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- font system fixes.
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parent
d44500863b
commit
22be26bd2d
3 changed files with 20 additions and 2 deletions
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@ -656,6 +656,10 @@ int FFont::GetLuminosity (uint32_t *colorsused, TArray<double> &Luminosity, int*
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int FFont::GetColorTranslation (EColorRange range, PalEntry *color) const
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{
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// Single pic fonts do not set up their translation table and must always return 0.
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if (Translations.Size() == 0) return 0;
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assert(Translations.Size() == NumTextColors);
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if (noTranslate)
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{
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PalEntry retcolor = PalEntry(255, 255, 255, 255);
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@ -141,6 +141,17 @@ void FSpecialFont::LoadTranslations()
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{
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FFont::LoadTranslations();
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bool empty = true;
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for (auto& c : Chars)
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{
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if (c.OriginalPic != nullptr)
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{
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empty = false;
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break;
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}
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}
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if (empty) return; // Font has no characters.
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bool needsnotrans = false;
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// exclude the non-translated colors from the translation calculation
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for (int i = 0; i < 256; i++)
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@ -714,13 +714,16 @@ static void CalcDefaultTranslation(FFont* base, int index)
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{
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int index = int(lum * 255);
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remap[index] = GPalette.BaseColors[i];
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remap[index].a = 255;
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}
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}
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// todo: fill the gaps.
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remap[0] = 0;
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//remap[0] = 0;
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int lowindex = 0;
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int highindex = 1;
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while (lowindex < 255 && remap[lowindex].a == 0) lowindex++;
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lowindex++;
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int highindex = lowindex + 1;
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while (lowindex < 255)
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{
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