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https://github.com/ZDoom/raze-gles.git
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High-level TROR drawing: clean up how things are passed around.
git-svn-id: https://svn.eduke32.com/eduke32@2880 1a8010ca-5511-0410-912e-c29ae57300e0
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8eafee0636
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2b2be071d4
8 changed files with 27 additions and 33 deletions
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@ -132,12 +132,13 @@ static inline int32_t yax_waltosecmask(int32_t walclipmask)
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return ((walclipmask&1)<<9) | ((walclipmask&64)<<5);
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return ((walclipmask&1)<<9) | ((walclipmask&64)<<5);
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}
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}
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void yax_preparedrawrooms(void);
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void yax_preparedrawrooms(void);
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void yax_drawrooms(void (*ExtAnalyzeSprites)(void), int32_t horiz, int16_t sectnum, int32_t didmirror);
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void yax_drawrooms(void (*SpriteAnimFunc)(int32_t,int32_t,int32_t,int32_t),
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int16_t sectnum, int32_t didmirror, int32_t smoothr);
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# define YAX_SKIPSECTOR(i) if (graysectbitmap[(i)>>3]&(1<<((i)&7))) continue
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# define YAX_SKIPSECTOR(i) if (graysectbitmap[(i)>>3]&(1<<((i)&7))) continue
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# define YAX_SKIPWALL(i) if (graywallbitmap[(i)>>3]&(1<<((i)&7))) continue
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# define YAX_SKIPWALL(i) if (graywallbitmap[(i)>>3]&(1<<((i)&7))) continue
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#else
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#else
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# define yax_preparedrawrooms()
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# define yax_preparedrawrooms()
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# define yax_drawrooms(ExtAnalyzeSprites, horiz, sectnum, didmirror)
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# define yax_drawrooms(SpriteAnimFunc, sectnum, didmirror, smoothr)
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# define YAX_SKIPSECTOR(i) (i)=(i)
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# define YAX_SKIPSECTOR(i) (i)=(i)
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# define YAX_SKIPWALL(i) (i)=(i)
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# define YAX_SKIPWALL(i) (i)=(i)
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#endif
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#endif
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@ -158,7 +158,7 @@ extern int32_t ExtInit(void);
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extern int32_t ExtPreInit(int32_t argc,const char **argv);
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extern int32_t ExtPreInit(int32_t argc,const char **argv);
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extern void ExtUnInit(void);
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extern void ExtUnInit(void);
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extern void ExtPreCheckKeys(void);
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extern void ExtPreCheckKeys(void);
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extern void ExtAnalyzeSprites(void);
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extern void ExtAnalyzeSprites(int32_t, int32_t, int32_t, int32_t);
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extern void ExtCheckKeys(void);
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extern void ExtCheckKeys(void);
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extern void ExtPreLoadMap(void);
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extern void ExtPreLoadMap(void);
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extern void ExtSetupMapFilename(const char *mapname);
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extern void ExtSetupMapFilename(const char *mapname);
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@ -467,9 +467,9 @@ void M32_DrawRoomsAndMasks(void)
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{
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{
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yax_preparedrawrooms();
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yax_preparedrawrooms();
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drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
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drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
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yax_drawrooms(ExtAnalyzeSprites, horiz, cursectnum, 0);
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yax_drawrooms(ExtAnalyzeSprites, cursectnum, 0, 0);
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ExtAnalyzeSprites();
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ExtAnalyzeSprites(0,0,0,0);
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drawmasks();
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drawmasks();
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M32_ResetFakeRORTiles();
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M32_ResetFakeRORTiles();
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@ -478,7 +478,7 @@ void M32_DrawRoomsAndMasks(void)
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{
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{
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polymer_editorpick();
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polymer_editorpick();
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drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
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drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
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ExtAnalyzeSprites();
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ExtAnalyzeSprites(0,0,0,0);
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drawmasks();
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drawmasks();
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M32_ResetFakeRORTiles();
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M32_ResetFakeRORTiles();
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}
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}
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@ -204,6 +204,7 @@ static void scansector(int16_t sectnum);
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static void draw_rainbow_background(void);
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static void draw_rainbow_background(void);
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int16_t editstatus = 0;
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int16_t editstatus = 0;
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static int32_t global100horiz; // (-100..300)-scale horiz (the one passed to drawrooms)
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////////// YAX //////////
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////////// YAX //////////
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@ -838,10 +839,13 @@ void yax_preparedrawrooms(void)
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}
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}
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}
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}
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void yax_drawrooms(void (*ExtAnalyzeSprites)(void), int32_t horiz, int16_t sectnum, int32_t didmirror)
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void yax_drawrooms(void (*SpriteAnimFunc)(int32_t,int32_t,int32_t,int32_t),
