mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Blood: fix ILLUSION.MAP crash
This commit is contained in:
parent
9e8e441d02
commit
26344d1193
1 changed files with 3 additions and 1 deletions
|
@ -5842,7 +5842,9 @@ void actProcessSprites(void)
|
||||||
if (pSprite->flags & 32)
|
if (pSprite->flags & 32)
|
||||||
continue;
|
continue;
|
||||||
int nXSprite = pSprite->extra;
|
int nXSprite = pSprite->extra;
|
||||||
dassert(nXSprite > 0 && nXSprite < kMaxXSprites);
|
//dassert(nXSprite > 0 && nXSprite < kMaxXSprites);
|
||||||
|
if (nXSprite <= 0 || nXSprite >= kMaxXSprites)
|
||||||
|
continue;
|
||||||
XSPRITE *pXSprite = &xsprite[nXSprite];
|
XSPRITE *pXSprite = &xsprite[nXSprite];
|
||||||
switch (pSprite->type) {
|
switch (pSprite->type) {
|
||||||
case kTrapSawCircular:
|
case kTrapSawCircular:
|
||||||
|
|
Loading…
Reference in a new issue