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Carry over team flag fix from nblood
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parent
049665e03e
commit
2b44f8e79d
1 changed files with 44 additions and 8 deletions
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@ -978,20 +978,56 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) {
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}
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}
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}
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}
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return 0;
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return 0;
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case kItemFlagA:
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case kItemFlagA: {
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if (gGameOptions.nGameType != 3) return 0;
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if (gGameOptions.nGameType != 3) return 0;
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evKill(pItem->index, 3, kCallbackReturnFlag);
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pPlayer->hasFlag |= 1;
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pPlayer->used2[0] = pItem->index;
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gBlueFlagDropped = false;
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gBlueFlagDropped = false;
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const bool enemyTeam = (pPlayer->teamId&1) == 1;
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if (!enemyTeam && (pItem->owner >= 0) && (pItem->owner < kMaxSprites)) {
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pPlayer->hasFlag &= ~1;
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pPlayer->used2[0] = -1;
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spritetype* pOwner = &sprite[pItem->owner];
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XSPRITE* pXOwner = &xsprite[pOwner->extra];
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trTriggerSprite(pOwner->index, pXOwner, kCmdOn);
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sprintf(buffer, "%s returned Blue Flag", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8003, 255, 2, 0);
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viewSetMessage(buffer);
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break;
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}
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pPlayer->hasFlag |= 1;
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pPlayer->used2[0] = pItem->owner;
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if (enemyTeam)
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{
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sprintf(buffer, "%s stole Blue Flag", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8007, 255, 2, 0);
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viewSetMessage(buffer);
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}
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break;
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break;
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case kItemFlagB:
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}
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case kItemFlagB: {
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if (gGameOptions.nGameType != 3) return 0;
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if (gGameOptions.nGameType != 3) return 0;
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evKill(pItem->index, 3, kCallbackReturnFlag);
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pPlayer->hasFlag |= 2;
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pPlayer->used2[1] = pItem->index;
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gRedFlagDropped = false;
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gRedFlagDropped = false;
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const bool enemyTeam = (pPlayer->teamId&1) == 0;
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if (!enemyTeam && (pItem->owner >= 0) && (pItem->owner < kMaxSprites)) {
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pPlayer->hasFlag &= ~2;
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pPlayer->used2[1] = -1;
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spritetype* pOwner = &sprite[pItem->owner];
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XSPRITE* pXOwner = &xsprite[pOwner->extra];
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trTriggerSprite(pOwner->index, pXOwner, kCmdOn);
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sprintf(buffer, "%s returned Red Flag", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8002, 255, 2, 0);
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viewSetMessage(buffer);
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break;
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}
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pPlayer->hasFlag |= 2;
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pPlayer->used2[1] = pItem->owner;
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if (enemyTeam)
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{
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sprintf(buffer, "%s stole Red Flag", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8006, 255, 2, 0);
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viewSetMessage(buffer);
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}
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break;
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break;
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}
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case kItemArmorBasic:
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case kItemArmorBasic:
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case kItemArmorBody:
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case kItemArmorBody:
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case kItemArmorFire:
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case kItemArmorFire:
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