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Menu tweak
git-svn-id: https://svn.eduke32.com/eduke32@6568 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 17 additions and 2 deletions
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@ -1157,13 +1157,28 @@ void G_DisplayRest(int32_t smoothratio)
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vec2_t crosshairpos = { 160<<16, 100<<16 };
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uint8_t crosshair_pal = CROSSHAIR_PAL;
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uint32_t crosshair_o = 1|2;
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auto const oyxaspect = yxaspect;
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if (KXDWN)
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{
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crosshair_pal = 0;
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crosshair_o |= 1024;
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setaspect(viewingrange, 65536);
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}
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rotatesprite_win(crosshairpos.x-(g_player[myconnectindex].ps->look_ang<<15), crosshairpos.y, divscale16(ud.crosshairscale, 100),
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0, a, 0, CROSSHAIR_PAL, 2+1);
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0, a, 0, crosshair_pal, crosshair_o);
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#ifdef GEKKO
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if ((g_player[myconnectindex].ps->gm&MODE_MENU) == 0 && readmouseabsxy(&crosshairpos, &mouseabs))
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rotatesprite_win(crosshairpos.x, crosshairpos.y, divscale16(ud.crosshairscale, 100), 0, a, 0, CROSSHAIR_PAL, 2+1);
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rotatesprite_win(crosshairpos.x, crosshairpos.y, divscale16(ud.crosshairscale, 100), 0, a, 0, crosshair_pal, crosshair_o);
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#endif
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if (KXDWN)
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setaspect(viewingrange, oyxaspect);
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}
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}
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#if 0
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