From 297738389a4e28e0bdfe93968cebe3934ea1c45f Mon Sep 17 00:00:00 2001 From: helixhorned Date: Wed, 21 Dec 2011 18:41:17 +0000 Subject: [PATCH] actor t_data commoning: forgot do add a #define in duke3d.h git-svn-id: https://svn.eduke32.com/eduke32@2187 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/duke3d.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/polymer/eduke32/source/duke3d.h b/polymer/eduke32/source/duke3d.h index 4439dfa8a..5250d013a 100644 --- a/polymer/eduke32/source/duke3d.h +++ b/polymer/eduke32/source/duke3d.h @@ -63,6 +63,10 @@ extern "C" { #define NAM (g_gameType & GAME_NAM) #define WW2GI (g_gameType & GAME_WW2) +// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across +// 32- and 64-bit builds; KEEPINSYNC with same #define in actors.h and gamedef.h: +//#define SAMESIZE_ACTOR_T + // increase by 3, because atomic GRP adds 1, and Shareware adds 2 #ifdef YAX_ENABLE // we'll have to introduce a BYTEVERSION2 sooner or later anyway...: