Remove dead code branch from A_DoWaterTracers() and rename the function to Proj_DoWaterTracers()

git-svn-id: https://svn.eduke32.com/eduke32@6912 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-06-09 20:36:37 +00:00
parent 0dd623a7fe
commit 2c80af8c12

View file

@ -119,7 +119,7 @@ void P_QuickKill(DukePlayer_t * const pPlayer)
#endif
}
static void A_DoWaterTracers(vec3_t startPos, vec3_t const *endPos, int n, int16_t sectNum)
static void Proj_DoWaterTracers(vec3_t startPos, vec3_t const *endPos, int n, int16_t sectNum)
{
if ((klabs(startPos.x - endPos->x) + klabs(startPos.y - endPos->y)) < 3084)
return;
@ -138,10 +138,8 @@ static void A_DoWaterTracers(vec3_t startPos, vec3_t const *endPos, int n, int16
if (sectNum < 0)
break;
if (sector[sectNum].lotag == ST_2_UNDERWATER)
A_InsertSprite(sectNum,startPos.x,startPos.y,startPos.z,WATERBUBBLE,-32,4+(krand()&3),4+(krand()&3),krand()&2047,0,0,g_player[0].ps->i,5);
else
A_InsertSprite(sectNum,startPos.x,startPos.y,startPos.z,SMALLSMOKE,-32,14,14,0,0,0,g_player[0].ps->i,5);
A_InsertSprite(sectNum, startPos.x, startPos.y, startPos.z, WATERBUBBLE, -32, 4 + (krand() & 3), 4 + (krand() & 3), krand() & 2047, 0, 0,
g_player[0].ps->i, 5);
}
}
@ -887,7 +885,7 @@ static int A_ShootCustom(int const spriteNum, int const projecTile, int shootAng
if (pProj->workslike & PROJECTILE_WATERBUBBLES)
{
if ((krand() & 15) == 0 && sector[hitData.sect].lotag == ST_2_UNDERWATER)
A_DoWaterTracers(hitData.pos, startPos, 8 - (ud.multimode >> 1), pSprite->sectnum);
Proj_DoWaterTracers(hitData.pos, startPos, 8 - (ud.multimode >> 1), pSprite->sectnum);
}
if (playerNum >= 0)
@ -1166,7 +1164,7 @@ static int32_t A_ShootHardcoded(int spriteNum, int projecTile, int shootAng, vec
return -1;
if ((krand() & 15) == 0 && sector[hitData.sect].lotag == ST_2_UNDERWATER)
A_DoWaterTracers(hitData.pos, &startPos, 8 - (ud.multimode >> 1), pSprite->sectnum);
Proj_DoWaterTracers(hitData.pos, &startPos, 8 - (ud.multimode >> 1), pSprite->sectnum);
int spawnedSprite;