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https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
- fixed recursion issues caused by the plasma generator function performing a busy wait.
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parent
28cbecea67
commit
23bc599468
2 changed files with 184 additions and 182 deletions
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@ -887,6 +887,7 @@ void M_Drawer (void)
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}
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}
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if (!going)
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if (!going)
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{
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{
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assert(DMenu::CurrentMenu);
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DMenu::CurrentMenu->origin = { 0,0 };
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DMenu::CurrentMenu->origin = { 0,0 };
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// else if (DrawBackground) Menu_DrawBackground(origin);
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// else if (DrawBackground) Menu_DrawBackground(origin);
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DMenu::CurrentMenu->Drawer();
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DMenu::CurrentMenu->Drawer();
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@ -309,15 +309,22 @@ int nLogoTile;
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#define kPlasmaWidth 320
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#define kPlasmaWidth 320
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#define kPlasmaHeight 80
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#define kPlasmaHeight 80
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int nextPlasmaTic;
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void menu_DoPlasma()
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void menu_DoPlasma()
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{
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{
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int ptile = nPlasmaTile;
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if (totalclock >= nextPlasmaTic || !PlasmaBuffer)
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{
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nextPlasmaTic = (int)totalclock + 4;
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if (!nLogoTile)
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if (!nLogoTile)
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nLogoTile = EXHUMED ? kExhumedLogo : kPowerslaveLogo;
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nLogoTile = EXHUMED ? kExhumedLogo : kPowerslaveLogo;
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if (!PlasmaBuffer)
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if (!PlasmaBuffer)
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{
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{
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auto pixels = TileFiles.tileCreate(kTile4092, kPlasmaWidth, kPlasmaHeight);
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auto pixels = TileFiles.tileCreate(kTile4092, kPlasmaWidth, kPlasmaHeight);
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memset(pixels, 96, kPlasmaWidth*kPlasmaHeight);
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memset(pixels, 96, kPlasmaWidth * kPlasmaHeight);
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PlasmaBuffer = TileFiles.tileCreate(kTile4093, kPlasmaWidth, kPlasmaHeight);
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PlasmaBuffer = TileFiles.tileCreate(kTile4093, kPlasmaWidth, kPlasmaHeight);
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memset(PlasmaBuffer, 96, kPlasmaWidth * kPlasmaHeight);
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memset(PlasmaBuffer, 96, kPlasmaWidth * kPlasmaHeight);
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@ -350,13 +357,13 @@ void menu_DoPlasma()
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uint8_t* plasmapix = const_cast<uint8_t*>(tilePtr(nPlasmaTile));
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uint8_t* plasmapix = const_cast<uint8_t*>(tilePtr(nPlasmaTile));
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uint8_t *r_ebx = plasmapix + 81;
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uint8_t* r_ebx = plasmapix + 81;
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const uint8_t *r_edx = tilePtr(nPlasmaTile ^ 1) + 81; // flip between value of 4092 and 4093 with xor
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const uint8_t* r_edx = tilePtr(nPlasmaTile ^ 1) + 81; // flip between value of 4092 and 4093 with xor
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for (int x = 0; x < kPlasmaWidth - 2; x++)
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for (int x = 0; x < kPlasmaWidth - 2; x++)
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// for (int x = 1; x < 318; x++)
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// for (int x = 1; x < 318; x++)
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{
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{
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// for (int y = 1; y < 79; y++)
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// for (int y = 1; y < 79; y++)
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for (int y = 0; y < kPlasmaHeight - 2; y++)
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for (int y = 0; y < kPlasmaHeight - 2; y++)
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{
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{
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uint8_t al = *r_edx;
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uint8_t al = *r_edx;
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@ -447,9 +454,9 @@ void menu_DoPlasma()
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{
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{
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int pB = plasma_B[j];
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int pB = plasma_B[j];
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int pC = plasma_C[j];
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int pC = plasma_C[j];
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int badOffset = (pC>>16) < nSmokeLeft || (pC>>16) >= nSmokeRight;
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int badOffset = (pC >> 16) < nSmokeLeft || (pC >> 16) >= nSmokeRight;
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const uint8_t *ptr3 = (logopix + ((pC >> 16) - nSmokeLeft) * tilesiz[nLogoTile].y);
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const uint8_t* ptr3 = (logopix + ((pC >> 16) - nSmokeLeft)* tilesiz[nLogoTile].y);
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plasma_C[j] += plasma_B[j];
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plasma_C[j] += plasma_B[j];
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@ -498,14 +505,11 @@ void menu_DoPlasma()
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}
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}
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}
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}
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uint8_t *v28 = plasmapix + (80 * (plasma_C[j] >> 16));
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uint8_t* v28 = plasmapix + (80 * (plasma_C[j] >> 16));
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v28[nSmokeOffset] = 175;
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v28[nSmokeOffset] = 175;
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}
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}
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tileInvalidate(nPlasmaTile,-1,-1);
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tileInvalidate(nPlasmaTile, -1, -1);
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overwritesprite(0, 0, nPlasmaTile, 0, 2, kPalNormal);
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overwritesprite(160, 40, nLogoTile, 0, 3, kPalNormal);
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// flip between tile 4092 and 4093
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// flip between tile 4092 and 4093
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if (nPlasmaTile == kTile4092) {
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if (nPlasmaTile == kTile4092) {
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@ -514,18 +518,15 @@ void menu_DoPlasma()
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else if (nPlasmaTile == kTile4093) {
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else if (nPlasmaTile == kTile4093) {
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nPlasmaTile = kTile4092;
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nPlasmaTile = kTile4092;
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}
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}
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}
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overwritesprite(0, 0, ptile, 0, 2, kPalNormal);
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overwritesprite(160, 40, nLogoTile, 0, 3, kPalNormal);
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// draw the fire urn/lamp thingies
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// draw the fire urn/lamp thingies
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int dword_9AB5F = ((int)totalclock/16) & 3;
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int dword_9AB5F = ((int)totalclock/16) & 3;
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overwritesprite(50, 150, kTile3512 + dword_9AB5F, 0, 3, kPalNormal);
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overwritesprite(50, 150, kTile3512 + dword_9AB5F, 0, 3, kPalNormal);
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overwritesprite(270, 150, kTile3512 + ((dword_9AB5F + 2) & 3), 0, 3, kPalNormal);
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overwritesprite(270, 150, kTile3512 + ((dword_9AB5F + 2) & 3), 0, 3, kPalNormal);
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// TEMP
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int time = (int)totalclock + 4;
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while ((int)totalclock < time) {
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HandleAsync();
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}
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}
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}
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