mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- option menus are working, although all colors are still wrong and the captions are not displayed.
This commit is contained in:
parent
7f6b02c451
commit
26a31a626d
4 changed files with 74 additions and 38 deletions
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@ -1835,7 +1835,6 @@ static const gamefilter games[] = {
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{ "Worldtour", GAMEFLAG_WORLDTOUR},
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};
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// for other parts that need to filter by game name.
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bool validFilter(const char* str)
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{
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for (auto& gf : games)
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@ -347,7 +347,8 @@ void Display()
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twodpsp.SetSize(screen->GetWidth(), screen->GetHeight());
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twodpsp.ClearClipRect();
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twod->Clear();
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twod->SetSize(screen->GetWidth(), screen->GetHeight());
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//twod->SetSize(screen->GetWidth(), screen->GetHeight());
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twod->Begin(screen->GetWidth(), screen->GetHeight());
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twod->ClearClipRect();
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switch (gamestate)
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{
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@ -184,7 +184,7 @@ static void SkipSubBlock(FScanner &sc)
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//
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//=============================================================================
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static bool CheckSkipGameBlock(FScanner &sc)
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static bool CheckSkipGameBlock(FScanner &sc, bool yes = true)
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{
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bool filter = false;
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sc.MustGetStringName("(");
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@ -195,7 +195,7 @@ static bool CheckSkipGameBlock(FScanner &sc)
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}
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while (sc.CheckString(","));
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sc.MustGetStringName(")");
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if (!filter)
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if (filter != yes)
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{
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SkipSubBlock(sc);
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return !sc.CheckString("else");
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@ -282,6 +282,14 @@ static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
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ParseListMenuBody(sc, desc);
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}
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}
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else if (sc.Compare("ifnotgame"))
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{
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if (!CheckSkipGameBlock(sc, false))
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{
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// recursively parse sub-block
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ParseListMenuBody(sc, desc);
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}
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}
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else if (sc.Compare("ifoption"))
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{
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if (!CheckSkipOptionBlock(sc))
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@ -773,6 +781,14 @@ static void ParseOptionSettings(FScanner &sc)
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ParseOptionSettings(sc);
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}
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}
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else if (sc.Compare("ifnotgame"))
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{
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if (!CheckSkipGameBlock(sc, false))
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{
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// recursively parse sub-block
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ParseOptionSettings(sc);
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}
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}
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else if (sc.Compare("Linespacing"))
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{
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sc.MustGetNumber();
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@ -814,6 +830,14 @@ static void ParseOptionMenuBody(FScanner &sc, DOptionMenuDescriptor *desc)
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ParseOptionMenuBody(sc, desc);
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}
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}
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else if (sc.Compare("ifnotgame"))
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{
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if (!CheckSkipGameBlock(sc, false))
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{
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// recursively parse sub-block
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ParseOptionMenuBody(sc, desc);
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}
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}
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else if (sc.Compare("ifoption"))
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{
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if (!CheckSkipOptionBlock(sc))
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@ -832,7 +856,7 @@ static void ParseOptionMenuBody(FScanner &sc, DOptionMenuDescriptor *desc)
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}
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desc->mClass = cls;
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}
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else if (sc.Compare("Title"))
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else if (sc.Compare({ "Title", "Caption" }))
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{
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sc.MustGetString();
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desc->mTitle = sc.String;
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@ -6,7 +6,7 @@
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LISTMENU "MainMenu"
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{
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ScriptId 0
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/*
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class "$.MainMenu"
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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@ -65,6 +65,7 @@ LISTMENU "MainMenu"
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NativeTextItem "3463", "v", "OptionsMenu"
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NativeTextItem "3464", "q", "QuitMenu"
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}
