From 223cc813738ea614766f0a16babbec9805e42d55 Mon Sep 17 00:00:00 2001 From: plagman Date: Sun, 1 Apr 2012 03:57:36 +0000 Subject: [PATCH] sdlayer: don't snap the mouse in debug mode, redux.. git-svn-id: https://svn.eduke32.com/eduke32@2578 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/build/src/sdlayer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/polymer/eduke32/build/src/sdlayer.c b/polymer/eduke32/build/src/sdlayer.c index 306fffe9d..e7c9d37bf 100644 --- a/polymer/eduke32/build/src/sdlayer.c +++ b/polymer/eduke32/build/src/sdlayer.c @@ -1832,9 +1832,9 @@ int32_t handleevents(void) mousex += ev.motion.xrel; mousey += ev.motion.yrel; -//#ifndef DEBUGGINGAIDS +#ifndef DEBUGGINGAIDS SDL_WarpMouse(xdim>>1, ydim>>1); -//#endif +#endif } break;