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Trivial stuff that got accumulated and not committed.
git-svn-id: https://svn.eduke32.com/eduke32@2471 1a8010ca-5511-0410-912e-c29ae57300e0
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5 changed files with 7 additions and 16 deletions
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@ -29,7 +29,7 @@ duke3d_h=\
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gamedef_h=$(SRC)/gamedef.h $(SRC)/gameexec.h $(SRC)/gamevars.h
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$(OBJ)/game.$o: $(SRC)/game.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h $(INC)/demo.h
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$(OBJ)/game.$o: $(SRC)/game.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h $(INC)/demo.h $(EINC)/hightile.h
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$(OBJ)/actors.$o: $(SRC)/actors.c $(duke3d_h)
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$(OBJ)/anim.$o: $(SRC)/anim.c $(duke3d_h) $(SRC)/jmact/animlib.h $(SRC)/animvpx.h
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$(OBJ)/demo.$o: $(SRC)/demo.c $(duke3d_h)
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@ -320,7 +320,7 @@ EXTERN int16_t headsectbunch[2][YAX_MAXBUNCHES], nextsectbunch[2][MAXSECTORS];
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EXTERN int16_t numsectors, numwalls;
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EXTERN char display_mirror;
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EXTERN /*volatile*/ int32_t totalclock;
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EXTERN int32_t totalclock;
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EXTERN int32_t numframes, randomseed;
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EXTERN int16_t sintable[2048];
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EXTERN uint8_t palette[768];
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@ -496,7 +496,7 @@ TILE VARIABLES:
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NUMTILES - the number of tiles found TILES.DAT.
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TILESIZX[MAXTILES] - simply the x-dimension of the tile number.
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TILESIZY[MAXTILES] - simply the y-dimension of the tile number.
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WALOFF[MAXTILES] - the actual 32-bit offset pointing to the top-left
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WALOFF[MAXTILES] - the actual address pointing to the top-left
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corner of the tile.
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PICANM[MAXTILES] - flags for animating the tile.
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@ -4595,6 +4595,7 @@ static void drawalls(int32_t bunch)
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}
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}
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//DRAW WALLS SECTION!
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for (z=bunchfirst[bunch]; z>=0; z=p2[z])
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{
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@ -27,17 +27,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define SV_MINOR_VER 2
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#pragma pack(push,1)
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# if 0
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struct savehead_
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{
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char name[21];
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int32_t byteversion;
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int32_t numplr,volnum,levnum,plrskl;
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char boardfn[BMAX_PATH];
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};
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# endif
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typedef struct
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{
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char headerstr[11];
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@ -295,7 +295,8 @@ void S_Cleanup(void)
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return;
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}
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Bmemcpy(ldq, (void *)dq, sizeof(int32_t) *(ldnum = dnum));
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ldnum = dnum;
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Bmemcpy(ldq, (void *)dq, ldnum*sizeof(int32_t));
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dnum = 0;
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mutex_unlock(&s_mutex);
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@ -372,7 +373,7 @@ int32_t S_LoadSound(uint32_t num)
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g_soundlocks[num] = 200;
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allocache((intptr_t *)&g_sounds[num].ptr, l, (char *)&g_soundlocks[num]);
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l = kread(fp, g_sounds[num].ptr , l);
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l = kread(fp, g_sounds[num].ptr, l);
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kclose(fp);
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return l;
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