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*/
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}
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//-------------------------------------------------------------------------------------------
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@ -75,7 +76,7 @@ LISTMENU "MainMenu"
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LISTMENU "IngameMenu"
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{
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ScriptId 50
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/*
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class "$.MainMenu"
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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@ -134,6 +135,7 @@ LISTMENU "IngameMenu"
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NativeTextItem "3463", "v", "OptionsMenu"
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NativeTextItem "3464", "q", "QuitMenu"
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}
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*/
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}
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//-------------------------------------------------------------------------------------------
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@ -144,6 +146,7 @@ LISTMENU "IngameMenu"
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LISTMENU "EpisodeMenu"
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{
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/*
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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class "$.ListMenu"
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@ -167,12 +170,12 @@ LISTMENU "EpisodeMenu"
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Position 35, 32
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Linespacing 17
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}
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ScriptId 100
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*/
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}
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LISTMENU "SkillMenu"
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{
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/*
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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class "$.ListMenu"
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@ -197,7 +200,7 @@ LISTMENU "SkillMenu"
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Position 35, 32
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Linespacing 17
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}
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ScriptId 110
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*/
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}
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//-------------------------------------------------------------------------------------------
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@ -206,6 +209,7 @@ LISTMENU "SkillMenu"
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//
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//-------------------------------------------------------------------------------------------
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/*
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ImageScroller "HelpMenu"
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{
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ifgame(Duke, Nam, WW2GI)
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@ -249,6 +253,7 @@ ImageScroller "HelpMenu"
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}
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}
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}
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*/
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//-------------------------------------------------------------------------------------------
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//
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@ -261,6 +266,7 @@ ImageScroller "HelpMenu"
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//
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//-------------------------------------------------------------------------------------------
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/*
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ImageScroller "CreditsMenu"
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{
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ifgame(Duke, Nam, WW2GI)
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@ -351,6 +357,7 @@ ImageScroller "CreditsMenu"
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ImageItem "#5113"
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}
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}
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*/
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//-------------------------------------------------------------------------------------------
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//
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@ -360,9 +367,11 @@ ImageScroller "CreditsMenu"
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ListMenu "LoadGameMenu"
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{
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/*
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Caption "$MNU_LOADGAME"
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Position 0, 40
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Class "LoadMenu" // uses its own implementation
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*/
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}
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//-------------------------------------------------------------------------------------------
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@ -373,9 +382,11 @@ ListMenu "LoadGameMenu"
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ListMenu "SaveGameMenu"
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{
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/*
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Caption "$MNU_SAVEGAME"
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Position 0, 40
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Class "SaveMenu" // uses its own implementation
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*/
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}
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//-------------------------------------------------------------------------------------------
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@ -426,7 +437,7 @@ DefaultOptionMenu
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Position 85
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}
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OptionMenu "OptionsMenu"
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OptionMenu "OptionsMenu" protected
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{
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Caption "$MNU_OPTIONS"
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Submenu "$OPTMNU_CONTROLS", "CustomizeControls"
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@ -452,7 +463,7 @@ OptionMenu "OptionsMenu"
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//
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//-------------------------------------------------------------------------------------------
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OptionMenu "CustomizeControls"
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OptionMenu "CustomizeControls" protected
