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- deleted unused printext function.
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2 changed files with 0 additions and 47 deletions
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@ -45,7 +45,6 @@ int movesprite(short spritenum, int dx, int dy, int dz, int ceildist, int flordi
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void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum, int basepal = 0);
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void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum, int basepal = 0);
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void precache();
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void precache();
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void resettiming();
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void resettiming();
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void printext(int x, int y, const char* buffer, short tilenum, char invisiblecol);
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// cd
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// cd
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@ -29,11 +29,6 @@ BEGIN_PS_NS
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void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum, int basepal)
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void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum, int basepal)
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{
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{
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#if 0
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rotatesprite(thex << 16, they << 16, 0x10000, (short)((flags & 8) << 7), tilenum, shade, dapalnum,
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(char)(((flags & 1 ^ 1) << 4) + (flags & 2) + ((flags & 4) >> 2) + ((flags & 16) >> 2) ^ ((flags & 8) >> 1)),
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windowx1, windowy1, windowx2, windowy2);
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#endif
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// no animation
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// no animation
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uint8_t animbak = picanm[tilenum].sf;
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uint8_t animbak = picanm[tilenum].sf;
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picanm[tilenum].sf = 0;
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picanm[tilenum].sf = 0;
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@ -66,47 +61,6 @@ void resettiming()
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// TODO totalclocklock = 0L;
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// TODO totalclocklock = 0L;
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}
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}
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static int32_t xdim_to_320_16(int32_t x)
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{
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const int32_t screenwidth = scale(240<<16, xdim, ydim);
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return scale(x, screenwidth, xdim) + (160<<16) - (screenwidth>>1);
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}
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static int32_t ydim_to_200_16(int32_t y)
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{
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return scale(y, 200<<16, ydim);
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}
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static int32_t xdim_from_320_16(int32_t x)
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{
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const int32_t screenwidth = scale(240<<16, xdim, ydim);
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return scale(x + (screenwidth>>1) - (160<<16), xdim, screenwidth);
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}
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static int32_t ydim_from_200_16(int32_t y)
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{
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return scale(y, ydim, 200<<16);
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}
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void printext(int x, int y, const char *buffer, short tilenum, char UNUSED(invisiblecol))
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{
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int i;
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unsigned char ch;
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// const int32_t screenwidth = scale(240<<16, xdim, ydim);
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x = xdim_to_320_16(x);
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y = ydim_to_200_16(y);
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for (i = 0; buffer[i] != 0; i++)
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{
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ch = (unsigned char)buffer[i];
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rotatesprite(x - ((ch & 15) << (3+16)), y - ((ch >> 4) << (3+16)), 65536L, 0, tilenum, 0, 0, 2 + 8 + 16 + 128, xdim_from_320_16(x), ydim_from_200_16(y),
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xdim_from_320_16(x + (8<<16))-1, ydim_from_200_16(y + (8<<16))-1);
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x += (8<<16);
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}
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}
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void doTileLoad(int i)
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void doTileLoad(int i)
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{
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{
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tileLoad(i);
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tileLoad(i);
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