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Change skill alignment if FURY
git-svn-id: https://svn.eduke32.com/eduke32@8017 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -235,6 +235,7 @@ static MenuMenuFormat_t MMF_FileSelectRight = { { 164<<16,
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static MenuEntryFormat_t MEF_Null = { 0, 0, 0 };
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static MenuEntryFormat_t MEF_MainMenu = { 4<<16, 0, 0 };
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static MenuEntryFormat_t MEF_OptionsMenu = { 7<<16, 0, 0 };
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static MenuEntryFormat_t MEF_LeftMenu = { 7<<16, 0, 120<<16 };
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static MenuEntryFormat_t MEF_CenterMenu = { 7<<16, 0, 0 };
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static MenuEntryFormat_t MEF_BigOptions_Apply = { 4<<16, 16<<16, -(260<<16) };
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static MenuEntryFormat_t MEF_BigOptionsRt = { 4<<16, 0, -(260<<16) };
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@ -1659,6 +1660,12 @@ void Menu_Init(void)
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{
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int32_t i, j, k;
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if (FURY)
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{
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MMF_Top_Skill.pos.x = (320<<15);
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ME_SKILL_TEMPLATE.format = &MEF_LeftMenu;
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}
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// prepare menu fonts
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// check if tilenum is -1 in case it was set in EVENT_SETDEFAULTS
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if ((unsigned)MF_Redfont.tilenum >= MAXTILES) MF_Redfont.tilenum = BIGALPHANUM;
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