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{
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Title "$CNTRLMNU_TITLE"
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@ -469,7 +480,7 @@ OptionMenu "CustomizeControls"
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SafeCommand "$CTRL_LEFTHANDED", "controlpreset 2" //engine/leftbinds.txt
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}
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OptionMenu "ActionControlsMenu"// protected
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OptionMenu "ActionControlsMenu" protected
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{
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Title "$CNTRLMNU_ACTION_TITLE"
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ScrollTop 2
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@ -531,7 +542,7 @@ OptionMenu "ActionControlsMenu"// protected
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//Control "$CNTRLMNU_SCOREBOARD" , "+show_dukematch_scores"
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}
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OptionMenu "ChatControlsMenu"// protected
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OptionMenu "ChatControlsMenu" protected
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{
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Title "$CNTRLMNU_CHAT_TITLE"
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ScrollTop 2
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@ -541,7 +552,7 @@ OptionMenu "ChatControlsMenu"// protected
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Control "$CNTRLMNU_SAY" , "+send_message"
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}
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OptionMenu "WeaponsControlMenu"// protected
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OptionMenu "WeaponsControlMenu" protected
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{
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Title "$CNTRLMNU_WEAPONS_TITLE"
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ScrollTop 2
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@ -587,7 +598,7 @@ OptionMenu "WeaponsControlMenu"// protected
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}
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OptionMenu "InventoryControlsMenu"// protected
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OptionMenu "InventoryControlsMenu" protected
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{
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Title "$CNTRLMNU_INVENTORY_TITLE"
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ScrollTop 2
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@ -663,7 +674,7 @@ OptionMenu "InventoryControlsMenu"// protected
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}
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}
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OptionMenu "OtherControlsMenu"// protected
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OptionMenu "OtherControlsMenu" protected
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{
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Title "$CNTRLMNU_OTHER_TITLE"
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ScrollTop 2
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@ -701,7 +712,7 @@ OptionMenu "OtherControlsMenu"// protected
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}
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OptionMenu "MapControlsMenu"
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OptionMenu "MapControlsMenu" protected
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{
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Title "$MAPCNTRLMNU_CONTROLS"
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@ -747,7 +758,7 @@ OptionString "Cursors"
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"-", "$OPTSTR_SYSTEMCURSOR"
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}
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OptionMenu "MouseOptions" //protected
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OptionMenu "MouseOptions" protected
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{
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Title "$MOUSEMNU_TITLE"
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//Option "$MOUSEMNU_ENABLEMOUSE", "in_mouse", "YesNo"
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//
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//-------------------------------------------------------------------------------------------
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OptionMenu "JoystickOptions" //protected
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OptionMenu "JoystickOptions" protected
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{
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Title "$JOYMNU_OPTIONS"
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// This will be filled in by joystick code if devices get connected or disconnected
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@ -799,7 +810,7 @@ OptionValue "Inversion"
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1, "$OPTVAL_INVERTED"
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}
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OptionMenu "JoystickConfigMenu" //protected
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OptionMenu "JoystickConfigMenu" protected
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{
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Title "$JOYMNU_TITLE"
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Class "JoystickConfigMenu"
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@ -851,7 +862,7 @@ OptionValue "Gender"
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}
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OptionMenu "NewPlayerMenu" //protected
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OptionMenu "NewPlayerMenu" protected
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{
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Title "$MNU_PLAYERSETUP"
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TextField "$PLYRMNU_NAME", playername
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@ -866,10 +877,10 @@ OptionMenu "NewPlayerMenu" //protected
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}
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Option "$PLYRMNU_PLAYERGENDER", "playergender", "Gender"
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Submenu "$PLRMNU_TAUNTS", "TauntsMenu"
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Class "NewPlayerMenu"
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//Class "NewPlayerMenu"
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}
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OptionMenu "TauntsMenu" //protected
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OptionMenu "TauntsMenu" protected
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{
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Title "$PLRMNU_TAUNTS"
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TextField "1", "combatmacro0"
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@ -911,7 +922,7 @@ OptionValue "WeapSwitch"
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}
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OptionMenu GameplayOptions //protected
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OptionMenu GameplayOptions protected
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{
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Title "$GMPLYMNU_TITLE"
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Option "$PLYRMNU_AUTOAIM", "cl_autoaim", "AimMode"
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@ -967,7 +978,7 @@ OptionValue "Multisample"
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}