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int16_t sectnum, int32_t didmirror, int32_t smoothr)
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{
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{
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static uint8_t havebunch[YAX_MAXBUNCHES>>3];
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static uint8_t havebunch[YAX_MAXBUNCHES>>3];
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const int32_t horiz = global100horiz;
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int32_t i, j, k, lev, cf, nmp;
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int32_t i, j, k, lev, cf, nmp;
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int32_t bnchcnt, bnchnum[2] = {0,0}, maxlev[2];
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int32_t bnchcnt, bnchnum[2] = {0,0}, maxlev[2];
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int16_t ourbunch[2] = {-1,-1}, osectnum=sectnum;
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int16_t ourbunch[2] = {-1,-1}, osectnum=sectnum;
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@ -1052,7 +1056,7 @@ void yax_drawrooms(void (*ExtAnalyzeSprites)(void), int32_t horiz, int16_t sectn
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yax_globallev-YAX_MAXDRAWS, j, k, spritesortcnt,
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yax_globallev-YAX_MAXDRAWS, j, k, spritesortcnt,
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(double)(1000*(gethiticks()-t))/hitickspersec);
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(double)(1000*(gethiticks()-t))/hitickspersec);
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ExtAnalyzeSprites();
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SpriteAnimFunc(globalposx, globalposy, globalang, smoothr);
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drawmasks();
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drawmasks();
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}
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}
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@ -8259,6 +8263,8 @@ int32_t drawrooms(int32_t daposx, int32_t daposy, int32_t daposz,
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globalposx = daposx; globalposy = daposy; globalposz = daposz;
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globalposx = daposx; globalposy = daposy; globalposz = daposz;
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globalang = (daang&2047);
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globalang = (daang&2047);
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global100horiz = dahoriz;
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// xdimenscale is scale(xdimen,yxaspect,320);
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// xdimenscale is scale(xdimen,yxaspect,320);
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// normalization by viewingrange so that center-of-aim doesn't depend on it
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// normalization by viewingrange so that center-of-aim doesn't depend on it
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globalhoriz = mulscale16(dahoriz-100,divscale16(xdimenscale,viewingrange))+(ydimen>>1);
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globalhoriz = mulscale16(dahoriz-100,divscale16(xdimenscale,viewingrange))+(ydimen>>1);
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@ -2808,7 +2808,7 @@ static void ExtSE40Draw(int32_t spnum,int32_t x,int32_t y,int32_t z,int16_t a,in
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}
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}
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drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
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drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
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ExtAnalyzeSprites();
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ExtAnalyzeSprites(0,0,0,0);
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drawmasks();
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drawmasks();
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M32_ResetFakeRORTiles();
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M32_ResetFakeRORTiles();
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@ -2834,7 +2834,7 @@ static void ExtSE40Draw(int32_t spnum,int32_t x,int32_t y,int32_t z,int16_t a,in
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// Now re-draw
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// Now re-draw
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drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
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drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
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ExtAnalyzeSprites();
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ExtAnalyzeSprites(0,0,0,0);
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drawmasks();
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drawmasks();
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M32_ResetFakeRORTiles();
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M32_ResetFakeRORTiles();
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}
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}
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@ -10874,12 +10874,17 @@ void ExtPreCheckKeys(void) // just before drawrooms
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enddrawing(); //}}}
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enddrawing(); //}}}
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}
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}
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void ExtAnalyzeSprites(void)
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void ExtAnalyzeSprites(int32_t ourx, int32_t oury, int32_t oura, int32_t smoothr)
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{
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{
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int32_t i, k;
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int32_t i, k;
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spritetype *tspr;
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spritetype *tspr;
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int32_t frames=0, sh;
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int32_t frames=0, sh;
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UNREFERENCED_PARAMETER(ourx);
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UNREFERENCED_PARAMETER(oury);
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UNREFERENCED_PARAMETER(oura);
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UNREFERENCED_PARAMETER(smoothr);
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for (i=0,tspr=&tsprite[0]; i<spritesortcnt; i++,tspr++)
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for (i=0,tspr=&tsprite[0]; i<spritesortcnt; i++,tspr++)
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{
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{
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frames=0;
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frames=0;
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@ -3324,14 +3324,6 @@ static void G_SE40(int32_t smoothratio)
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}
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}
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}
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}
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int32_t g_yax_smoothratio;
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#ifdef YAX_ENABLE
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void G_AnalyzeSprites(void)
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{
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G_DoSpriteAnimations(ud.camera.x,ud.camera.y,ud.cameraang,g_yax_smoothratio);
