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Makefile: Refactor, part 2: phonies.
This commit uses GNU Make's Secondary Expansion feature. These rules could be slightly simplified if all the variables defining each component were renamed to use lowercase. git-svn-id: https://svn.eduke32.com/eduke32@6094 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 15 additions and 26 deletions
41
GNUmakefile
41
GNUmakefile
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@ -291,6 +291,7 @@ TOOLS_OBJS_EXP:=$(addprefix $(TOOLS_OBJ)/,$(addsuffix .$o,$(TOOLS_OBJS))) $(addp
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# KenBuild (Test Game)
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KENBUILD=kenbuild
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kenbuild=KENBUILD
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KENBUILD_ROOT=$(source)/$(KENBUILD)
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KENBUILD_SRC=$(KENBUILD_ROOT)/src
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@ -342,6 +343,7 @@ KENBUILD_EDITOR_OBJS_EXP:=$(addprefix $(KENBUILD_OBJ)/,$(addsuffix .$o,$(KENBUIL
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# Duke Nukem 3D
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DUKE3D=duke3d
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duke3d=DUKE3D
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DUKE3D_CFLAGS=-I$(DUKE3D_SRC)
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@ -555,6 +557,7 @@ DUKE3D_EDITOR_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(DUKE3D_EDIT
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# Shadow Warrior
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SW=sw
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sw=SW
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SW_ROOT=$(source)/$(SW)
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SW_SRC=$(SW_ROOT)/src
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@ -696,35 +699,26 @@ ROLES = \
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ifeq ($(PRETTY_OUTPUT),1)
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.SILENT:
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endif
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.PHONY: all duke3d test kenbuild sw veryclean clean cleanduke3d cleantest cleansw cleanutils utils printutils cleantools tools printtools rev $(ENGINE_OBJ)/rev.$o
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.PHONY: all $(foreach j,$(foreach i,$(GAMES),$($i)) test utils tools,$j clean$j) veryclean clean printutils printtools rev $(ENGINE_OBJ)/rev.$o
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.SUFFIXES:
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.SECONDEXPANSION:
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# TARGETS
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all: duke3d
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duke3d: start $(DUKE3D_GAME)$(EXESUFFIX) $(DUKE3D_EDITOR)$(EXESUFFIX)
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@ls -l $(DUKE3D_GAME)$(EXESUFFIX)
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@ls -l $(DUKE3D_EDITOR)$(EXESUFFIX)
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kenbuild: start $(KENBUILD_GAME)$(EXESUFFIX) $(KENBUILD_EDITOR)$(EXESUFFIX)
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@ls -l $(KENBUILD_GAME)$(EXESUFFIX)
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@ls -l $(KENBUILD_EDITOR)$(EXESUFFIX)
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sw: start $(SW_GAME)$(EXESUFFIX) $(SW_EDITOR)$(EXESUFFIX)
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@ls -l $(SW_GAME)$(EXESUFFIX)
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@ls -l $(SW_EDITOR)$(EXESUFFIX)
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ebacktrace: start $(EBACKTRACEDLL)
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@ls -l $(EBACKTRACEDLL)
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start:
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$(BUILD_STARTED)
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tools: $(addsuffix $(EXESUFFIX),$(TOOLS_TARGETS))
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tools: $(addsuffix $(EXESUFFIX),$(TOOLS_TARGETS)) | start
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@ls -l $^
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$(foreach i,$(GAMES),$($i)): $$(foreach i,$(ROLES),$$($$($$@)_$$i)$(EXESUFFIX)) | start
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@ls -l $^
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ebacktrace: $(EBACKTRACEDLL) | start
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@ls -l $^
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ifeq ($(PLATFORM),WII)
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ifneq ($(ELF2DOL),)
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@ -933,18 +927,12 @@ $(ENGINE_OBJ) $(TOOLS_OBJ) $(KENBUILD_OBJ) $(AUDIOLIB_OBJ) $(MACT_OBJ) $(DUKE3D_
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## PHONIES
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cleanduke3d:
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-rm -f $(DUKE3D_GAME)$(EXESUFFIX) $(DUKE3D_EDITOR)$(EXESUFFIX)
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$(foreach i,$(GAMES),clean$($i)):
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-rm -f $(foreach i,$(ROLES),$($($(subst clean,,$@))_$i)$(EXESUFFIX))
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ifeq ($(PLATFORM),DARWIN)
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-rm -rf "$(DUKE3D_GAME_PROPER).app" "$(DUKE3D_EDITOR_PROPER).app"
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-rm -rf $(foreach i,$(ROLES),"$($($(subst clean,,$@))_$i_PROPER).app")
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endif
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cleantest:
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-rm -f $(KENBUILD_GAME)$(EXESUFFIX) $(KENBUILD_EDITOR)$(EXESUFFIX)
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cleansw:
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-rm -f $(SW_GAME)$(EXESUFFIX) $(SW_EDITOR)$(EXESUFFIX)
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cleantools:
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-rm -f $(addsuffix $(EXESUFFIX),$(TOOLS_TARGETS))
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@ -965,3 +953,4 @@ utils: tools
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printutils: printtools
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veryclean: clean
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cleanutils: cleantools
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cleantest: cleankenbuild
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