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polymost.c: stylistic cleanup in gloadtile_hi, uploadtexture, fixtransparency.
git-svn-id: https://svn.eduke32.com/eduke32@4485 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 48 additions and 23 deletions
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@ -708,12 +708,11 @@ static void resizeglcheck(void)
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static void fixtransparency(int32_t dapicnum, coltype *dapic, int32_t daxsiz, int32_t daysiz,
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int32_t daxsiz2, int32_t daysiz2, int32_t dameth)
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{
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coltype *wpptr;
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int32_t j, x, y, r, g, b, dox, doy, naxsiz2;
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int32_t y, naxsiz2;
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int32_t dox = daxsiz2-1, doy = daysiz2-1;
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UNREFERENCED_PARAMETER(dapicnum);
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dox = daxsiz2-1; doy = daysiz2-1;
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if (dameth&4) { dox = min(dox,daxsiz); doy = min(doy,daysiz); }
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else { daxsiz = daxsiz2; daysiz = daysiz2; } //Make repeating textures duplicate top/left parts
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@ -723,9 +722,13 @@ static void fixtransparency(int32_t dapicnum, coltype *dapic, int32_t daxsiz, in
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//Doing this makes bilinear filtering look much better for masked textures (I.E. sprites)
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for (y=doy; y>=0; y--)
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{
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wpptr = &dapic[y*daxsiz2+dox];
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int32_t x;
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coltype *wpptr = &dapic[y*daxsiz2+dox];
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for (x=dox; x>=0; x--,wpptr--)
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{
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int32_t r=0, g=0, b=0, j=0;
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if (wpptr->a) continue;
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r = g = b = j = 0;
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@ -752,10 +755,9 @@ static void fixtransparency(int32_t dapicnum, coltype *dapic, int32_t daxsiz, in
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void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt, int32_t texfmt, coltype *pic, int32_t tsizx, int32_t tsizy, int32_t dameth)
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{
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coltype *wpptr, *rpptr;
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int32_t x2, y2, j, js=0, x3, y3, y, x, r, g, b, a, k;
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int32_t hi = (dameth&8192)?1:0;
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int32_t nocompress = (dameth&4096)?1:0;
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int32_t x2, y2, j, js=0;
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const int32_t hi = (dameth&8192)?1:0;
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const int32_t nocompress = (dameth&4096)?1:0;
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dameth &= ~(8192|4096);
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@ -803,14 +805,19 @@ void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt
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x2 = xsiz; y2 = ysiz;
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for (j=1; (x2 > 1) || (y2 > 1); j++)
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{
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int32_t y;
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int32_t x3 = max(1, x2 >> 1), y3 = max(1, y2 >> 1); // this came from the GL_ARB_texture_non_power_of_two spec
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//x3 = ((x2+1)>>1); y3 = ((y2+1)>>1);
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x3 = max(1, x2 >> 1); y3 = max(1, y2 >> 1); // this came from the GL_ARB_texture_non_power_of_two spec
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for (y=0; y<y3; y++)
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{
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wpptr = &pic[y*x3]; rpptr = &pic[(y<<1)*x2];
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int32_t x;
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coltype *wpptr = &pic[y*x3], *rpptr = &pic[(y<<1)*x2];
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for (x=0; x<x3; x++,wpptr++,rpptr+=2)
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{
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r = g = b = a = k = 0;
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int32_t r=0, g=0, b=0, a=0, k=0;
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if (rpptr[0].a) { r += rpptr[0].r; g += rpptr[0].g; b += rpptr[0].b; a += rpptr[0].a; k++; }
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if ((x+x+1 < x2) && (rpptr[1].a)) { r += rpptr[1].r; g += rpptr[1].g; b += rpptr[1].b; a += rpptr[1].a; k++; }
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if (y+y+1 < y2)
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@ -916,7 +923,8 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dam
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}
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pic = (coltype *)Bmalloc(xsiz*ysiz*sizeof(coltype));
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if (!pic) return 1;
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if (!pic)
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return 1;
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if (!waloff[dapic])
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{
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@ -933,17 +941,19 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dam
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for (y=0; y<ysiz; y++)
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{
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coltype *wpptr = &pic[y*xsiz];
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int32_t x, y2;
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if (y < tsizy) y2 = y; else y2 = y-tsizy;
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int32_t x;
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int32_t y2 = (y < tsizy) ? y : y-tsizy;
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for (x=0; x<xsiz; x++,wpptr++)
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{
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int32_t dacol, x2;
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int32_t dacol;
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int32_t x2 = (x < tsizx) ? x : x-tsizx;
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if ((dameth&4) && (x >= tsizx || y >= tsizy)) //Clamp texture
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{ wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0; continue; }
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if (x < tsizx) x2 = x; else x2 = x-tsizx;
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{
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wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0;
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continue;
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}
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dacol = *(char *)(waloff[dapic]+x2*tsizy+y2);
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@ -1007,10 +1017,15 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dam
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// Load the ONLY texture that'll be assembled with the regular one to
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// make the final texture with fullbright pixels.
