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- remove unused variable.
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@ -831,7 +831,7 @@ int haskey(int sect, int snum)
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bool view(struct player_struct* pp, int* vx, int* vy, int* vz, short* vsectnum, int ang, int horiz)
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bool view(struct player_struct* pp, int* vx, int* vy, int* vz, short* vsectnum, int ang, int horiz)
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{
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{
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spritetype* sp;
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spritetype* sp;
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int i, nx, ny, nz, hx, hy, hz, hitx, hity, hitz;
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int i, nx, ny, nz, hx, hy, hitx, hity, hitz;
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short bakcstat, hitsect, hitwall, hitsprite, daang;
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short bakcstat, hitsect, hitwall, hitsprite, daang;
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nx = (sintable[(ang + 1536) & 2047] >> 4);
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nx = (sintable[(ang + 1536) & 2047] >> 4);
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