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- removed some leftover pieces of the original savepic code in RR.
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2 changed files with 0 additions and 5 deletions
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@ -615,7 +615,6 @@ bool GameInterface::SaveGame(FSaveGameNode* sv)
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else
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else
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{
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{
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videoNextPage(); // no idea if this is needed here.
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videoNextPage(); // no idea if this is needed here.
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return G_SavePlayer(sv);
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return G_SavePlayer(sv);
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}
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}
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}
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}
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@ -364,10 +364,6 @@ bool GameInterface::SaveGame(FSaveGameNode* sv)
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{
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{
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videoNextPage(); // no idea if this is needed here.
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videoNextPage(); // no idea if this is needed here.
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g_screenCapture = 1;
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G_DrawRooms(myconnectindex, 65536);
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g_screenCapture = 0;
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return G_SavePlayer(sv);
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return G_SavePlayer(sv);
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}
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}
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}
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}
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