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OptionMenu "VideoOptions" //protected
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OptionMenu "VideoOptions" protected
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{
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Title "$DSPLYMNU_TITLE"
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@ -1112,7 +1123,7 @@ OptionValue CrosshairHealthTypes
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2.0, "$OPTVAL_YES_ENHANCED"
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}
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OptionMenu "HUDOptions" //protected
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OptionMenu "HUDOptions" protected
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{
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Title "$OPTMNU_HUD"
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@ -1231,7 +1242,7 @@ OptionString SpeakerModes
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}
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OptionMenu OpenALSoundItems //protected
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OptionMenu OpenALSoundItems protected
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{
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Title "$OPENALMNU_TITLE"
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Option "$OPENALMNU_PLAYBACKDEVICE", "snd_aldevice", "ALDevices"
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@ -1245,7 +1256,7 @@ OptionValue MidiDevices
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// filled in by the sound code
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}
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OptionMenu SoundOptions //protected
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OptionMenu SoundOptions protected
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{
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Title "$SNDMNU_TITLE"
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Slider "$MODMNU_MASTERVOLUME", "snd_mastervolume", 0, 1, 0.05, 2
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@ -1288,7 +1299,7 @@ OptionMenu SoundOptions //protected
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*=======================================*/
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OptionMenu AdvSoundOptions //protected
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OptionMenu AdvSoundOptions protected
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{
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Title "$ADVSNDMNU_TITLE"
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Option "$ADVSNDMNU_LOOKUPMUS", "mus_extendedlookup", "OnOff"
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@ -1314,12 +1325,12 @@ OptionMenu AdvSoundOptions //protected
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}
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OptionMenu TimidityConfigMenu //protected
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OptionMenu TimidityConfigMenu protected
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{
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Title "$ADVSNDMNU_SELCONFIG"
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}
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OptionMenu FluidPatchsetMenu //protected
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OptionMenu FluidPatchsetMenu protected
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{
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Title "$ADVSNDMNU_SELCONFIG"
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}
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@ -1352,7 +1363,7 @@ OptionValue ModVolumeRamps
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OptionMenu ModReplayerOptions //protected
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OptionMenu ModReplayerOptions protected
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{
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Title "$MODMNU_TITLE"
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Slider "$MODMNU_MASTERVOLUME", "mod_dumb_mastervolume", 1, 16, 0.5, 1
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@ -1372,7 +1383,7 @@ OptionMenu ModReplayerOptions //protected
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*
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*=======================================*/
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OptionMenu MidiPlayerOptions /*FluidsynthOptions*/ //protected
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OptionMenu MidiPlayerOptions /*FluidsynthOptions*/ protected
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{
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Title "$SNDMNU_MIDIPLAYER"
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//Title "$ADVSNDMNU_FLUIDSYNTH"
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@ -1445,7 +1456,7 @@ OptionValue GPUSwitch
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2.0, "$OPTVAL_INTEGRATED"
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}
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OptionMenu VideoModeMenu //protected
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OptionMenu VideoModeMenu protected
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{
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Title "$VIDMNU_TITLE"
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@ -1485,7 +1496,7 @@ OptionMenu VideoModeMenu //protected
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SubMenu "$VIDMNU_RESPRESET", CustomResolutionMenu
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}
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OptionMenu CustomResolutionMenu //protected
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OptionMenu CustomResolutionMenu protected
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{
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Title "$VIDMNU_RESPRESETTTL"
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@ -1530,7 +1541,7 @@ OptionValue Autosave
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2, "$OPTVAL_NEVER"
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}
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OptionMenu "MiscOptions" //protected
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OptionMenu "MiscOptions" protected
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{
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Title "$MISCMNU_TITLE"
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//Indent 220
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@ -1567,7 +1578,7 @@ OptionMenu "MiscOptions" //protected
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// No multiplayer support for now, but kept for documentation.
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//
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//-------------------------------------------------------------------------------------------
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/*
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LISTMENU "MultiMenu"
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{
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ifgame(Duke, Nam, WW2GI)
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@ -1652,6 +1663,7 @@ OptionMenu "MultiOptionsMenu"
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Option "$NETMNU_FFIRE", "m_ffire", "OnOff"
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SafeCommand "$NETMNU_ACCEPT", "MultiAccept"
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}
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*/
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OptionMenu "EngineCredits"
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{
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