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fullbrightloadingpass = 1;
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pth->ofb = (pthtyp *)Bcalloc(1,sizeof(pthtyp));
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if (!pth->ofb) return 1;
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if (!pth->ofb)
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return 1;
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pth->flags |= (1<<4);
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if (gloadtile_art(dapic, dapal, 0, dameth, pth->ofb, 1)) return 1;
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if (gloadtile_art(dapic, dapal, 0, dameth, pth->ofb, 1))
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return 1;
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fullbrightloadingpass = 0;
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}
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@ -1021,8 +1036,8 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dam
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int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp *hicr,
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int32_t dameth, pthtyp *pth, int32_t doalloc, char effect)
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{
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coltype *pic = NULL, *rpptr;
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int32_t j, x, y, xsiz=0, ysiz=0, tsizx, tsizy;
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coltype *pic = NULL;
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int32_t xsiz=0, ysiz=0, tsizx, tsizy;
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char *picfil = NULL, *fn, hasalpha = 255;
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int32_t picfillen, texfmt = GL_RGBA, intexfmt = GL_RGBA, filh;
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@ -1053,17 +1068,21 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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if ((filh = kopen4load(fn, 0)) < 0)
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{
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OSD_Printf("hightile: %s (pic %d) not found\n", fn, dapic);
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if (facen > 0)
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hicr->skybox->ignore = 1;
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else
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hicr->ignore = 1;
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return -1;
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}
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picfillen = kfilelength(filh);
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kclose(filh); // FIXME: shouldn't have to do this. bug in cache1d.c
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gotcache = texcache_readtexheader(fn, picfillen+(dapalnum<<8), dameth, effect, &cachead, 0);
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if (gotcache && !texcache_loadtile(&cachead, &doalloc, pth))
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{
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tsizx = cachead.xdim;
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@ -1073,6 +1092,7 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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else
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{
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int32_t r, g, b;
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int32_t j, y;
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gotcache = 0; // the compressed version will be saved to disk
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@ -1150,7 +1170,9 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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{
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coltype tcol;
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char *cptr = britable[gammabrightness ? 0 : curbrightness];
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rpptr = &pic[j];
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coltype *rpptr = &pic[j];
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int32_t x;
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for (x=0; x<tsizx; x++)
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{
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@ -1253,11 +1275,14 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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if (glinfo.texcompr && glusetexcompr && glusetexcache && !(hicr->flags & 1))
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if (!gotcache)
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{
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int32_t j, x;
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// save off the compressed version
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if (hicr->flags & 16) cachead.quality = 0;
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else cachead.quality = r_downsize;
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cachead.xdim = tsizx>>cachead.quality;
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cachead.ydim = tsizy>>cachead.quality;
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x = 0;
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for (j=0; j<31; j++)
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{
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