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- this better uses currentLevel for consistency
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1 changed files with 3 additions and 4 deletions
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@ -959,10 +959,9 @@ void G_DisplayRest(int32_t smoothratio)
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if (textret == 0 && ud.overhead_on == 2)
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if (textret == 0 && ud.overhead_on == 2)
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{
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{
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const int32_t a = (ud.screen_size > 0) ? 147 : 179;
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const int32_t a = (ud.screen_size > 0) ? 147 : 179;
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char const * levelname = mapList[ud.volume_number*MAXLEVELS + ud.level_number].DisplayName();
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char const * levelname = currentLevel->DisplayName();
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if (G_HaveUserMap())
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levelname = boardfilename;
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if (!Menu_HaveUserMap() && !(G_GetLogoFlags() & LOGO_HIDEEPISODE))
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else if (!(G_GetLogoFlags() & LOGO_HIDEEPISODE))
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minitext(5, a+6, GStrings.localize(gVolumeNames[ud.volume_number]), 0, 2+8+16+256);
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minitext(5, a+6, GStrings.localize(gVolumeNames[ud.volume_number]), 0, 2+8+16+256);
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minitext(5, a+6+6, levelname, 0, 2+8+16+256);
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minitext(5, a+6+6, levelname, 0, 2+8+16+256);
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}
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}
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