g = 32.f / ((float)xdimen*gxyaspect); g = 32.f / ((float)xdimen*gxyaspect);
@ -1078,7 +1077,7 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
// glPushAttrib(GL_POLYGON_BIT); // glPushAttrib(GL_POLYGON_BIT);
if ((grhalfxdown10x >= 0) /*^ ((globalorientation&8) != 0) ^ ((globalorientation&4) != 0)*/) if ((grhalfxdown10x >= 0) ^ ((globalorientation&8) != 0) ^ ((globalorientation&4) != 0))
glFrontFace(GL_CW); glFrontFace(GL_CW);
else else
glFrontFace(GL_CCW); glFrontFace(GL_CCW);