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}
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#endif
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void G_HandleMirror(int32_t x, int32_t y, int32_t z, int32_t a, int32_t horiz, int32_t smoothratio)
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void G_HandleMirror(int32_t x, int32_t y, int32_t z, int32_t a, int32_t horiz, int32_t smoothratio)
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{
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{
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if ((gotpic[MIRROR>>3]&(1<<(MIRROR&7)))
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if ((gotpic[MIRROR>>3]&(1<<(MIRROR&7)))
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@ -3393,8 +3385,7 @@ void G_HandleMirror(int32_t x, int32_t y, int32_t z, int32_t a, int32_t horiz, i
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yax_preparedrawrooms();
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yax_preparedrawrooms();
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didmirror = drawrooms(tposx,tposy,z,tang,horiz,g_mirrorSector[i]+MAXSECTORS);
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didmirror = drawrooms(tposx,tposy,z,tang,horiz,g_mirrorSector[i]+MAXSECTORS);
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g_yax_smoothratio = smoothratio;
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yax_drawrooms(G_DoSpriteAnimations, g_mirrorSector[i], didmirror, smoothratio);
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yax_drawrooms(G_AnalyzeSprites, horiz, g_mirrorSector[i], didmirror);
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}
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}
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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else
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else
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@ -3470,8 +3461,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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#endif
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#endif
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yax_preparedrawrooms();
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yax_preparedrawrooms();
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drawrooms(s->x,s->y,s->z-(4<<8),ud.cameraang,s->yvel,s->sectnum);
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drawrooms(s->x,s->y,s->z-(4<<8),ud.cameraang,s->yvel,s->sectnum);
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g_yax_smoothratio = smoothratio;
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yax_drawrooms(G_DoSpriteAnimations, s->sectnum, 0, smoothratio);
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yax_drawrooms(G_AnalyzeSprites, s->yvel, s->sectnum, 0);
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G_DoSpriteAnimations(s->x,s->y,ud.cameraang,smoothratio);
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G_DoSpriteAnimations(s->x,s->y,ud.cameraang,smoothratio);
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drawmasks();
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drawmasks();
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}
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}
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@ -3684,9 +3674,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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yax_preparedrawrooms();
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yax_preparedrawrooms();
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drawrooms(ud.camera.x,ud.camera.y,ud.camera.z,ud.cameraang,ud.camerahoriz,ud.camerasect);
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drawrooms(ud.camera.x,ud.camera.y,ud.camera.z,ud.cameraang,ud.camerahoriz,ud.camerasect);
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g_yax_smoothratio = smoothratio;
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yax_drawrooms(G_DoSpriteAnimations, ud.camerasect, 0, smoothratio);
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yax_drawrooms(G_AnalyzeSprites, ud.camerahoriz, ud.camerasect, 0);
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// dupe the sprites touching the portal to the other sector
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// dupe the sprites touching the portal to the other sector
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@ -242,8 +242,6 @@ extern int8_t g_noFloorPal[MAXPALOOKUPS];
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extern user_defs ud;
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extern user_defs ud;
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//extern int32_t g_yax_smoothratio;
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int32_t A_CheckInventorySprite(spritetype *s);
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int32_t A_CheckInventorySprite(spritetype *s);
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int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int32_t s_pn,int32_t s_s,int32_t s_xr,int32_t s_yr,int32_t s_a,int32_t s_ve,int32_t s_zv,int32_t s_ow,int32_t s_ss);
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int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int32_t s_pn,int32_t s_s,int32_t s_xr,int32_t s_yr,int32_t s_a,int32_t s_ve,int32_t s_zv,int32_t s_ow,int32_t s_ss);
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int32_t A_Spawn(int32_t j,int32_t pn);
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int32_t A_Spawn(int32_t j,int32_t pn);
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@ -290,9 +288,6 @@ void G_HandleLocalKeys(void);
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void G_HandleSpecialKeys(void);
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void G_HandleSpecialKeys(void);
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void G_PrintGameQuotes(void);
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void G_PrintGameQuotes(void);
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//void G_SE40(int32_t smoothratio);
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//void G_SE40(int32_t smoothratio);
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#ifdef YAX_ENABLE
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void G_AnalyzeSprites(void);
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#endif
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void G_SetCrosshairColor(int32_t r,int32_t g,int32_t b);
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void G_SetCrosshairColor(int32_t r,int32_t g,int32_t b);
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void G_SetStatusBarScale(int32_t sc);
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void G_SetStatusBarScale(int32_t sc);
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void G_Shutdown(void);
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void G_Shutdown(void);
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@ -572,8 +572,7 @@ void G_SetupCamTile(int32_t i,int32_t wn)
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yax_preparedrawrooms();
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yax_preparedrawrooms();
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drawrooms(SX,SY,SZ,SA,100+sprite[i].shade,SECT);
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drawrooms(SX,SY,SZ,SA,100+sprite[i].shade,SECT);
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// g_yax_smoothratio?
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yax_drawrooms(G_DoSpriteAnimations, SECT, 0, 65536);
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yax_drawrooms(G_AnalyzeSprites, 100+sprite[i].shade, SECT, 0);
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display_mirror = 1;
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display_mirror = 1;
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G_DoSpriteAnimations(SX,SY,SA,65536L);
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G_DoSpriteAnimations(SX,SY,SA,65536L);
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